Player Matchup

Geb
Geb
Dawlcious
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,792 Elo+
Party 1
Medusa
Medusa
Frölunda
Medusa
Level 4
God Stats
3W - 1L
1,807 SR
Queue Stats
12W - 10L
1,792 Elo+
Party 1
Ymir
Ymir
RaichBigD
Ymir
Level 4
God Stats
2W - 1L
1,807 SR
Queue Stats
2W - 1L
1,792 Elo+
Party 1
Heimdallr
Heimdallr
Tinyderphead
Heimdallr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,792 Elo+
Party 1
King Arthur
King Arthur
skumbagkriffe
King Arthur
Level 17
God Stats
1W - 2L
1,022 SR
Queue Stats
15W - 12L
1,792 Elo+
Party 1
Team Averages
Level 7
1,527 SR
1,792 Elo+

VS

Team Averages
Level 34
1,573 SR
1,575 Elo+
Janus
Janus
AtomsMain
Janus
Level 13
God Stats
9W - 3L
1,715 SR
Queue Stats
107W - 102L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
SynthstromDeluge
Tsukuyomi
Level 12
God Stats
4W - 2L
1,277 SR
Queue Stats
38W - 31L
1,636 Elo+
Solo
Artemis
Artemis
WreckingAndy
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
twoBananas
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 2
Artio
Artio
wrobbywrobbs
Artio
Level 18
God Stats
5W - 4L
1,871 SR
Queue Stats
68W - 61L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,004
400
2,497
5,505
2,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Frölunda
Medusa
6
0 / 7 / 0
4,102
410
2,820
6,068
1,156
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
0 / 7 / 0
4,155
416
2,953
7,894
2,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Tinyderphead
Heimdallr
6
0 / 4 / 0
4,285
429
819
5,108
1,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
skumbagkriffe
King Arthur
6
0 / 5 / 0
4,277
428
2,702
8,469
2,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AtomsMain
Janus
12
7 / 0 / 4
6,835
684
6,364
3,773
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
11
9 / 0 / 3
7,081
708
6,364
5,562
1,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
WreckingAndy
Artemis
10
7 / 0 / 4
6,141
614
6,228
6,317
1,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
twoBananas
Nemesis
6
1 / 0 / 3
4,758
476
1,464
4,430
1,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 0 / 8
5,836
584
2,427
5,931
3,129
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
26
26
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
AtomsMain
Janus
7
0
4
9
L
0
3
0
0
L
Medusa
Frölunda
Medusa
0
7
0
0
L
Ymir
0
7
0
0
W
Tsukuyomi
9
0
3
10.5
L
Heimdallr
Tinyderphead
Heimdallr
0
4
0
0
W
Artemis
WreckingAndy
Artemis
7
0
4
9
L
King Arthur
skumbagkriffe
King Arthur
0
5
0
0
W
Nemesis
twoBananas
Nemesis
1
0
3
2.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,791
Damage
22,847
33,044
Taken
26,013
9,542
Mitigated
8,942
2,991
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AtomsMain
Janus
6,364
329
0
500
3,773
951
0
171
3,602
37,696
0
L
2,497
559
0
156
5,505
2,057
0
1,550
3,899
6,651
0
L
Medusa
Frölunda
Medusa
2,820
1,717
0
340
6,068
1,156
0
1,827
4,157
0
15,359
L
Ymir
2,953
1,109
0
1,267
7,894
2,281
0
1,160
6,670
12,534
0
W
Tsukuyomi
6,364
1,545
0
472
5,562
1,830
207
1,968
3,594
0
30,565
L
Heimdallr
Tinyderphead
Heimdallr
819
278
0
190
5,108
1,575
0
2,573
2,313
0
11,194
W
Artemis
WreckingAndy
Artemis
6,228
3,416
0
3,268
6,317
1,914
240
1,201
5,116
0
31,423
L
King Arthur
skumbagkriffe
King Arthur
2,702
846
0
1,038
8,469
2,473
0
1,213
7,214
0
18,824
W
Nemesis
twoBananas
Nemesis
1,464
931
0
1,720
4,430
1,118
0
240
4,190
0
13,820
W
2,427
328
531
2,839
5,931
3,129
0
1,870
4,061
6,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,823
Gold Earned
30,651
130
Minions Killed
247
0
Camps Cleared
0
874,911
Distance Traveled
1,020,002
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,835
684
79
8
0
217,927
1
L
Geb
4,004
400
5
1
0
206,786
2
L
Medusa
4,102
410
30
3
0
172,118
0
L
Ymir
4,155
416
25
3
0
168,677
0
W
Tsukuyomi
7,081
708
75
8
0
180,075
0
L
Heimdallr
4,285
429
33
3
0
154,492
1
W
Artemis
6,141
614
61
6
0
156,014
0
L
King Arthur
4,277
428
37
4
0
172,838
0
W
Nemesis
4,758
476
25
3
0
225,844
0
W
Artio
5,836
584
7
1
0
240,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role