Player Matchup

Ullr
Ullr
 
Ullr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
BrandanFeltham
Apollo
Level 24
God Stats
159W - 165L
1,439 SR
Queue Stats
171W - 189L
1,291 Elo+
Party 1
Sol
Sol
MeowthKun
Sol
Level 28
God Stats
9W - 3L
1,582 SR
Queue Stats
12W - 15L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
bigkuma18
Amaterasu
Level 24
God Stats
4W - 3L
1,585 SR
Queue Stats
49W - 57L
1,325 Elo+
Solo
Discordia
Discordia
meimin
Discordia
Level 28
God Stats
1W - 1L
1,314 SR
Queue Stats
6W - 5L
1,255 Elo+
Party 2
Team Averages
Level 26
1,484 SR
1,341 Elo+

VS

Team Averages
Level 22
1,460 SR
1,345 Elo+
Merlin
Merlin
LordOdai
Merlin
Level 29
God Stats
22W - 20L
1,529 SR
Queue Stats
283W - 306L
1,337 Elo+
Solo
Cthulhu
Cthulhu
LottaZenyatta
Cthulhu
Level 28
God Stats
31W - 25L
1,554 SR
Queue Stats
150W - 151L
1,301 Elo+
Solo
Geb
Geb
PhinzUp81
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
awaysailing15
Sun Wukong
Level 24
God Stats
2W - 2L
1,358 SR
Queue Stats
7W - 9L
1,321 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 29
God Stats
66W - 100L
1,362 SR
Queue Stats
375W - 431L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
4 / 4 / 3
8,382
599
7,606
8,950
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
9 / 1 / 2
9,256
661
6,673
6,936
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
9 / 0 / 1
9,367
669
4,751
6,552
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
bigkuma18
Amaterasu
14
3 / 1 / 6
8,486
606
5,187
12,252
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
meimin
Discordia
10
0 / 2 / 5
6,849
489
1,623
3,665
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LordOdai
Merlin
9
2 / 7 / 2
6,559
469
8,188
8,625
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
11
0 / 5 / 2
6,083
435
5,156
11,032
7,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 10 / 0
4,692
335
534
8,680
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
awaysailing15
Sun Wukong
6
0 / 3 / 0
4,923
352
400
4,889
1,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 3 / 1
7,584
542
3,824
9,649
2,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
25
Kills
7
8
Deaths
28
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
4
3
1.38
W
9
1
2
10
L
Merlin
LordOdai
Merlin
2
7
2
0.43
L
Cthulhu
0
5
2
0.2
W
9
0
1
9.5
L
0
10
0
0
L
Sun Wukong
awaysailing15
Sun Wukong
0
3
0
0
W
Amaterasu
bigkuma18
Amaterasu
3
1
6
6
L
5
3
1
1.83
W
Discordia
meimin
Discordia
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
18,102
38,355
Taken
42,875
14,259
Mitigated
18,379
12,497
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,606
4,436
0
734
8,950
3,275
1,584
4,195
4,305
0
44,412
W
6,673
4,406
0
2,426
6,936
2,414
1,332
1,434
5,502
0
53,727
L
Merlin
LordOdai
Merlin
8,188
120
0
357
8,625
2,447
0
2,763
5,672
28,066
0
L
Cthulhu
5,156
393
0
2,756
11,032
7,970
370
0
11,032
26,921
0
W
4,751
1,134
125
3,366
6,552
2,365
4,263
2,217
4,335
50,573
0
L
534
150
0
78
8,680
3,560
14
1,468
7,050
7,846
0
L
Sun Wukong
awaysailing15
Sun Wukong
400
63
0
120
4,889
1,447
0
640
4,095
0
9,296
W
Amaterasu
bigkuma18
Amaterasu
5,187
1,914
0
5,302
12,252
5,381
1,866
4,027
8,178
0
45,591
L
3,824
1,894
270
3,356
9,649
2,955
391
953
8,652
0
38,833
W
Discordia
meimin
Discordia
1,623
224
0
544
3,665
824
1,587
1,508
2,157
16,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,340
Gold Earned
29,841
412
Minions Killed
174
0
Camps Cleared
0
1,294,573
Distance Traveled
975,683
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,382
599
83
6
0
223,335
1
W
Apollo
9,256
661
111
8
0
255,902
0
L
Merlin
6,559
469
54
4
0
226,846
3
L
Cthulhu
6,083
435
34
2
0
249,400
0
W
Sol
9,367
669
101
7
0
264,259
1
L
Geb
4,692
335
7
1
0
195,403
2
L
Sun Wukong
4,923
352
11
1
0
114,330
1
W
Amaterasu
8,486
606
85
6
0
297,634
0
L
Anhur
7,584
542
68
5
0
189,704
0
W
Discordia
6,849
489
32
2
0
253,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role