Player Matchup

Gilgamesh
Gilgamesh
Boomer22222222
Gilgamesh
Level 158
God Stats
2W - 0L
1,639 SR
Queue Stats
53W - 43L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DobiDobiDobi
Ah Muzen Cab
Level 153
God Stats
2W - 1L
1,895 SR
Queue Stats
38W - 28L
1,695 Elo+
Party 1
Kuzenbo
Kuzenbo
OohItsSaucey
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,588 Elo+
Party 1
Neith
Neith
PyschoNekoNya
Neith
Level 127
God Stats
2W - 0L
1,711 SR
Queue Stats
36W - 25L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
YoRHa Unit A3
Zhong Kui
Level 155
God Stats
2W - 0L
1,743 SR
Queue Stats
27W - 18L
1,544 Elo+
Party 1
Team Averages
Level 132
1,698 SR
1,568 Elo+

VS

Team Averages
Level 130
1,661 SR
1,518 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MaeliHoGGle
Amaterasu
Level 128
God Stats
1W - 1L
1,815 SR
Queue Stats
124W - 125L
1,491 Elo+
Solo
Ares
Ares
TestedChutoy
Ares
Level 125
God Stats
3W - 1L
1,841 SR
Queue Stats
152W - 149L
1,510 Elo+
Party 2
Bellona
Bellona
jauquet11
Bellona
Level 149
God Stats
28W - 21L
1,511 SR
Queue Stats
1,114W - 1,159L
1,531 Elo+
Solo
Kumbhakarna
Kumbhakarna
ottolow
Kumbhakarna
Level 144
God Stats
7W - 8L
1,639 SR
Queue Stats
560W - 574L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boomer22222222
Gilgamesh
19
6 / 2 / 18
12,535
964
12,832
11,909
11,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
DobiDobiDobi
Ah Muzen Cab
17
2 / 3 / 20
11,371
875
15,691
12,249
6,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
OohItsSaucey
Kuzenbo
15
2 / 4 / 16
10,860
835
8,877
12,568
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 2 / 14
12,014
924
13,008
6,218
3,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
YoRHa Unit A3
Zhong Kui
19
11 / 4 / 14
12,644
973
32,370
14,944
16,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 6 / 7
7,916
609
8,318
18,976
9,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
MaeliHoGGle
Amaterasu
16
2 / 7 / 10
9,194
707
8,370
17,140
17,650
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 6 / 8
10,624
817
15,104
23,694
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
jauquet11
Bellona
17
6 / 4 / 4
9,946
765
9,297
20,474
20,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kumbhakarna
ottolow
Kumbhakarna
15
1 / 6 / 8
8,915
686
6,412
19,118
18,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
29
Kills
14
15
Deaths
29
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
7
0.75
W
Gilgamesh
Boomer22222222
Gilgamesh
6
2
18
7.5
W
Ah Muzen Cab
DobiDobiDobi
Ah Muzen Cab
2
3
20
4
L
Amaterasu
MaeliHoGGle
Amaterasu
2
7
10
1
W
Kuzenbo
OohItsSaucey
Kuzenbo
2
4
16
2.5
W
8
2
14
7.5
L
4
6
8
1.33
W
Zhong Kui
YoRHa Unit A3
Zhong Kui
11
4
14
4.5
L
Bellona
jauquet11
Bellona
6
4
4
2
L
Kumbhakarna
ottolow
Kumbhakarna
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,778
Damage
47,501
57,888
Taken
99,402
49,766
Mitigated
82,780
18,430
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,318
962
696
4,079
18,976
9,100
0
9,287
9,689
0
20,031
W
Gilgamesh
Boomer22222222
Gilgamesh
12,832
3,117
0
1,392
11,909
11,275
600
4,188
7,721
0
23,618
W
Ah Muzen Cab
DobiDobiDobi
Ah Muzen Cab
15,691
6,547
912
5,323
12,249
6,013
1,543
4,944
7,305
0
30,025
L
Amaterasu
MaeliHoGGle
Amaterasu
8,370
1,449
1,170
1,955
17,140
17,650
0
7,883
9,257
0
19,995
W
Kuzenbo
OohItsSaucey
Kuzenbo
8,877
3,430
525
806
12,568
11,788
261
6,789
5,779
14,138
0
W
13,008
5,112
460
757
6,218
3,817
2,148
1,309
4,909
0
26,044
L
15,104
419
0
6,550
23,694
16,306
24
10,892
12,802
23,690
0
W
Zhong Kui
YoRHa Unit A3
Zhong Kui
32,370
2,257
2,400
5,855
14,944
16,873
1,070
4,286
10,658
47,158
0
L
Bellona
jauquet11
Bellona
9,297
1,943
1,247
6,112
20,474
20,965
96
4,220
16,254
0
20,182
L
Kumbhakarna
ottolow
Kumbhakarna
6,412
149
1,038
1,466
19,118
18,759
0
8,965
10,153
22,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,424
Gold Earned
46,595
128
Minions Killed
130
0
Camps Cleared
0
1,137,625
Distance Traveled
1,047,026
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,916
609
23
2
0
200,812
1
W
Gilgamesh
12,535
964
15
1
0
245,406
0
W
Ah Muzen Cab
11,371
875
29
2
0
237,991
0
L
Amaterasu
9,194
707
22
2
0
217,670
3
W
Kuzenbo
10,860
835
4
0
0
254,846
0
W
Neith
12,014
924
32
2
0
203,249
0
L
Ares
10,624
817
14
1
0
218,627
0
W
Zhong Kui
12,644
973
48
4
0
196,133
3
L
Bellona
9,946
765
32
2
0
202,474
0
L
Kumbhakarna
8,915
686
39
3
0
207,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role