Player Matchup

Thoth
Thoth
Adeninas
Thoth
Level 29
God Stats
1W - 0L
1,320 SR
Queue Stats
55W - 39L
1,537 Elo+
Solo
Ullr
Ullr
AlphA_SiRiUSs
Ullr
Level 25
God Stats
5W - 3L
1,447 SR
Queue Stats
50W - 47L
1,350 Elo+
Solo
Sobek
Sobek
FreibadGangster_
Sobek
Level 6
God Stats
16W - 15L
1,500 SR
Queue Stats
114W - 118L
1,181 Elo+
Solo
Chang'e
Chang'e
Kunica69
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 34L
1,445 Elo+
Solo
Medusa
Medusa
going-control1
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,236 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,350 Elo+

VS

Team Averages
Level 21
1,504 SR
1,364 Elo+
Jormungandr
Jormungandr
Antique_Serpent
Jormungandr
Level 29
God Stats
8W - 11L
1,560 SR
Queue Stats
425W - 564L
1,322 Elo+
Solo
Apollo
Apollo
E9_Jack_
Apollo
Level 28
God Stats
2W - 4L
1,519 SR
Queue Stats
103W - 85L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
EZGaboEZ
Tsukuyomi
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Solo
Bellona
Bellona
QuintessenceMage
Bellona
Level 12
God Stats
5W - 8L
1,440 SR
Queue Stats
11W - 11L
1,436 Elo+
Solo
Tyr
Tyr
WoodhouseTDS
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adeninas
Thoth
20
10 / 2 / 2
17,163
592
19,579
13,223
7,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
4 / 3 / 3
15,807
545
15,611
18,486
9,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 12 / 11
13,642
470
12,857
40,271
39,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
Kunica69
Chang'e
20
17 / 7 / 7
16,365
564
31,337
29,325
13,048
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 2 / 0
8,872
306
617
1,830
336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Antique_Serpent
Jormungandr
17
1 / 11 / 8
11,258
388
10,234
22,345
22,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
E9_Jack_
Apollo
20
15 / 7 / 3
17,139
591
29,244
23,966
9,069
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
EZGaboEZ
Tsukuyomi
20
5 / 10 / 2
14,807
511
15,313
24,552
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 3 / 9
12,365
426
11,443
24,122
19,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
3 / 8 / 7
11,384
393
7,703
23,669
19,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
53
38
Kills
24
26
Deaths
39
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
Adeninas
Thoth
10
2
2
5.5
W
4
3
3
1.83
L
Jormungandr
Antique_Serpent
Jormungandr
1
11
8
0.45
L
Apollo
E9_Jack_
Apollo
15
7
3
2.36
L
Tsukuyomi
EZGaboEZ
Tsukuyomi
5
10
2
0.6
W
7
12
11
1.04
W
Chang'e
Kunica69
Chang'e
17
7
7
2.93
L
0
3
9
1.5
L
3
8
7
0.81
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,001
Damage
73,937
103,135
Taken
118,654
70,069
Mitigated
80,960
32,533
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Adeninas
Thoth
19,579
1,962
0
1,512
13,223
7,811
9,116
1,817
11,406
130,563
0
W
15,611
10,399
0
4,498
18,486
9,605
7,510
1,484
17,002
0
118,976
L
Jormungandr
Antique_Serpent
Jormungandr
10,234
1,777
322
1,082
22,345
22,837
814
12,427
9,474
53,389
0
L
Apollo
E9_Jack_
Apollo
29,244
18,521
0
8,028
23,966
9,069
561
11,080
12,630
0
118,054
L
Tsukuyomi
EZGaboEZ
Tsukuyomi
15,313
3,713
0
1,502
24,552
10,420
0
10,709
13,446
0
147,959
W
12,857
2,069
0
12,046
40,271
39,269
321
6,215
34,056
39,412
0
W
Chang'e
Kunica69
Chang'e
31,337
2,601
2,796
11,681
29,325
13,048
3,057
3,459
25,866
95,633
0
L
11,443
3,197
0
5,499
24,122
19,022
892
12,719
10,814
19,780
66,158
L
7,703
2,425
621
2,201
23,669
19,612
562
14,653
8,517
0
37,384
W
617
506
0
0
1,830
336
0
0
1,830
0
4,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,849
Gold Earned
66,953
597
Minions Killed
603
0
Camps Cleared
0
2,130,199
Distance Traveled
2,445,533
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,163
592
226
8
0
503,962
2
W
Ullr
15,807
545
189
7
0
536,566
0
L
Jormungandr
11,258
388
55
2
0
353,171
0
L
Apollo
17,139
591
163
6
0
545,021
0
L
Tsukuyomi
14,807
511
187
6
0
509,138
0
W
Sobek
13,642
470
32
1
0
520,871
0
W
Chang'e
16,365
564
138
5
0
488,824
2
L
Bellona
12,365
426
139
5
0
540,187
4
L
Tyr
11,384
393
59
2
0
498,016
0
W
Medusa
8,872
306
12
0
0
79,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role