Player Matchup

Neith
Neith
LAYDOWNBRUH--x
Neith
Level 23
God Stats
16W - 29L
1,326 SR
Queue Stats
48W - 90L
1,226 Elo+
Solo
Bastet
Bastet
MialeeWolfsbane
Bastet
Level 127
God Stats
25W - 15L
1,818 SR
Queue Stats
169W - 184L
1,385 Elo+
Party 1
Medusa
Medusa
slipinOnMySwa99
Medusa
Level 24
God Stats
94W - 117L
1,446 SR
Queue Stats
128W - 165L
1,307 Elo+
Party 1
Team Averages
Level 58
1,530 SR
1,306 Elo+

VS

Team Averages
Level 31
1,450 SR
1,350 Elo+
Janus
Janus
Dravehh
Janus
Level 16
God Stats
5W - 5L
1,432 SR
Queue Stats
5W - 8L
1,337 Elo+
Solo
Tiamat
Tiamat
DroDro2008
Tiamat
Level 24
God Stats
2W - 3L
1,345 SR
Queue Stats
2W - 7L
1,224 Elo+
Solo
Chang'e
Chang'e
Hunterror
Chang'e
Level 52
God Stats
68W - 41L
1,572 SR
Queue Stats
182W - 157L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
15,363
615
5,431
11,748
3,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 7 / 2
16,918
677
27,589
24,132
13,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 6 / 8
16,077
643
9,494
22,309
7,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dravehh
Janus
20
5 / 7 / 5
16,003
640
14,504
23,085
8,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
DroDro2008
Tiamat
6
0 / 2 / 0
11,283
451
735
2,241
732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Hunterror
Chang'e
20
10 / 4 / 6
17,471
699
24,284
25,154
11,310
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
13
Kills
15
16
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Dravehh
Janus
5
7
5
1.07
L
Tiamat
DroDro2008
Tiamat
0
2
0
0
L
Chang'e
Hunterror
Chang'e
10
4
6
3.25
W
2
3
8
2
W
9
7
2
1.43
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,514
Damage
39,523
58,189
Taken
50,480
25,559
Mitigated
20,460
13,350
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dravehh
Janus
14,504
501
630
3,996
23,085
8,418
2,067
0
23,085
91,704
0
L
Tiamat
DroDro2008
Tiamat
735
0
0
56
2,241
732
0
0
2,241
4,444
0
L
Chang'e
Hunterror
Chang'e
24,284
924
2,477
12,349
25,154
11,310
1,382
116
25,038
88,027
0
W
5,431
1,182
0
3,314
11,748
3,965
1,033
9,072
2,676
0
44,746
W
27,589
7,287
0
360
24,132
13,622
2,210
15,961
8,171
0
97,984
W
9,494
3,082
0
9,676
22,309
7,972
1,720
15,208
7,101
0
128,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,358
Gold Earned
44,757
296
Minions Killed
260
0
Camps Cleared
0
1,279,359
Distance Traveled
927,460
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,003
640
149
6
0
384,033
5
L
Tiamat
11,283
451
8
0
0
69,637
0
L
Chang'e
17,471
699
103
4
0
473,790
6
W
Neith
15,363
615
57
2
0
427,655
1
W
Bastet
16,918
677
71
3
0
460,188
3
W
Medusa
16,077
643
168
7
0
391,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role