Player Matchup

Athena
Athena
Biji Durhato
Athena
Level 63
God Stats
11W - 10L
1,500 SR
Queue Stats
17W - 19L
1,392 Elo+
Party 1
Persephone
Persephone
BijiDeniz2152
Persephone
Level 35
God Stats
15W - 10L
1,619 SR
Queue Stats
97W - 105L
1,432 Elo+
Party 1
Apollo
Apollo
GodJudgeMe4970
Apollo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,557 Elo+
Party 1
Thanatos
Thanatos
Marvino47
Thanatos
Level 29
God Stats
10W - 9L
1,554 SR
Queue Stats
26W - 20L
1,440 Elo+
Party 1
Guan Yu
Guan Yu
ilo4747
Guan Yu
Level 17
God Stats
15W - 12L
1,485 SR
Queue Stats
28W - 32L
1,401 Elo+
Party 1
Team Averages
Level 33
1,532 SR
1,444 Elo+

VS

Team Averages
Level 28
1,555 SR
1,387 Elo+
Merlin
Merlin
TDmC BRAVO
Merlin
Level 27
God Stats
7W - 6L
1,685 SR
Queue Stats
158W - 130L
1,478 Elo+
Party 2
Fenrir
Fenrir
TDmC CLOWN
Fenrir
Level 26
God Stats
11W - 10L
1,468 SR
Queue Stats
110W - 88L
1,337 Elo+
Party 2
Geb
Geb
TDmC KOTAL
Geb
Level 38
God Stats
3W - 5L
1,578 SR
Queue Stats
137W - 115L
1,404 Elo+
Party 2
Cernunnos
Cernunnos
TDmC SOLAR5446
Cernunnos
Level 22
God Stats
0W - 1L
1,486 SR
Queue Stats
27W - 31L
1,310 Elo+
Party 2
Achilles
Achilles
TDmC STAIN
Achilles
Level 29
God Stats
8W - 5L
1,556 SR
Queue Stats
148W - 118L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
6 / 4 / 15
11,105
555
12,509
16,117
13,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
BijiDeniz2152
Persephone
16
2 / 0 / 7
10,759
538
8,259
5,536
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 4
12,467
623
9,232
14,842
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Marvino47
Thanatos
16
18 / 3 / 4
11,705
585
17,094
17,547
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ilo4747
Guan Yu
17
1 / 1 / 0
10,450
523
2,783
10,352
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TDmC BRAVO
Merlin
14
4 / 7 / 1
9,464
473
11,479
11,725
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
TDmC CLOWN
Fenrir
11
0 / 10 / 4
7,649
382
3,720
16,397
4,957
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 7 / 2
8,115
406
4,937
16,297
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
TDmC SOLAR5446
Cernunnos
8
0 / 7 / 1
6,608
330
3,804
8,881
2,026
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

Achilles
TDmC STAIN
Achilles
15
2 / 3 / 2
8,968
448
10,555
14,536
15,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
34
Kills
8
8
Deaths
34
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
6
4
15
3.38
W
Persephone
BijiDeniz2152
Persephone
2
0
7
5.5
W
7
0
4
9
W
Thanatos
Marvino47
Thanatos
18
3
4
6.67
L
Merlin
TDmC BRAVO
Merlin
4
7
1
0.64
L
Fenrir
TDmC CLOWN
Fenrir
0
10
4
0.2
L
2
7
2
0.43
L
Cernunnos
TDmC SOLAR5446
Cernunnos
0
7
1
0.07
L
Achilles
TDmC STAIN
Achilles
2
3
2
1
W
Guan Yu
ilo4747
Guan Yu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,877
Damage
34,495
64,394
Taken
67,836
40,386
Mitigated
36,489
33,882
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
12,509
2,687
0
2,050
16,117
13,783
413
5,204
10,405
29,553
0
W
Persephone
BijiDeniz2152
Persephone
8,259
336
0
2,029
5,536
2,043
1,813
925
4,538
61,916
0
W
9,232
5,751
0
10,009
14,842
6,508
11,392
2,179
12,505
0
107,617
W
Thanatos
Marvino47
Thanatos
17,094
4,780
0
16,030
17,547
7,611
929
5,076
12,059
0
57,152
L
Merlin
TDmC BRAVO
Merlin
11,479
2,014
0
690
11,725
3,629
0
6,800
4,925
48,478
0
L
Fenrir
TDmC CLOWN
Fenrir
3,720
927
0
1,304
16,397
4,957
0
3,118
13,279
0
32,313
L
4,937
1,015
0
2,668
16,297
10,221
0
5,574
10,698
22,829
0
L
Cernunnos
TDmC SOLAR5446
Cernunnos
3,804
2,009
0
1,207
8,881
2,026
0
2,197
6,684
0
18,204
L
Achilles
TDmC STAIN
Achilles
10,555
2,760
0
3,005
14,536
15,656
0
3,079
11,282
0
49,262
W
Guan Yu
ilo4747
Guan Yu
2,783
502
538
3,226
10,352
10,441
1,867
2,116
7,896
0
59,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,486
Gold Earned
40,804
492
Minions Killed
271
0
Camps Cleared
0
1,947,714
Distance Traveled
1,666,643
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,105
555
40
2
0
392,244
5
W
Persephone
10,759
538
97
5
0
349,772
4
W
Apollo
12,467
623
189
9
0
351,544
4
W
Thanatos
11,705
585
73
4
0
422,884
1
L
Merlin
9,464
473
80
4
0
327,440
2
L
Fenrir
7,649
382
56
3
0
370,527
0
L
Geb
8,115
406
24
1
0
393,932
0
L
Cernunnos
6,608
330
31
2
0
213,914
0
L
Achilles
8,968
448
80
4
0
360,830
3
W
Guan Yu
10,450
523
93
5
0
431,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role