Player Matchup

Terra
Terra
Ivanmarino22
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
SCHRANZHANF
Chernobog
Level 27
God Stats
40W - 36L
1,490 SR
Queue Stats
86W - 119L
1,308 Elo+
Party 2
Fenrir
Fenrir
T1mo1hy
Fenrir
Level 28
God Stats
8W - 11L
1,766 SR
Queue Stats
86W - 112L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
Whykillhow
Gilgamesh
Level 21
God Stats
15W - 9L
1,657 SR
Queue Stats
37W - 35L
1,401 Elo+
Solo
Persephone
Persephone
mariospectre9524
Persephone
Level 83
God Stats
6W - 8L
1,320 SR
Queue Stats
163W - 140L
1,427 Elo+
Party 3
Team Averages
Level 33
1,547 SR
1,395 Elo+

VS

Team Averages
Level 15
1,435 SR
1,339 Elo+
Loki
Loki
ADRINIXX6
Loki
Level 8
God Stats
15W - 12L
1,391 SR
Queue Stats
25W - 19L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
DubSmesh
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
azagorD
Ah Muzen Cab
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 17L
1,237 Elo+
Party 1
Ra
Ra
düdemeister
Ra
Level 17
God Stats
2W - 1L
1,285 SR
Queue Stats
33W - 36L
1,371 Elo+
Solo
Cerberus
Cerberus
kemedaigua
Cerberus
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
23W - 15L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 5
6,780
399
2,905
15,216
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
SCHRANZHANF
Chernobog
14
4 / 10 / 2
9,034
531
7,887
13,741
5,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
T1mo1hy
Fenrir
11
1 / 7 / 1
6,968
410
5,320
14,890
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Whykillhow
Gilgamesh
13
4 / 4 / 2
7,820
460
8,255
13,866
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
mariospectre9524
Persephone
13
4 / 7 / 3
8,434
496
8,618
11,965
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
11 / 2 / 7
9,638
567
13,571
11,592
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
DubSmesh
Sun Wukong
16
2 / 1 / 1
9,682
570
3,454
8,236
4,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
azagorD
Ah Muzen Cab
15
14 / 3 / 10
10,214
601
20,229
13,176
5,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 4 / 9
8,062
474
8,013
9,283
3,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kemedaigua
Cerberus
13
5 / 3 / 11
9,378
552
6,763
11,448
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
13
Kills
36
36
Deaths
13
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Loki
11
2
7
7.25
W
Sun Wukong
DubSmesh
Sun Wukong
2
1
1
2.5
L
0
8
5
0.31
L
Chernobog
SCHRANZHANF
Chernobog
4
10
2
0.5
L
Fenrir
T1mo1hy
Fenrir
1
7
1
0.21
L
Gilgamesh
Whykillhow
Gilgamesh
4
4
2
1.25
W
Ah Muzen Cab
azagorD
Ah Muzen Cab
14
3
10
6.33
W
4
4
9
2.13
W
Cerberus
kemedaigua
Cerberus
5
3
11
3.5
L
Persephone
mariospectre9524
Persephone
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,985
Damage
52,030
69,678
Taken
53,735
29,256
Mitigated
25,494
16,047
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,571
3,978
0
2,927
11,592
4,189
0
3,039
8,553
0
47,498
W
Sun Wukong
DubSmesh
Sun Wukong
3,454
1,306
0
500
8,236
4,064
764
389
7,847
0
63,851
L
2,905
915
2,179
3,307
15,216
6,402
108
4,609
10,309
16,920
0
L
Chernobog
SCHRANZHANF
Chernobog
7,887
5,158
0
1,613
13,741
5,056
117
2,220
11,503
0
41,794
L
Fenrir
T1mo1hy
Fenrir
5,320
2,465
0
4,028
14,890
5,516
410
1,955
12,895
0
44,659
L
Gilgamesh
Whykillhow
Gilgamesh
8,255
2,452
541
2,151
13,866
8,751
1,483
2,598
11,192
0
40,437
W
Ah Muzen Cab
azagorD
Ah Muzen Cab
20,229
10,535
0
5,979
13,176
5,539
3,008
2,858
10,318
0
62,128
W
8,013
1,106
517
2,655
9,283
3,349
354
4,612
4,671
31,118
0
W
Cerberus
kemedaigua
Cerberus
6,763
1,052
0
2,801
11,448
8,353
314
625
10,823
31,750
0
L
Persephone
mariospectre9524
Persephone
8,618
835
0
2,228
11,965
3,531
181
2,749
8,999
47,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
46,974
342
Minions Killed
415
0
Camps Cleared
0
1,406,810
Distance Traveled
1,510,186
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,638
567
72
4
0
335,721
2
W
Sun Wukong
9,682
570
134
8
0
282,435
0
L
Terra
6,780
399
25
1
0
248,798
0
L
Chernobog
9,034
531
81
5
0
300,685
2
L
Fenrir
6,968
410
79
5
0
298,268
0
L
Gilgamesh
7,820
460
79
5
0
273,989
3
W
Ah Muzen Cab
10,214
601
85
5
0
298,538
3
W
Ra
8,062
474
52
3
0
280,492
0
W
Cerberus
9,378
552
72
4
0
313,000
1
L
Persephone
8,434
496
78
5
0
285,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role