Player Matchup

Chaac
Chaac
AquaHippo
Chaac
Level 86
God Stats
11W - 7L
1,491 SR
Queue Stats
53W - 36L
1,608 Elo+
Party 1
Zhong Kui
Zhong Kui
Negi132
Zhong Kui
Level 128
God Stats
10W - 4L
1,751 SR
Queue Stats
123W - 77L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
Skralderalle
Cthulhu
Level 36
God Stats
6W - 2L
1,646 SR
Queue Stats
35W - 9L
2,207 Elo+
Party 1
Team Averages
Level 83
1,629 SR
1,842 Elo+

VS

Team Averages
Level 72
1,220 SR
1,445 Elo+
Ullr
Ullr
Staego
Ullr
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 2
Tiamat
Tiamat
Zamyndraal
Tiamat
Level 63
God Stats
0W - 3L
1,210 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 2
Sun Wukong
Sun Wukong
lenzu98
Sun Wukong
Level 104
God Stats
1W - 3L
1,166 SR
Queue Stats
52W - 66L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AquaHippo
Chaac
14
5 / 1 / 7
10,244
683
12,169
14,630
13,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Negi132
Zhong Kui
14
8 / 0 / 3
10,911
727
12,766
14,889
11,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Skralderalle
Cthulhu
12
0 / 1 / 12
9,291
619
10,590
13,760
16,163
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Staego
Ullr
12
0 / 4 / 2
8,498
567
7,461
10,996
4,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
Zamyndraal
Tiamat
11
0 / 5 / 1
8,183
546
9,606
11,068
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
lenzu98
Sun Wukong
12
2 / 4 / 0
8,776
585
12,374
19,804
15,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
AquaHippo
Chaac
5
1
7
8.5
W
Zhong Kui
Negi132
Zhong Kui
8
0
3
9.5
W
Cthulhu
Skralderalle
Cthulhu
0
1
12
6
L
Ullr
Staego
Ullr
0
4
2
0.25
L
Tiamat
Zamyndraal
Tiamat
0
5
1
0.1
L
Sun Wukong
lenzu98
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
29,441
43,279
Taken
41,868
40,674
Mitigated
26,227
20,544
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AquaHippo
Chaac
12,169
1,735
0
5,708
14,630
13,390
558
3,885
10,745
0
35,793
W
Zhong Kui
Negi132
Zhong Kui
12,766
2,613
0
10,326
14,889
11,121
2,792
1,675
13,214
65,469
0
W
Cthulhu
Skralderalle
Cthulhu
10,590
1,059
546
3,964
13,760
16,163
525
4,066
9,694
27,343
0
L
Ullr
Staego
Ullr
7,461
2,637
0
990
10,996
4,099
62
5,588
5,083
0
40,924
L
Tiamat
Zamyndraal
Tiamat
9,606
584
513
2,476
11,068
6,285
0
6,219
4,505
34,757
0
L
Sun Wukong
lenzu98
Sun Wukong
12,374
2,261
123
6,087
19,804
15,843
0
11,101
8,128
0
48,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
25,457
169
Minions Killed
175
0
Camps Cleared
0
861,938
Distance Traveled
800,443
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,244
683
37
2
0
314,971
1
W
Zhong Kui
10,911
727
100
7
0
267,001
2
W
Cthulhu
9,291
619
32
2
0
279,966
3
L
Ullr
8,498
567
75
5
0
255,523
5
L
Tiamat
8,183
546
43
3
0
257,265
3
L
Sun Wukong
8,776
585
57
4
0
287,655
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role