Player Matchup

Chaac
Chaac
Banditbeast4919
Chaac
Level 17
God Stats
13W - 14L
1,272 SR
Queue Stats
181W - 171L
1,500 Elo+
Solo
Ymir
Ymir
GaryLazerEyes
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 103L
1,402 Elo+
Solo
Nu Wa
Nu Wa
Ramonislaw
Nu Wa
Level 28
God Stats
7W - 16L
1,224 SR
Queue Stats
49W - 53L
1,537 Elo+
Solo
Apollo
Apollo
Saucy-Renz
Apollo
Level 13
God Stats
6W - 6L
1,500 SR
Queue Stats
272W - 138L
1,612 Elo+
Solo
Baron Samedi
Baron Samedi
TheGreatRomeo
Baron Samedi
Level 8
God Stats
1W - 1L
1,688 SR
Queue Stats
12W - 13L
1,468 Elo+
Solo
Team Averages
Level 14
1,437 SR
1,504 Elo+

VS

Team Averages
Level 18
1,453 SR
1,522 Elo+
Apollo
Apollo
Oogie Boogie556
Apollo
Level 27
God Stats
6W - 5L
1,354 SR
Queue Stats
78W - 45L
1,710 Elo+
Solo
Baron Samedi
Baron Samedi
TestableBugle89
Baron Samedi
Level 27
God Stats
66W - 61L
1,616 SR
Queue Stats
220W - 219L
1,464 Elo+
Solo
Yemoja
Yemoja
alex0510777
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 111L
1,631 Elo+
Solo
Thor
Thor
but_tub
Thor
Level 5
God Stats
1W - 2L
1,296 SR
Queue Stats
8W - 8L
1,475 Elo+
Solo
Loki
Loki
neblig-Dosis
Loki
Level 4
God Stats
8W - 4L
1,500 SR
Queue Stats
27W - 17L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 4
13,149
572
22,584
25,062
27,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 2
10,576
460
7,535
18,756
20,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
17
3 / 7 / 8
10,667
464
23,348
17,026
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Saucy-Renz
Apollo
15
3 / 8 / 6
10,026
436
10,790
19,645
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TheGreatRomeo
Baron Samedi
13
1 / 10 / 5
8,871
386
7,280
16,325
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 6
14,537
632
22,745
19,519
8,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TestableBugle89
Baron Samedi
16
3 / 6 / 10
11,066
481
14,149
21,270
16,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
16
1 / 4 / 16
11,027
479
5,867
18,604
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
but_tub
Thor
19
13 / 3 / 5
13,293
578
15,366
18,471
7,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 5 / 8
13,708
596
15,140
18,905
7,677
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
19
Kills
35
35
Deaths
19
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
9
4
4
2.75
L
3
6
2
0.67
W
12
1
6
15
L
Nu Wa
3
7
8
1
L
Apollo
Saucy-Renz
Apollo
3
8
6
0.75
W
Baron Samedi
TestableBugle89
Baron Samedi
3
6
10
1.33
L
Baron Samedi
TheGreatRomeo
Baron Samedi
1
10
5
0.35
W
Yemoja
1
4
16
2.25
W
Thor
but_tub
Thor
13
3
5
5.17
W
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,537
Damage
73,267
96,814
Taken
96,769
69,429
Mitigated
59,760
24,404
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,584
4,337
0
13,491
25,062
27,739
4,031
4,533
20,529
0
80,359
L
7,535
1,748
0
868
18,756
20,416
205
3,493
15,263
44,186
0
W
22,745
15,657
0
11,493
19,519
8,401
735
8,869
10,302
0
127,239
L
Nu Wa
23,348
3,951
36
3,601
17,026
5,701
866
5,926
11,100
64,360
0
L
Apollo
Saucy-Renz
Apollo
10,790
5,958
0
2,948
19,645
7,994
0
2,573
17,072
0
63,531
W
Baron Samedi
TestableBugle89
Baron Samedi
14,149
1,394
1,397
7,011
21,270
16,174
621
9,772
10,749
67,853
0
L
Baron Samedi
TheGreatRomeo
Baron Samedi
7,280
509
1,219
2,241
16,325
7,579
0
3,491
12,834
30,722
0
W
Yemoja
5,867
1,699
1,926
3,008
18,604
20,163
25
7,309
10,745
36,005
0
W
Thor
but_tub
Thor
15,366
2,857
0
5,111
18,471
7,345
1,635
5,669
12,325
0
73,797
W
15,140
5,555
0
722
18,905
7,677
3,269
4,656
13,766
0
129,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,289
Gold Earned
63,631
447
Minions Killed
646
0
Camps Cleared
0
1,904,666
Distance Traveled
2,026,330
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,149
572
150
7
0
386,270
1
L
Ymir
10,576
460
78
3
0
407,436
1
W
Apollo
14,537
632
197
9
0
416,047
3
L
Nu Wa
10,667
464
89
4
0
384,729
10
L
Apollo
10,026
436
89
4
0
388,464
3
W
Baron Samedi
11,066
481
100
4
0
372,427
5
L
Baron Samedi
8,871
386
41
2
0
337,767
0
W
Yemoja
11,027
479
43
2
0
310,521
0
W
Thor
13,293
578
121
5
0
455,831
1
W
Loki
13,708
596
185
8
0
471,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role