Player Matchup

Hun Batz
Hun Batz
Gokatari
Hun Batz
Level 106
God Stats
4W - 3L
1,748 SR
Queue Stats
101W - 111L
1,510 Elo+
Solo
Ganesha
Ganesha
Satansulcuir
Ganesha
Level 86
God Stats
34W - 29L
1,635 SR
Queue Stats
247W - 242L
1,585 Elo+
Party 1
Discordia
Discordia
Themss
Discordia
Level 107
God Stats
26W - 25L
1,666 SR
Queue Stats
356W - 319L
1,612 Elo+
Party 1
Team Averages
Level 100
1,683 SR
1,569 Elo+

VS

Team Averages
Level 104
1,560 SR
1,493 Elo+
Ganesha
Ganesha
KrackenJokes
Ganesha
Level 108
God Stats
3W - 5L
1,448 SR
Queue Stats
66W - 78L
1,576 Elo+
Solo
Anhur
Anhur
Thorin5505
Anhur
Level 80
God Stats
1W - 1L
1,731 SR
Queue Stats
21W - 18L
1,426 Elo+
Solo
Chronos
Chronos
xx21luismjxx
Chronos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 58L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gokatari
Hun Batz
15
9 / 4 / 10
11,274
752
11,178
13,980
9,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Satansulcuir
Ganesha
14
1 / 2 / 21
11,229
749
8,304
11,372
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Themss
Discordia
17
12 / 1 / 8
12,134
809
22,816
7,076
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KrackenJokes
Ganesha
13
1 / 5 / 6
9,984
666
8,753
19,543
20,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
12
3 / 8 / 2
9,737
649
6,022
13,615
5,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
xx21luismjxx
Chronos
12
3 / 9 / 1
9,257
617
11,242
15,922
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
22
Kills
7
7
Deaths
22
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Gokatari
Hun Batz
9
4
10
3.5
L
Ganesha
KrackenJokes
Ganesha
1
5
6
0.8
W
Ganesha
Satansulcuir
Ganesha
1
2
21
5.75
W
Discordia
Themss
Discordia
12
1
8
16
L
Anhur
3
8
2
0.5
L
Chronos
xx21luismjxx
Chronos
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,298
Damage
26,017
32,428
Taken
49,080
23,486
Mitigated
32,014
6,100
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Gokatari
Hun Batz
11,178
3,434
0
1,200
13,980
9,764
81
9,282
4,698
25
43,253
L
Ganesha
KrackenJokes
Ganesha
8,753
483
0
3,605
19,543
20,428
194
11,397
8,146
24,965
0
W
Ganesha
Satansulcuir
Ganesha
8,304
1,348
0
1,560
11,372
11,506
371
5,668
5,704
24,089
0
W
Discordia
Themss
Discordia
22,816
2,504
551
2,789
7,076
2,216
1,354
5,135
1,941
76,897
0
L
Anhur
6,022
4,530
0
3,082
13,615
5,143
99
9,119
4,496
0
49,125
L
Chronos
xx21luismjxx
Chronos
11,242
5,223
0
2,581
15,922
6,443
814
10,659
5,263
34,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,637
Gold Earned
28,978
186
Minions Killed
162
0
Camps Cleared
0
854,783
Distance Traveled
664,120
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,274
752
49
3
0
305,081
4
L
Ganesha
9,984
666
17
1
0
244,857
4
W
Ganesha
11,229
749
1
0
0
268,861
3
W
Discordia
12,134
809
136
9
0
280,841
2
L
Anhur
9,737
649
84
6
0
213,440
5
L
Chronos
9,257
617
61
4
0
205,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role