Player Matchup

Terra
Terra
Anovac
Terra
Level 67
God Stats
26W - 24L
1,548 SR
Queue Stats
375W - 347L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
ChampionKarate
Jormungandr
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
CrazyShaneEh
Cernunnos
Level 6
God Stats
9W - 9L
1,361 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
Merlin
Merlin
HardAlcohol
Merlin
Level 29
God Stats
16W - 12L
1,509 SR
Queue Stats
80W - 82L
1,505 Elo+
Solo
Hercules
Hercules
JukedYouFool
Hercules
Level 25
God Stats
43W - 15L
1,827 SR
Queue Stats
253W - 134L
1,683 Elo+
Solo
Team Averages
Level 30
1,549 SR
1,502 Elo+

VS

Team Averages
Level 19
1,530 SR
1,507 Elo+
Thanatos
Thanatos
CensedKarma194
Thanatos
Level 29
God Stats
19W - 10L
1,466 SR
Queue Stats
60W - 52L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
David10bit
Gilgamesh
Level 29
God Stats
23W - 21L
1,686 SR
Queue Stats
182W - 182L
1,504 Elo+
Solo
Odin
Odin
Womanbeater4
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,558 Elo+
Solo
Guan Yu
Guan Yu
arcos1234
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Tiamat
Tiamat
jams0605
Tiamat
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 75L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anovac
Terra
18
10 / 0 / 25
11,803
1,311
12,395
7,466
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
ChampionKarate
Jormungandr
18
4 / 3 / 24
10,419
1,158
8,209
9,854
4,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
CrazyShaneEh
Cernunnos
18
4 / 4 / 32
10,851
1,206
12,214
9,615
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
12 / 2 / 21
11,086
1,232
19,309
6,618
2,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JukedYouFool
Hercules
18
18 / 1 / 12
12,868
1,430
20,935
14,948
14,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 7 / 4
10,006
1,112
10,272
13,884
5,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
David10bit
Gilgamesh
14
6 / 10 / 3
9,923
1,103
16,890
17,362
7,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 10 / 3
8,316
924
8,050
18,372
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
arcos1234
Guan Yu
15
0 / 14 / 2
8,600
956
2,805
21,670
11,964
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
jams0605
Tiamat
15
0 / 7 / 4
8,927
992
5,370
11,150
7,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
26
48
Kills
10
10
Deaths
48
114
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
Anovac
Terra
10
0
25
22.5
L
Thanatos
4
7
4
0.86
W
Jormungandr
ChampionKarate
Jormungandr
4
3
24
5.33
W
Cernunnos
CrazyShaneEh
Cernunnos
4
4
32
5
L
Gilgamesh
David10bit
Gilgamesh
6
10
3
0.75
W
Merlin
12
2
21
11.25
W
Hercules
JukedYouFool
Hercules
18
1
12
24
L
0
10
3
0.15
L
Guan Yu
arcos1234
Guan Yu
0
14
2
0.07
L
Tiamat
jams0605
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,062
Damage
43,387
48,501
Taken
82,438
33,020
Mitigated
47,397
17,695
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Anovac
Terra
12,395
2,931
4,670
2,980
7,466
7,137
0
686
6,573
26,369
0
L
Thanatos
10,272
3,647
245
4,251
13,884
5,783
0
4,463
9,271
0
20,073
W
Jormungandr
ChampionKarate
Jormungandr
8,209
2,219
110
499
9,854
4,542
0
1,684
7,890
28,495
0
W
Cernunnos
CrazyShaneEh
Cernunnos
12,214
7,430
0
1,420
9,615
3,828
0
615
8,821
0
27,978
L
Gilgamesh
David10bit
Gilgamesh
16,890
7,865
0
169
17,362
7,466
0
7,913
9,249
0
21,178
W
Merlin
19,309
2,103
146
1,367
6,618
2,804
0
326
6,172
32,920
0
W
Hercules
JukedYouFool
Hercules
20,935
10,985
0
6,503
14,948
14,709
0
1,592
13,201
0
31,732
L
8,050
2,468
0
250
18,372
15,012
0
10,549
7,723
0
25,863
L
Guan Yu
arcos1234
Guan Yu
2,805
539
541
1,446
21,670
11,964
0
11,958
9,612
0
20,963
L
Tiamat
jams0605
Tiamat
5,370
1,208
0
1,270
11,150
7,172
0
5,030
6,088
25,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,027
Gold Earned
45,772
175
Minions Killed
122
7
Camps Cleared
6
909,277
Distance Traveled
832,063
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,803
1,311
22
2
2
215,303
3
L
Thanatos
10,006
1,112
13
1
4
180,910
2
W
Jormungandr
10,419
1,158
54
6
0
141,271
0
W
Cernunnos
10,851
1,206
37
4
0
163,527
0
L
Gilgamesh
9,923
1,103
4
0
0
178,611
0
W
Merlin
11,086
1,232
40
4
1
180,033
0
W
Hercules
12,868
1,430
22
2
4
209,143
0
L
Odin
8,316
924
26
3
0
153,846
1
L
Guan Yu
8,600
956
41
5
0
165,978
0
L
Tiamat
8,927
992
38
4
2
152,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role