Player Matchup

Nemesis
Nemesis
AliBabaTr
Nemesis
Level 119
God Stats
2W - 2L
1,472 SR
Queue Stats
280W - 281L
1,435 Elo+
Solo
Chaac
Chaac
Corwin Prince
Chaac
Level 129
God Stats
7W - 4L
1,645 SR
Queue Stats
571W - 585L
1,504 Elo+
Solo
Hel
Hel
NekoOkamiGuy
Hel
Level 105
God Stats
4W - 4L
1,489 SR
Queue Stats
585W - 613L
1,476 Elo+
Solo
Scylla
Scylla
boniii
Scylla
Level 105
God Stats
1W - 1L
1,762 SR
Queue Stats
62W - 73L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
m3212
Heimdallr
Level 111
God Stats
1W - 1L
1,708 SR
Queue Stats
71W - 88L
1,489 Elo+
Party 1
Team Averages
Level 114
1,615 SR
1,480 Elo+

VS

Team Averages
Level 103
1,495 SR
1,494 Elo+
Ares
Ares
El_luker_87
Ares
Level 107
God Stats
3W - 2L
1,727 SR
Queue Stats
179W - 177L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
FPSjakes
Baron Samedi
Level 67
God Stats
3W - 0L
1,689 SR
Queue Stats
185W - 158L
1,480 Elo+
Party 2
Merlin
Merlin
MezZo_50
Merlin
Level 56
God Stats
1W - 2L
1,275 SR
Queue Stats
45W - 46L
1,520 Elo+
Solo
Thoth
Thoth
OpticEquinox
Thoth
Level 125
God Stats
5W - 8L
1,403 SR
Queue Stats
207W - 201L
1,493 Elo+
Party 2
Discordia
Discordia
Polar42
Discordia
Level 158
God Stats
9W - 4L
1,379 SR
Queue Stats
452W - 453L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AliBabaTr
Nemesis
20
5 / 4 / 10
12,591
663
12,110
22,428
21,744
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 10
12,519
659
16,361
33,650
51,154
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 7
11,463
603
6,741
17,312
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
boniii
Scylla
20
4 / 3 / 10
12,491
657
17,146
19,007
9,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
m3212
Heimdallr
17
2 / 8 / 8
11,259
593
16,055
25,123
11,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 18
12,754
671
18,079
25,568
24,198
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
FPSjakes
Baron Samedi
19
2 / 4 / 17
12,048
634
13,659
13,910
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
MezZo_50
Merlin
20
5 / 3 / 11
12,578
662
18,277
11,555
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 14
13,310
701
27,959
16,163
7,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Polar42
Discordia
20
6 / 3 / 13
13,486
710
27,119
11,301
5,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
96
18
Kills
23
23
Deaths
18
45
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AliBabaTr
Nemesis
5
4
10
2.5
L
5
4
10
2.5
W
3
4
18
3
W
Baron Samedi
FPSjakes
Baron Samedi
2
4
17
2.63
W
Merlin
MezZo_50
Merlin
5
3
11
3.5
L
2
4
7
1.38
W
7
4
14
3.5
W
Discordia
Polar42
Discordia
6
3
13
4.17
L
Scylla
boniii
Scylla
4
3
10
3
L
Heimdallr
m3212
Heimdallr
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,413
Damage
105,093
117,520
Taken
78,497
102,770
Mitigated
48,851
70,630
Healing
35,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AliBabaTr
Nemesis
12,110
2,630
3,688
8,932
22,428
21,744
1,085
18,898
3,530
0
20,483
L
16,361
567
3,839
13,171
33,650
51,154
193
28,756
4,894
0
34,092
W
18,079
219
994
5,549
25,568
24,198
51
7,065
18,503
26,363
0
W
Baron Samedi
FPSjakes
Baron Samedi
13,659
1,680
4,202
2,567
13,910
6,649
818
4,523
9,384
27,016
0
W
Merlin
MezZo_50
Merlin
18,277
760
4,951
2,280
11,555
5,131
1,087
3,741
7,814
43,084
0
L
6,741
108
24,050
8,996
17,312
8,846
0
16,573
739
30,315
0
W
27,959
1,069
3,736
3,928
16,163
7,151
2,206
4,665
11,495
60,086
0
W
Discordia
Polar42
Discordia
27,119
1,346
4,981
2,801
11,301
5,722
995
3,893
7,408
54,659
0
L
Scylla
boniii
Scylla
17,146
362
2,177
2,205
19,007
9,308
1,065
18,136
871
37,436
0
L
Heimdallr
m3212
Heimdallr
16,055
4,248
1,229
2,343
25,123
11,718
1,749
22,730
2,393
0
35,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,323
Gold Earned
64,176
195
Minions Killed
219
0
Camps Cleared
0
1,710,005
Distance Traveled
1,780,579
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,591
663
20
1
0
379,812
2
L
Chaac
12,519
659
21
1
0
342,129
3
W
Ares
12,754
671
7
0
0
356,794
1
W
Baron Samedi
12,048
634
38
2
0
353,123
1
W
Merlin
12,578
662
49
3
0
333,385
2
L
Hel
11,463
603
56
3
0
320,195
3
W
Thoth
13,310
701
73
4
0
371,197
0
W
Discordia
13,486
710
52
3
0
366,080
1
L
Scylla
12,491
657
53
3
0
341,707
0
L
Heimdallr
11,259
593
45
2
0
326,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role