Player Matchup

Ravana
Ravana
DerWürger
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
KarikQ
Hades
Level 26
God Stats
62W - 49L
1,514 SR
Queue Stats
157W - 184L
1,347 Elo+
Solo
Artemis
Artemis
RisottoGroupon
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
aivax108
Geb
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Горкор
King Arthur
Level 26
God Stats
29W - 39L
1,434 SR
Queue Stats
87W - 93L
1,310 Elo+
Solo
Team Averages
Level 12
1,490 SR
1,431 Elo+

VS

Team Averages
Level 25
1,494 SR
1,342 Elo+
Agni
Agni
ApertureFed
Agni
Level 22
God Stats
7W - 6L
1,495 SR
Queue Stats
154W - 161L
1,313 Elo+
Solo
Fenrir
Fenrir
MomosLibra
Fenrir
Level 27
God Stats
24W - 24L
1,525 SR
Queue Stats
178W - 218L
1,298 Elo+
Solo
King Arthur
King Arthur
NoTWaker
King Arthur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 88L
1,319 Elo+
Solo
Tiamat
Tiamat
Para5aur
Tiamat
Level 27
God Stats
53W - 59L
1,464 SR
Queue Stats
170W - 180L
1,418 Elo+
Solo
Anhur
Anhur
omismone
Anhur
Level 29
God Stats
33W - 21L
1,486 SR
Queue Stats
100W - 126L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DerWürger
Ravana
12
5 / 6 / 3
8,548
427
4,507
11,244
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
KarikQ
Hades
14
3 / 4 / 1
8,816
441
12,681
19,206
12,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 8 / 2
7,200
360
5,991
11,403
3,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 4
6,931
347
5,176
16,098
9,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Горкор
King Arthur
14
3 / 2 / 4
8,858
443
10,060
24,540
10,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
9,056
453
13,671
7,375
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MomosLibra
Fenrir
18
3 / 1 / 3
10,931
547
6,105
14,480
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NoTWaker
King Arthur
15
5 / 6 / 7
9,523
476
15,800
18,046
13,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Para5aur
Tiamat
15
4 / 1 / 11
9,899
495
15,442
9,610
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
omismone
Anhur
15
9 / 1 / 6
9,704
485
11,360
13,291
4,829
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
11
Kills
26
28
Deaths
11
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Ravana
DerWürger
Ravana
5
6
3
1.08
L
Hades
KarikQ
Hades
3
4
1
0.88
W
Fenrir
MomosLibra
Fenrir
3
1
3
4.5
W
King Arthur
NoTWaker
King Arthur
5
6
7
1.42
W
Tiamat
Para5aur
Tiamat
4
1
11
9.5
L
0
8
2
0.13
L
0
8
4
0.25
W
Anhur
omismone
Anhur
9
1
6
12
L
King Arthur
Горкор
King Arthur
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,415
Damage
62,378
82,491
Taken
62,802
40,178
Mitigated
32,846
19,313
Healing
17,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,671
536
0
43
7,375
2,492
572
2,525
4,850
33,414
0
L
Ravana
DerWürger
Ravana
4,507
1,337
0
934
11,244
3,862
100
3,174
7,340
0
20,453
L
Hades
KarikQ
Hades
12,681
782
532
8,037
19,206
12,534
190
5,959
12,390
62,639
0
W
Fenrir
MomosLibra
Fenrir
6,105
1,542
0
2,114
14,480
6,311
1,299
3,061
11,419
0
100,054
W
King Arthur
NoTWaker
King Arthur
15,800
3,432
0
2,946
18,046
13,139
638
5,838
12,208
0
38,463
W
Tiamat
Para5aur
Tiamat
15,442
2,165
0
5,241
9,610
6,075
1,702
3,295
6,315
45,300
0
L
5,991
1,700
0
650
11,403
3,822
0
3,275
7,563
0
38,116
L
5,176
332
0
1,363
16,098
9,212
0
7,541
7,721
13,281
0
W
Anhur
omismone
Anhur
11,360
6,630
0
7,391
13,291
4,829
2,294
3,138
10,153
0
54,856
L
King Arthur
Горкор
King Arthur
10,060
1,070
0
7,797
24,540
10,748
37
6,236
17,585
0
45,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,353
Gold Earned
49,113
313
Minions Killed
424
0
Camps Cleared
0
1,712,565
Distance Traveled
1,809,616
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,056
453
51
3
0
383,284
5
L
Ravana
8,548
427
35
2
0
381,500
6
L
Hades
8,816
441
111
6
0
319,205
1
W
Fenrir
10,931
547
164
8
0
383,267
0
W
King Arthur
9,523
476
40
2
0
327,081
2
W
Tiamat
9,899
495
87
4
0
375,908
0
L
Artemis
7,200
360
65
3
0
297,926
3
L
Geb
6,931
347
17
1
0
293,035
4
W
Anhur
9,704
485
82
4
0
340,076
1
L
King Arthur
8,858
443
85
4
0
420,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role