Player Matchup

Sobek
Sobek
BUSH113217
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,578 Elo+
Solo
Anubis
Anubis
End iFanny
Anubis
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,733 Elo+
Solo
Merlin
Merlin
ID10TK1ll3R
Merlin
Level 9
God Stats
34W - 40L
1,504 SR
Queue Stats
94W - 113L
1,678 Elo+
Solo
Poseidon
Poseidon
Negative31
Poseidon
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,761 Elo+
Solo
Neith
Neith
ScrubPotatoKing
Neith
Level 25
God Stats
10W - 11L
1,587 SR
Queue Stats
477W - 442L
1,576 Elo+
Solo
Team Averages
Level 13
1,518 SR
1,665 Elo+

VS

Team Averages
Level 18
1,583 SR
1,591 Elo+
Nemesis
Nemesis
SHSStriker16
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,612 Elo+
Solo
Anhur
Anhur
iLLVisionsIG
Anhur
Level 29
God Stats
3W - 1L
1,927 SR
Queue Stats
70W - 73L
1,578 Elo+
Solo
Kuzenbo
Kuzenbo
killnme
Kuzenbo
Level 29
God Stats
2W - 4L
1,485 SR
Queue Stats
96W - 77L
1,613 Elo+
Solo
Kukulkan
Kukulkan
lTheBoardMan
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
thyfatherlog
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
1 / 1 / 1
5,200
520
2,678
8,407
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
End iFanny
Anubis
12
4 / 0 / 3
6,988
699
6,741
6,217
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
11
0 / 0 / 1
5,699
570
2,247
3,491
1,252
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
Negative31
Poseidon
9
1 / 1 / 2
5,747
575
3,895
4,039
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 1 / 1
7,454
745
6,119
6,401
2,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SHSStriker16
Nemesis
6
0 / 3 / 1
4,280
428
2,798
6,665
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
5,771
577
1,032
5,583
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
killnme
Kuzenbo
7
1 / 1 / 0
4,795
480
2,805
6,515
4,952
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
lTheBoardMan
Kukulkan
7
0 / 3 / 0
4,460
446
2,130
5,843
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
thyfatherlog
Sun Wukong
10
1 / 3 / 0
5,543
554
4,496
8,862
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
11
Kills
2
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
1
1.5
W
Anubis
End iFanny
Anubis
4
0
3
5.5
W
Merlin
0
0
1
0.5
W
Poseidon
Negative31
Poseidon
1
1
2
2
L
Nemesis
SHSStriker16
Nemesis
0
3
1
0.17
W
5
1
1
5.5
L
0
1
0
0
L
Kuzenbo
killnme
Kuzenbo
1
1
0
1
L
Kukulkan
lTheBoardMan
Kukulkan
0
3
0
0
L
Sun Wukong
thyfatherlog
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
13,261
28,555
Taken
33,468
11,643
Mitigated
14,238
10,267
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,678
245
0
3,065
8,407
4,442
114
2,476
5,931
11,610
0
W
Anubis
End iFanny
Anubis
6,741
1,015
0
2,711
6,217
2,787
0
1,507
4,710
51,029
0
W
Merlin
2,247
59
0
1,488
3,491
1,252
305
170
3,321
36,181
0
W
Poseidon
Negative31
Poseidon
3,895
470
0
1,118
4,039
1,007
252
782
3,257
28,382
0
L
Nemesis
SHSStriker16
Nemesis
2,798
1,006
0
1,204
6,665
1,654
0
3,727
2,838
0
13,648
W
6,119
2,688
0
1,885
6,401
2,155
1,065
0
6,401
0
47,808
L
1,032
592
0
2,162
5,583
1,702
0
2,556
2,981
0
33,088
L
Kuzenbo
killnme
Kuzenbo
2,805
1,553
0
1,505
6,515
4,952
0
4,177
2,217
10,799
0
L
Kukulkan
lTheBoardMan
Kukulkan
2,130
371
0
1,229
5,843
1,329
0
4,628
1,009
17,504
0
L
Sun Wukong
thyfatherlog
Sun Wukong
4,496
729
0
2,201
8,862
4,601
0
0
8,862
0
33,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
24,849
350
Minions Killed
219
0
Camps Cleared
0
926,882
Distance Traveled
937,081
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,200
520
18
2
0
191,069
3
W
Anubis
6,988
699
106
11
0
185,449
3
W
Merlin
5,699
570
73
7
0
178,086
1
W
Poseidon
5,747
575
56
6
0
197,256
2
L
Nemesis
4,280
428
28
3
0
197,854
0
W
Neith
7,454
745
97
10
0
175,022
1
L
Anhur
5,771
577
74
7
0
166,913
0
L
Kuzenbo
4,795
480
15
2
0
216,408
0
L
Kukulkan
4,460
446
31
3
0
168,286
0
L
Sun Wukong
5,543
554
71
7
0
187,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role