Player Matchup

Fenrir
Fenrir
JayyyyZ
Fenrir
Level 13
God Stats
2W - 2L
1,593 SR
Queue Stats
30W - 25L
1,386 Elo+
Party 3
Anubis
Anubis
Mdog18901
Anubis
Level 26
God Stats
5W - 11L
1,513 SR
Queue Stats
100W - 185L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
SpacePanda51723
Nu Wa
Level 6
God Stats
1W - 1L
1,704 SR
Queue Stats
12W - 19L
1,082 Elo+
Party 3
Horus
Horus
TheMadTitan710
Horus
Level 17
God Stats
14W - 12L
1,340 SR
Queue Stats
31W - 54L
1,215 Elo+
Party 3
Danzaburou
Danzaburou
yourownfau1t
Danzaburou
Level 27
God Stats
175W - 266L
1,430 SR
Queue Stats
180W - 276L
1,352 Elo+
Party 1
Team Averages
Level 18
1,516 SR
1,260 Elo+

VS

Team Averages
Level 30
1,467 SR
1,382 Elo+
Erlang Shen
Erlang Shen
Vantaee
Erlang Shen
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
105W - 157L
1,381 Elo+
Party 2
Hun Batz
Hun Batz
blazed-windu
Hun Batz
Level 65
God Stats
8W - 6L
1,449 SR
Queue Stats
378W - 476L
1,394 Elo+
Party 2
Sol
Sol
loser742
Sol
Level 18
God Stats
2W - 3L
1,257 SR
Queue Stats
59W - 93L
1,314 Elo+
Solo
Nu Wa
Nu Wa
the hellbring
Nu Wa
Level 29
God Stats
12W - 7L
1,691 SR
Queue Stats
359W - 449L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
xxF1NG3RZx
Gilgamesh
Level 26
God Stats
28W - 34L
1,436 SR
Queue Stats
98W - 131L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JayyyyZ
Fenrir
20
15 / 10 / 15
17,144
1,143
33,577
32,224
19,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Mdog18901
Anubis
20
8 / 5 / 13
15,033
1,002
25,499
17,716
8,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
3 / 13 / 22
14,543
970
22,533
25,711
8,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 4 / 20
14,569
971
16,236
27,599
33,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
yourownfau1t
Danzaburou
20
3 / 3 / 22
15,359
1,024
24,980
23,957
8,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Vantaee
Erlang Shen
20
2 / 6 / 21
14,947
996
20,813
33,278
20,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
blazed-windu
Hun Batz
20
12 / 6 / 13
17,044
1,136
33,514
24,542
8,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 10 / 17
15,571
1,038
12,791
30,110
11,668
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
12 / 6 / 17
17,046
1,136
40,270
20,297
7,101
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
xxF1NG3RZx
Gilgamesh
20
5 / 5 / 13
14,076
938
13,964
23,980
12,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
116
33
Kills
35
35
Deaths
33
92
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JayyyyZ
Fenrir
15
10
15
2.25
L
Anubis
Mdog18901
Anubis
8
5
13
2.9
L
3
13
22
1.08
L
4
4
20
3.5
W
Erlang Shen
Vantaee
Erlang Shen
2
6
21
2.08
W
Hun Batz
blazed-windu
Hun Batz
12
6
13
3.08
W
4
10
17
1.25
W
12
6
17
3.42
W
Gilgamesh
xxF1NG3RZx
Gilgamesh
5
5
13
2.3
L
Danzaburou
yourownfau1t
Danzaburou
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,825
Damage
121,352
127,207
Taken
132,207
79,134
Mitigated
60,162
25,177
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JayyyyZ
Fenrir
33,577
13,208
0
4,755
32,224
19,389
0
14,436
17,466
0
59,846
L
Anubis
Mdog18901
Anubis
25,499
265
0
1,309
17,716
8,262
0
6,302
11,212
63,834
0
L
22,533
5,418
232
3,002
25,711
8,895
0
8,961
16,400
49,670
0
L
16,236
7,977
3,680
7,619
27,599
33,972
0
11,627
15,541
0
31,040
W
Erlang Shen
Vantaee
Erlang Shen
20,813
9,368
522
2,887
33,278
20,062
0
11,909
21,369
0
41,877
W
Hun Batz
blazed-windu
Hun Batz
33,514
15,477
0
34
24,542
8,575
0
10,106
14,436
0
59,236
W
12,791
3,875
116
4,354
30,110
11,668
0
9,684
20,426
56,852
0
W
40,270
8,897
0
1,497
20,297
7,101
0
7,988
12,309
71,252
0
W
Gilgamesh
xxF1NG3RZx
Gilgamesh
13,964
3,873
0
1,084
23,980
12,756
0
8,345
15,635
59
33,437
L
Danzaburou
yourownfau1t
Danzaburou
24,980
15,408
0
4,580
23,957
8,616
0
10,111
13,482
0
59,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,648
Gold Earned
78,684
292
Minions Killed
325
4
Camps Cleared
5
1,337,859
Distance Traveled
1,337,703
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,144
1,143
62
4
2
291,334
1
L
Anubis
15,033
1,002
98
7
0
257,169
0
L
Nu Wa
14,543
970
47
3
0
204,902
3
L
Horus
14,569
971
25
2
1
297,302
3
W
Erlang Shen
14,947
996
27
2
0
293,206
0
W
Hun Batz
17,044
1,136
70
5
2
264,629
0
W
Sol
15,571
1,038
94
6
0
226,816
2
W
Nu Wa
17,046
1,136
90
6
3
244,599
0
W
Gilgamesh
14,076
938
44
3
0
308,453
0
L
Danzaburou
15,359
1,024
60
4
1
287,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role