Player Matchup

Medusa
Medusa
FlameEmperorr
Medusa
Level 28
God Stats
2W - 3L
1,620 SR
Queue Stats
185W - 201L
1,403 Elo+
Party 2
Bellona
Bellona
ShockaLaka_
Bellona
Level 68
God Stats
44W - 37L
1,483 SR
Queue Stats
266W - 291L
1,381 Elo+
Party 3
Loki
Loki
ValeriaVerão
Loki
Level 86
God Stats
9W - 11L
1,602 SR
Queue Stats
567W - 615L
1,464 Elo+
Party 2
Janus
Janus
flowernskylines
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,427 Elo+
Party 3
Set
Set
johnteyjevon
Set
Level 28
God Stats
4W - 7L
1,427 SR
Queue Stats
78W - 80L
1,436 Elo+
Party 3
Team Averages
Level 48
1,527 SR
1,422 Elo+

VS

Team Averages
Level 68
1,579 SR
1,466 Elo+
Poseidon
Poseidon
 
Poseidon
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GoD-angeloRRRTuT
Cthulhu
Level 59
God Stats
22W - 25L
1,980 SR
Queue Stats
175W - 187L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
KerinXDD
Danzaburou
Level 12
God Stats
35W - 34L
1,437 SR
Queue Stats
168W - 153L
1,397 Elo+
Party 1
Ares
Ares
S-PAWS
Ares
Level 46
God Stats
17W - 15L
1,478 SR
Queue Stats
217W - 239L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,744
482
6,355
8,446
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ShockaLaka_
Bellona
11
2 / 5 / 3
6,937
496
5,921
14,574
9,746
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 3 / 2
6,644
475
3,607
8,293
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 4
6,799
486
8,432
7,247
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 2
6,660
476
4,403
11,048
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
8 / 4 / 6
9,629
688
13,648
8,544
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
14
6 / 2 / 6
8,787
628
8,004
9,733
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 3
8,974
641
7,329
6,943
5,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
KerinXDD
Danzaburou
11
3 / 1 / 1
7,312
522
2,875
5,294
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
S-PAWS
Ares
11
0 / 3 / 4
7,021
502
3,983
10,197
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
10
Kills
23
23
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
4
6
2.75
W
Pele
 
Pele
6
2
6
4.5
L
1
3
5
1.17
W
6
0
3
7.5
W
Danzaburou
KerinXDD
Danzaburou
3
1
1
3.5
W
Ares
S-PAWS
Ares
0
3
4
0.67
L
Bellona
ShockaLaka_
Bellona
2
5
3
0.7
L
3
3
2
1.33
L
2
6
4
0.67
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
35,839
49,608
Taken
40,711
20,983
Mitigated
22,712
10,917
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,648
2,013
147
944
8,544
2,869
422
2,297
5,997
61,002
0
W
Pele
 
Pele
8,004
1,625
0
4,132
9,733
3,409
0
2,539
6,984
0
57,726
L
6,355
2,828
0
2,320
8,446
2,630
0
3,257
5,141
0
30,592
W
7,329
957
284
2,727
6,943
5,251
2,713
889
5,958
44,169
0
W
Danzaburou
KerinXDD
Danzaburou
2,875
931
0
1,300
5,294
1,899
521
695
4,551
0
29,142
W
Ares
S-PAWS
Ares
3,983
491
0
1,174
10,197
9,284
955
1,340
8,789
24,849
0
L
Bellona
ShockaLaka_
Bellona
5,921
1,201
0
3,521
14,574
9,746
247
8,117
6,359
0
24,342
L
3,607
1,616
427
1,492
8,293
2,499
0
3,966
4,299
0
21,490
L
8,432
1,575
0
523
7,247
2,059
264
3,666
3,292
25,464
0
L
4,403
2,179
0
2,634
11,048
4,049
839
5,261
5,557
0
34,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
41,723
241
Minions Killed
421
0
Camps Cleared
0
1,211,387
Distance Traveled
1,333,207
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,629
688
115
8
0
258,743
2
W
Pele
8,787
628
97
7
0
321,675
0
L
Medusa
6,744
482
47
3
0
234,120
1
W
Cthulhu
8,974
641
98
7
0
275,328
2
W
Danzaburou
7,312
522
67
5
0
231,230
2
W
Ares
7,021
502
44
3
0
246,231
4
L
Bellona
6,937
496
55
4
0
240,532
3
L
Loki
6,644
475
47
3
0
265,564
5
L
Janus
6,799
486
36
3
0
225,392
2
L
Set
6,660
476
56
4
0
245,779
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role