Player Matchup

Terra
Terra
Aldrixia
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Discordia
Discordia
Caldinn
Discordia
Level 25
God Stats
0W - 1L
1,590 SR
Queue Stats
9W - 11L
1,365 Elo+
Party 3
Chaac
Chaac
Harpizz
Chaac
Level 104
God Stats
1W - 2L
1,356 SR
Queue Stats
24W - 23L
1,441 Elo+
Party 3
Neith
Neith
TacosMaster
Neith
Level 21
God Stats
2W - 2L
1,534 SR
Queue Stats
9W - 11L
1,365 Elo+
Party 3
Serqet
Serqet
seviperrr
Serqet
Level 65
God Stats
3W - 4L
1,425 SR
Queue Stats
27W - 25L
1,451 Elo+
Party 3
Team Averages
Level 47
1,481 SR
1,425 Elo+

VS

Team Averages
Level 69
1,543 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
CrazyyGodd
Tsukuyomi
Level 88
God Stats
6W - 1L
1,454 SR
Queue Stats
342W - 310L
1,560 Elo+
Party 1
Skadi
Skadi
HarveyBal89
Skadi
Level 39
God Stats
7W - 5L
1,709 SR
Queue Stats
113W - 149L
1,386 Elo+
Party 2
Ravana
Ravana
JerkingTurkey
Ravana
Level 128
God Stats
5W - 4L
1,786 SR
Queue Stats
324W - 325L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
SenpaiChoji425
Zhong Kui
Level 24
God Stats
15W - 8L
1,438 SR
Queue Stats
44W - 28L
1,571 Elo+
Party 1
Ymir
Ymir
Zealous5128
Ymir
Level 66
God Stats
6W - 11L
1,328 SR
Queue Stats
358W - 345L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aldrixia
Terra
11
1 / 3 / 0
6,781
377
2,844
9,902
4,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Caldinn
Discordia
14
2 / 6 / 2
8,564
476
6,651
8,707
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Harpizz
Chaac
14
1 / 7 / 2
8,573
476
6,938
19,094
23,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 2 / 2
7,608
423
6,431
8,533
2,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
seviperrr
Serqet
15
2 / 6 / 3
8,946
497
5,259
14,198
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrazyyGodd
Tsukuyomi
17
8 / 1 / 9
10,635
591
13,168
11,615
4,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 5
9,069
504
6,247
6,187
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 2
10,596
589
14,323
9,959
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SenpaiChoji425
Zhong Kui
15
5 / 2 / 5
9,184
510
6,206
10,771
6,983
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 5
9,419
523
5,458
9,690
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
24
24
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Terra
Aldrixia
Terra
1
3
0
0.33
L
Discordia
Caldinn
Discordia
2
6
2
0.5
W
Tsukuyomi
CrazyyGodd
Tsukuyomi
8
1
9
12.5
L
Chaac
Harpizz
Chaac
1
7
2
0.29
W
1
0
5
3.5
W
6
2
2
3.5
W
Zhong Kui
SenpaiChoji425
Zhong Kui
5
2
5
3.75
L
0
2
2
0.5
W
4
1
5
6.5
L
Serqet
seviperrr
Serqet
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
45,402
60,434
Taken
48,222
38,928
Mitigated
27,573
19,364
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aldrixia
Terra
2,844
156
1,741
2,676
9,902
4,975
0
2,032
7,830
11,558
0
L
Discordia
Caldinn
Discordia
6,651
27
0
939
8,707
2,970
480
2,400
6,143
49,208
0
W
Tsukuyomi
CrazyyGodd
Tsukuyomi
13,168
3,933
0
3,561
11,615
4,280
565
2,322
8,737
0
69,741
L
Chaac
Harpizz
Chaac
6,938
1,488
0
7,257
19,094
23,214
187
2,672
16,256
0
47,653
W
6,247
2,738
0
1,451
6,187
2,531
1,291
1,368
4,755
0
53,364
W
14,323
5,719
0
2,875
9,959
6,395
144
134
9,013
0
72,589
W
Zhong Kui
SenpaiChoji425
Zhong Kui
6,206
868
0
5,485
10,771
6,983
1,592
2,772
7,309
39,524
0
L
6,431
3,552
0
3,088
8,533
2,632
0
2,541
5,942
0
48,280
W
5,458
1,124
0
2,369
9,690
7,384
0
2,038
7,618
49,131
0
L
Serqet
seviperrr
Serqet
5,259
1,063
0
3,663
14,198
5,137
0
1,449
12,599
0
51,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
48,903
392
Minions Killed
507
0
Camps Cleared
0
1,528,377
Distance Traveled
1,691,557
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,781
377
17
1
0
293,827
0
L
Discordia
8,564
476
93
5
0
297,030
6
W
Tsukuyomi
10,635
591
112
6
0
392,079
1
L
Chaac
8,573
476
96
5
0
277,402
2
W
Skadi
9,069
504
107
6
0
322,336
3
W
Ravana
10,596
589
133
7
0
351,328
4
W
Zhong Kui
9,184
510
80
4
0
305,164
3
L
Neith
7,608
423
96
5
0
302,328
1
W
Ymir
9,419
523
75
4
0
320,650
0
L
Serqet
8,946
497
90
5
0
357,790
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role