Player Matchup

Medusa
Medusa
BOBAPHETT
Medusa
Level 64
God Stats
1W - 1L
1,748 SR
Queue Stats
44W - 46L
1,621 Elo+
Solo
Gilgamesh
Gilgamesh
SuzakuR2
Gilgamesh
Level 158
God Stats
18W - 8L
1,721 SR
Queue Stats
145W - 127L
1,681 Elo+
Party 2
Chang'e
Chang'e
ZYLO94
Chang'e
Level 106
God Stats
63W - 51L
1,586 SR
Queue Stats
198W - 211L
1,685 Elo+
Party 2
Team Averages
Level 109
1,685 SR
1,662 Elo+

VS

Team Averages
Level 78
1,668 SR
1,638 Elo+
Loki
Loki
Löker
Loki
Level 42
God Stats
7W - 3L
1,678 SR
Queue Stats
192W - 107L
1,701 Elo+
Solo
Ganesha
Ganesha
Satansulcuir
Ganesha
Level 86
God Stats
34W - 29L
1,645 SR
Queue Stats
247W - 242L
1,594 Elo+
Party 1
Discordia
Discordia
Themss
Discordia
Level 107
God Stats
26W - 25L
1,682 SR
Queue Stats
356W - 319L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOBAPHETT
Medusa
16
7 / 2 / 7
12,385
729
15,062
16,107
5,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SuzakuR2
Gilgamesh
15
4 / 0 / 8
12,043
708
11,121
14,729
13,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
ZYLO94
Chang'e
16
3 / 1 / 9
11,451
674
5,485
13,952
4,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Löker
Loki
13
2 / 6 / 1
10,148
597
7,740
10,151
5,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Satansulcuir
Ganesha
14
0 / 3 / 3
10,751
632
4,942
14,822
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Themss
Discordia
14
1 / 5 / 2
10,412
612
20,465
10,896
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
BOBAPHETT
Medusa
7
2
7
5.25
L
Loki
Löker
Loki
2
6
1
0.42
L
Ganesha
Satansulcuir
Ganesha
0
3
3
0.5
W
Gilgamesh
SuzakuR2
Gilgamesh
4
0
8
8
L
Discordia
Themss
Discordia
1
5
2
0.4
W
Chang'e
ZYLO94
Chang'e
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,668
Damage
33,147
44,788
Taken
35,869
23,557
Mitigated
28,743
22,519
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BOBAPHETT
Medusa
15,062
7,672
0
5,699
16,107
5,375
1,850
8,540
7,567
0
96,106
L
Loki
Löker
Loki
7,740
1,534
0
551
10,151
5,778
0
1,518
8,633
0
40,339
L
Ganesha
Satansulcuir
Ganesha
4,942
137
0
3,233
14,822
18,434
0
3,176
11,646
27,355
0
W
Gilgamesh
SuzakuR2
Gilgamesh
11,121
2,394
0
1,740
14,729
13,725
360
9,412
5,317
0
36,336
L
Discordia
Themss
Discordia
20,465
1,205
130
1,876
10,896
4,531
0
868
10,028
81,784
0
W
Chang'e
ZYLO94
Chang'e
5,485
312
5,500
9,580
13,952
4,457
893
7,543
6,409
44,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
31,311
240
Minions Killed
214
0
Camps Cleared
0
1,030,180
Distance Traveled
897,844
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,385
729
122
7
0
325,008
5
L
Loki
10,148
597
63
4
0
292,055
6
L
Ganesha
10,751
632
7
0
0
294,682
6
W
Gilgamesh
12,043
708
43
3
0
348,271
2
L
Discordia
10,412
612
144
8
0
311,107
2
W
Chang'e
11,451
674
75
4
0
356,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role