Player Matchup

Nemesis
Nemesis
Atruza
Nemesis
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Fintalik
Bellona
Level 15
God Stats
2W - 3L
1,374 SR
Queue Stats
10W - 11L
1,372 Elo+
Solo
Olorun
Olorun
Garayito
Olorun
Level 29
God Stats
8W - 7L
1,584 SR
Queue Stats
106W - 136L
1,369 Elo+
Solo
Neith
Neith
cointainswords
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 36L
1,500 Elo+
Solo
Ares
Ares
sergiors0811
Ares
Level 5
God Stats
3W - 2L
1,213 SR
Queue Stats
3W - 9L
1,132 Elo+
Solo
Team Averages
Level 11
1,434 SR
1,374 Elo+

VS

Team Averages
Level 22
1,490 SR
1,429 Elo+
Awilix
Awilix
AlphaChadd
Awilix
Level 30
God Stats
4W - 4L
1,716 SR
Queue Stats
249W - 268L
1,372 Elo+
Party 1
Set
Set
HateMeLovely
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
RagnaBlack
Baba Yaga
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Sheldonnnn
Artemis
Level 22
God Stats
8W - 10L
1,509 SR
Queue Stats
52W - 58L
1,401 Elo+
Party 1
Tiamat
Tiamat
kilfran
Tiamat
Level 27
God Stats
4W - 8L
1,224 SR
Queue Stats
131W - 123L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atruza
Nemesis
9
1 / 3 / 1
5,790
483
1,661
6,274
1,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Fintalik
Bellona
10
1 / 2 / 2
6,070
506
2,001
4,869
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Garayito
Olorun
10
0 / 2 / 0
5,967
497
681
6,372
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 2 / 3
6,565
547
4,596
6,862
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 1
6,805
567
2,011
5,608
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlphaChadd
Awilix
11
1 / 2 / 2
6,491
541
3,444
7,459
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
4 / 3 / 1
5,765
480
3,649
4,697
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
RagnaBlack
Baba Yaga
7
2 / 2 / 1
5,318
443
2,060
3,860
2,009
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Sheldonnnn
Artemis
10
1 / 1 / 1
5,791
483
1,732
3,945
1,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
kilfran
Tiamat
13
3 / 1 / 1
7,111
593
5,343
5,332
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
8
Kills
11
11
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlphaChadd
Awilix
1
2
2
1
W
Nemesis
Atruza
Nemesis
1
3
1
0.5
W
Bellona
Fintalik
Bellona
1
2
2
1
W
Olorun
Garayito
Olorun
0
2
0
0
L
4
3
1
1.5
L
Baba Yaga
RagnaBlack
Baba Yaga
2
2
1
1.25
L
Artemis
Sheldonnnn
Artemis
1
1
1
1.5
W
3
2
3
2.25
L
Tiamat
kilfran
Tiamat
3
1
1
3.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,950
Damage
16,228
29,985
Taken
25,293
11,778
Mitigated
10,617
7,592
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlphaChadd
Awilix
3,444
1,500
0
500
7,459
2,363
0
693
6,766
0
41,164
W
Nemesis
Atruza
Nemesis
1,661
1,023
0
2,079
6,274
1,656
866
280
5,994
0
19,320
W
Bellona
Fintalik
Bellona
2,001
485
0
187
4,869
2,860
257
1,780
3,089
0
21,800
W
Olorun
Garayito
Olorun
681
139
0
2,415
6,372
1,898
0
2,420
3,616
30,726
0
L
3,649
1,356
0
583
4,697
1,728
75
921
3,776
0
13,931
L
Baba Yaga
RagnaBlack
Baba Yaga
2,060
270
0
889
3,860
2,009
191
0
3,860
14,017
0
L
Artemis
Sheldonnnn
Artemis
1,732
934
0
1,381
3,945
1,122
525
0
3,945
0
24,601
W
4,596
2,805
0
1,883
6,862
1,928
2,794
1,348
5,424
0
31,089
L
Tiamat
kilfran
Tiamat
5,343
266
0
2,104
5,332
3,395
212
1,078
4,254
41,523
0
W
2,011
64
0
1,028
5,608
3,436
182
1,057
4,459
16,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,197
Gold Earned
30,476
234
Minions Killed
278
0
Camps Cleared
0
1,072,735
Distance Traveled
1,003,031
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,491
541
87
7
0
250,058
3
W
Nemesis
5,790
483
43
4
0
184,548
2
W
Bellona
6,070
506
44
4
0
254,417
1
W
Olorun
5,967
497
59
5
0
188,348
0
L
Set
5,765
480
24
2
0
181,590
0
L
Baba Yaga
5,318
443
26
2
0
145,134
0
L
Artemis
5,791
483
52
4
0
215,998
3
W
Neith
6,565
547
61
5
0
231,366
4
L
Tiamat
7,111
593
89
7
0
210,251
3
W
Ares
6,805
567
27
2
0
214,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role