Player Matchup

Discordia
Discordia
Asenhain
Discordia
Level 22
God Stats
1W - 2L
1,125 SR
Queue Stats
174W - 178L
1,324 Elo+
Solo
Ne Zha
Ne Zha
C0ND3NS4T1ON
Ne Zha
Level 29
God Stats
1W - 0L
1,246 SR
Queue Stats
32W - 28L
1,344 Elo+
Solo
Danzaburou
Danzaburou
GianMalvelen
Danzaburou
Level 18
God Stats
8W - 9L
1,285 SR
Queue Stats
25W - 34L
1,140 Elo+
Solo
Guan Yu
Guan Yu
LuckyKinder1099
Guan Yu
Level 16
God Stats
51W - 45L
1,445 SR
Queue Stats
238W - 252L
1,366 Elo+
Solo
Kukulkan
Kukulkan
TwistEdShadow177
Kukulkan
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 19
1,320 SR
1,335 Elo+

VS

Team Averages
Level 16
1,259 SR
1,132 Elo+
Ymir
Ymir
M1GU397
Ymir
Level 5
God Stats
6W - 15L
984 SR
Queue Stats
6W - 16L
859 Elo+
Party 1
Hun Batz
Hun Batz
Phynx_ODS
Hun Batz
Level 27
God Stats
14W - 13L
1,533 SR
Queue Stats
144W - 140L
1,356 Elo+
Solo
Bellona
Bellona
SB_Scuzzy
Bellona
Level 13
God Stats
0W - 2L
1,201 SR
Queue Stats
7W - 21L
1,157 Elo+
Solo
Arachne
Arachne
Yian_Krlozzz
Arachne
Level 28
God Stats
35W - 32L
1,541 SR
Queue Stats
59W - 56L
1,368 Elo+
Solo
Rama
Rama
epiri300
Rama
Level 7
God Stats
3W - 10L
1,036 SR
Queue Stats
19W - 31L
919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asenhain
Discordia
17
3 / 5 / 3
11,308
514
10,032
8,696
3,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
18
5 / 5 / 3
12,105
550
10,513
17,510
8,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
GianMalvelen
Danzaburou
14
0 / 6 / 5
9,471
431
3,009
10,708
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 2 / 0
10,124
460
2,907
15,154
18,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
9 / 1 / 2
12,282
558
17,719
7,959
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
M1GU397
Ymir
9
1 / 4 / 1
7,323
333
2,305
11,195
5,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Phynx_ODS
Hun Batz
19
5 / 1 / 0
11,442
520
6,402
13,603
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
SB_Scuzzy
Bellona
17
1 / 2 / 7
9,588
436
7,240
11,726
7,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Yian_Krlozzz
Arachne
17
9 / 5 / 3
10,947
498
13,773
18,592
6,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
13
2 / 5 / 2
9,041
411
3,385
11,005
3,554
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
17
Kills
18
19
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Asenhain
Discordia
3
5
3
0.9
W
Ne Zha
5
5
3
1.3
W
Danzaburou
GianMalvelen
Danzaburou
0
6
5
0.42
W
0
2
0
0
L
Ymir
M1GU397
Ymir
1
4
1
0.38
L
Hun Batz
Phynx_ODS
Hun Batz
5
1
0
5
L
Bellona
SB_Scuzzy
Bellona
1
2
7
2.25
W
9
1
2
10
L
Arachne
Yian_Krlozzz
Arachne
9
5
3
2.1
L
Rama
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
33,105
60,027
Taken
66,121
38,551
Mitigated
28,139
12,219
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Asenhain
Discordia
10,032
549
132
2,178
8,696
3,104
1,443
0
8,696
61,416
0
W
Ne Zha
10,513
4,701
0
6,419
17,510
8,591
451
0
17,510
0
69,529
W
Danzaburou
GianMalvelen
Danzaburou
3,009
855
0
928
10,708
4,207
2,784
1,925
8,783
0
37,139
W
2,907
533
268
2,294
15,154
18,993
1,705
62
15,092
0
51,803
L
Ymir
M1GU397
Ymir
2,305
534
0
2,863
11,195
5,010
347
6,485
4,282
19,731
0
L
Hun Batz
Phynx_ODS
Hun Batz
6,402
1,747
0
547
13,603
5,798
0
1,664
11,770
0
99,618
L
Bellona
SB_Scuzzy
Bellona
7,240
2,491
0
1,075
11,726
7,136
0
3,490
7,867
606
45,514
W
17,719
1,665
0
0
7,959
3,656
3,821
434
7,525
74,912
0
L
Arachne
Yian_Krlozzz
Arachne
13,773
9,772
0
5,985
18,592
6,641
1,088
8,261
9,818
0
46,516
L
Rama
3,385
2,282
0
2,621
11,005
3,554
1,167
6,116
4,383
0
36,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
48,341
551
Minions Killed
477
0
Camps Cleared
0
2,028,610
Distance Traveled
1,893,779
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,308
514
115
5
0
407,937
5
W
Ne Zha
12,105
550
116
5
0
415,647
0
W
Danzaburou
9,471
431
61
3
0
345,098
0
W
Guan Yu
10,124
460
107
5
0
424,496
0
L
Ymir
7,323
333
39
2
0
283,672
0
L
Hun Batz
11,442
520
166
8
0
479,092
0
L
Bellona
9,588
436
97
4
0
403,065
1
W
Kukulkan
12,282
558
152
7
0
435,432
3
L
Arachne
10,947
498
95
4
0
444,305
0
L
Rama
9,041
411
80
4
0
283,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role