Player Matchup

Hachiman
Hachiman
BigOlFishXXL
Hachiman
Level 11
God Stats
1W - 1L
1,737 SR
Queue Stats
11W - 15L
1,592 Elo+
Party 1
Chang'e
Chang'e
Klayuh
Chang'e
Level 99
God Stats
2W - 6L
1,615 SR
Queue Stats
10W - 17L
1,538 Elo+
Party 1
Zeus
Zeus
Kojinxx
Zeus
Level 26
God Stats
6W - 8L
1,648 SR
Queue Stats
30W - 33L
1,395 Elo+
Solo
Fenrir
Fenrir
XueMei3
Fenrir
Level 18
God Stats
4W - 6L
1,505 SR
Queue Stats
82W - 93L
1,405 Elo+
Solo
Cthulhu
Cthulhu
perpetual151
Cthulhu
Level 23
God Stats
52W - 33L
1,269 SR
Queue Stats
536W - 614L
1,444 Elo+
Solo
Team Averages
Level 35
1,555 SR
1,474 Elo+

VS

Team Averages
Level 17
1,317 SR
1,368 Elo+
Nike
Nike
Carnagepizza
Nike
Level 29
God Stats
2W - 7L
1,152 SR
Queue Stats
178W - 141L
1,442 Elo+
Solo
Neith
Neith
ELGingero2111
Neith
Level 29
God Stats
20W - 17L
1,524 SR
Queue Stats
94W - 83L
1,531 Elo+
Solo
Ra
Ra
IMToasterz
Ra
Level 5
God Stats
1W - 1L
1,179 SR
Queue Stats
3W - 5L
1,158 Elo+
Solo
Olorun
Olorun
JS3455
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Kali
Kali
Shodai_Hokage67
Kali
Level 17
God Stats
1W - 2L
1,226 SR
Queue Stats
29W - 36L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigOlFishXXL
Hachiman
20
2 / 6 / 11
13,909
869
13,325
19,622
6,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Klayuh
Chang'e
20
8 / 2 / 9
15,818
989
17,319
20,665
7,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
Kojinxx
Zeus
20
8 / 10 / 9
16,249
1,016
26,000
23,639
10,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
XueMei3
Fenrir
10
0 / 1 / 0
11,410
713
0
699
182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
perpetual151
Cthulhu
20
2 / 5 / 18
15,544
972
18,216
37,302
38,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 10
15,377
961
16,028
24,206
25,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 1 / 10
16,178
1,011
33,151
17,388
5,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 2 / 12
17,955
1,122
33,425
16,697
6,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
JS3455
Olorun
16
0 / 5 / 0
11,633
727
1,297
6,939
2,985
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 7 / 14
15,428
964
12,400
16,115
6,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
70
20
Kills
24
24
Deaths
20
47
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigOlFishXXL
Hachiman
2
6
11
1.25
W
6
5
10
2.2
W
6
1
10
11
W
9
2
12
7.5
W
Olorun
JS3455
Olorun
0
5
0
0
L
Chang'e
Klayuh
Chang'e
8
2
9
6.25
L
Zeus
Kojinxx
Zeus
8
10
9
1.25
W
3
7
14
1.43
L
Fenrir
XueMei3
Fenrir
0
1
0
0
L
Cthulhu
perpetual151
Cthulhu
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,860
Damage
96,301
101,927
Taken
81,345
63,613
Mitigated
46,455
29,027
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigOlFishXXL
Hachiman
13,325
7,478
0
1,117
19,622
6,620
0
7,816
11,655
0
29,116
W
16,028
2,327
0
719
24,206
25,007
0
17,417
5,332
0
34,047
W
33,151
22,243
1,277
6,703
17,388
5,873
0
13,568
3,570
0
82,119
W
33,425
3,624
1,854
5,118
16,697
6,040
0
12,274
4,323
89,035
0
W
Olorun
JS3455
Olorun
1,297
1,297
0
0
6,939
2,985
0
5,205
1,609
2,401
0
L
Chang'e
Klayuh
Chang'e
17,319
824
7,504
7,358
20,665
7,803
0
6,215
14,300
52,313
0
L
Zeus
Kojinxx
Zeus
26,000
5,727
599
2,537
23,639
10,230
0
5,587
17,960
59,723
0
W
12,400
4,929
0
1,616
16,115
6,550
0
12,058
3,982
0
20,811
L
Fenrir
XueMei3
Fenrir
0
0
0
0
699
182
0
0
699
0
0
L
Cthulhu
perpetual151
Cthulhu
18,216
1,440
1,234
8,678
37,302
38,778
0
14,368
22,591
53,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,930
Gold Earned
76,571
269
Minions Killed
306
6
Camps Cleared
8
1,126,864
Distance Traveled
1,278,070
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,909
869
32
2
2
240,815
0
W
Nike
15,377
961
35
2
2
337,237
3
W
Neith
16,178
1,011
118
7
1
277,261
1
W
Ra
17,955
1,122
139
9
5
304,155
0
W
Olorun
11,633
727
3
0
0
85,118
1
L
Chang'e
15,818
989
85
5
3
324,345
0
L
Zeus
16,249
1,016
88
6
1
233,096
0
W
Kali
15,428
964
11
1
0
274,299
0
L
Fenrir
11,410
713
0
0
0
10,035
0
L
Cthulhu
15,544
972
64
4
0
318,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role