Player Matchup

Ra
Ra
Platinum IV
Incürsio
Ra
Platinum IV
Level 158
God Stats
8W - 6L
1,723 SR
Queue Stats
50W - 43L
1,911 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
PandaBearJ
Kumbhakarna
Platinum II
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 124L
1,875 MMR
Solo
Loki
Loki
Platinum I
PinzoDunzo
Loki
Platinum I
Level 116
God Stats
7W - 8L
1,622 SR
Queue Stats
336W - 332L
2,007 MMR
Solo
Danzaburou
Danzaburou
Diamond V
chaoticrayz
Danzaburou
Diamond V
Level 154
God Stats
40W - 28L
1,763 SR
Queue Stats
429W - 416L
2,048 MMR
Solo
King Arthur
King Arthur
Diamond III
oAndrew
King Arthur
Diamond III
Level 118
God Stats
19W - 18L
1,656 SR
Queue Stats
210W - 200L
2,138 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,653 SR
1,996 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,811 SR
1,901 MMR
Hachiman
Hachiman
Platinum I
Briénza
Hachiman
Platinum I
Level 142
God Stats
19W - 17L
1,830 SR
Queue Stats
177W - 159L
1,988 MMR
Solo
Tyr
Tyr
Diamond IV
Nintendoblivion
Tyr
Diamond IV
Level 160
God Stats
10W - 8L
1,742 SR
Queue Stats
79W - 57L
2,103 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
SchmacDemarco
The Morrigan
Platinum IV
Level 60
God Stats
7W - 4L
2,045 SR
Queue Stats
60W - 40L
2,044 MMR
Solo
Fenrir
Fenrir
Platinum I
oNoelYo
Fenrir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
队友carry我sorry
Bacchus
Platinum III
Level 147
God Stats
20W - 16L
1,936 SR
Queue Stats
158W - 148L
1,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,310
489
6,321
10,152
3,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
PandaBearJ
Kumbhakarna
12
2 / 6 / 2
7,728
455
2,634
16,550
10,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 5 / 5
8,760
515
6,493
12,194
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
chaoticrayz
Danzaburou
12
1 / 8 / 2
7,894
464
5,409
14,004
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
oAndrew
King Arthur
16
3 / 3 / 0
9,745
573
9,733
17,373
11,338
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatYemojaSetApolloAthena

VS

Bans
Guan YuTsukuyomiHeimdallrNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Briénza
Hachiman
15
5 / 3 / 8
9,768
575
11,348
11,643
4,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 1 / 6
11,299
665
9,573
17,031
17,944
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Morrigan
SchmacDemarco
The Morrigan
19
7 / 1 / 6
11,601
682
15,182
7,113
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
oNoelYo
Fenrir
17
6 / 1 / 9
10,540
620
10,756
13,411
7,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 15
10,673
628
7,762
12,735
11,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
9
Kills
28
28
Deaths
9
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Briénza
Hachiman
5
3
8
3
L
0
6
3
0.25
W
5
1
6
8
L
Kumbhakarna
PandaBearJ
Kumbhakarna
2
6
2
0.5
L
3
5
5
1.1
W
The Morrigan
SchmacDemarco
The Morrigan
7
1
6
10
L
Danzaburou
chaoticrayz
Danzaburou
1
8
2
0.25
L
King Arthur
oAndrew
King Arthur
3
3
0
1
W
Fenrir
oNoelYo
Fenrir
6
1
9
10.5
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,590
Damage
54,621
70,273
Taken
61,933
35,543
Mitigated
45,237
12,304
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Briénza
Hachiman
11,348
5,049
0
5,892
11,643
4,358
2,990
386
11,257
0
74,478
L
6,321
382
971
1,767
10,152
3,671
0
4,988
5,164
61,782
0
W
9,573
415
0
10,135
17,031
17,944
0
1,442
15,589
0
84,102
L
Kumbhakarna
PandaBearJ
Kumbhakarna
2,634
417
0
1,834
16,550
10,994
0
4,703
11,847
14,772
0
L
6,493
1,368
0
335
12,194
4,700
0
2,294
9,900
0
55,390
W
The Morrigan
SchmacDemarco
The Morrigan
15,182
3,280
0
2,510
7,113
3,550
1,662
2,675
4,430
95,655
5,451
L
Danzaburou
chaoticrayz
Danzaburou
5,409
2,676
0
2,169
14,004
4,840
1,847
2,588
11,416
0
44,692
L
King Arthur
oAndrew
King Arthur
9,733
1,109
0
5,228
17,373
11,338
0
3,619
13,754
0
66,660
W
Fenrir
oNoelYo
Fenrir
10,756
3,561
0
3,362
13,411
7,568
1,059
1,855
11,556
0
79,694
W
7,762
1,021
0
1,770
12,735
11,817
233
2,589
10,146
30,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
53,881
496
Minions Killed
655
0
Camps Cleared
0
1,650,890
Distance Traveled
1,736,603
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,768
575
112
7
0
301,710
2
L
Ra
8,310
489
142
8
0
319,368
6
W
Tyr
11,299
665
176
10
0
336,632
4
L
Kumbhakarna
7,728
455
16
1
0
338,773
5
L
Loki
8,760
515
106
6
0
359,787
5
W
The Morrigan
11,601
682
196
12
0
343,352
4
L
Danzaburou
7,894
464
79
5
0
305,015
3
L
King Arthur
9,745
573
153
9
0
327,947
4
W
Fenrir
10,540
620
131
8
0
401,659
4
W
Bacchus
10,673
628
40
2
0
353,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role