Player Matchup

King Arthur
King Arthur
ALAMOVK13
King Arthur
Level 26
God Stats
21W - 11L
1,604 SR
Queue Stats
101W - 116L
1,468 Elo+
Party 1
Mulan
Mulan
FluttershyPony9
Mulan
Level 14
God Stats
3W - 5L
1,529 SR
Queue Stats
6W - 8L
1,539 Elo+
Party 3
Baron Samedi
Baron Samedi
GiantThumb
Baron Samedi
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,302 Elo+
Solo
Cupid
Cupid
Pardidos
Cupid
Level 24
God Stats
3W - 6L
1,481 SR
Queue Stats
5W - 8L
1,478 Elo+
Party 3
Susano
Susano
RYNN3GANN
Susano
Level 16
God Stats
1W - 1L
1,329 SR
Queue Stats
64W - 56L
1,582 Elo+
Party 1
Team Averages
Level 21
1,489 SR
1,474 Elo+

VS

Team Averages
Level 24
1,637 SR
1,538 Elo+
Zhong Kui
Zhong Kui
Allissent
Zhong Kui
Level 28
God Stats
3W - 3L
1,612 SR
Queue Stats
65W - 63L
1,440 Elo+
Party 2
Amaterasu
Amaterasu
Guardian32rus
Amaterasu
Level 26
God Stats
10W - 9L
1,690 SR
Queue Stats
113W - 119L
1,483 Elo+
Party 2
Neith
Neith
NoLoLPlayer
Neith
Level 22
God Stats
2W - 3L
1,511 SR
Queue Stats
37W - 25L
1,591 Elo+
Solo
Anubis
Anubis
THCM1
Anubis
Level 16
God Stats
138W - 97L
1,676 SR
Queue Stats
152W - 132L
1,582 Elo+
Solo
Fenrir
Fenrir
Zeldeets
Fenrir
Level 29
God Stats
1W - 2L
1,696 SR
Queue Stats
103W - 88L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALAMOVK13
King Arthur
17
6 / 3 / 3
10,417
548
7,674
20,901
11,994
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 11
10,570
556
11,337
16,611
11,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
GiantThumb
Baron Samedi
17
7 / 2 / 4
10,611
558
13,216
12,727
5,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Pardidos
Cupid
16
6 / 7 / 6
10,180
536
10,605
12,005
4,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
RYNN3GANN
Susano
16
7 / 4 / 6
10,113
532
9,856
15,851
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Allissent
Zhong Kui
14
2 / 8 / 6
8,679
457
11,895
17,908
9,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Guardian32rus
Amaterasu
16
3 / 5 / 5
9,928
523
9,796
17,047
10,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
8 / 4 / 4
10,570
556
13,155
12,250
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
THCM1
Anubis
14
4 / 4 / 4
9,296
489
5,134
6,966
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Zeldeets
Fenrir
13
2 / 9 / 5
8,627
454
10,137
18,337
9,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
29
Kills
19
21
Deaths
30
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ALAMOVK13
King Arthur
6
3
3
2.5
L
Zhong Kui
Allissent
Zhong Kui
2
8
6
0.63
W
3
5
11
1.7
W
Baron Samedi
GiantThumb
Baron Samedi
7
2
4
4.5
L
Amaterasu
Guardian32rus
Amaterasu
3
5
5
1.1
L
8
4
4
2.5
W
Cupid
Pardidos
Cupid
6
7
6
1.29
W
Susano
RYNN3GANN
Susano
7
4
6
2.5
L
Anubis
THCM1
Anubis
4
4
4
1.5
L
Fenrir
Zeldeets
Fenrir
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
50,117
78,095
Taken
72,508
39,800
Mitigated
36,426
19,708
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ALAMOVK13
King Arthur
7,674
191
0
7,362
20,901
11,994
66
2,537
18,364
0
45,186
L
Zhong Kui
Allissent
Zhong Kui
11,895
699
0
4,141
17,908
9,324
884
6,644
10,716
43,059
0
W
11,337
2,056
0
883
16,611
11,343
768
5,219
11,392
186
35,100
W
Baron Samedi
GiantThumb
Baron Samedi
13,216
1,147
845
4,848
12,727
5,921
189
3,910
8,817
70,483
0
L
Amaterasu
Guardian32rus
Amaterasu
9,796
3,210
0
5,213
17,047
10,696
0
780
16,251
940
57,914
L
13,155
6,425
0
3,288
12,250
4,423
1,828
622
11,582
0
52,921
W
Cupid
Pardidos
Cupid
10,605
6,984
144
2,191
12,005
4,463
2,373
2,754
9,251
0
52,229
W
Susano
RYNN3GANN
Susano
9,856
2,117
0
3,435
15,851
6,079
0
3,630
12,221
0
58,832
L
Anubis
THCM1
Anubis
5,134
227
0
1,611
6,966
2,821
0
2,609
4,233
57,883
0
L
Fenrir
Zeldeets
Fenrir
10,137
3,108
0
3,432
18,337
9,162
0
1,841
16,324
0
47,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,891
Gold Earned
47,100
474
Minions Killed
446
0
Camps Cleared
0
1,817,585
Distance Traveled
1,546,114
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,417
548
92
5
0
367,386
6
L
Zhong Kui
8,679
457
75
4
0
306,058
2
W
Mulan
10,570
556
59
3
0
368,331
2
W
Baron Samedi
10,611
558
126
7
0
361,259
4
L
Amaterasu
9,928
523
104
5
0
330,530
1
L
Neith
10,570
556
105
6
0
293,693
0
W
Cupid
10,180
536
93
5
0
343,504
2
W
Susano
10,113
532
104
5
0
377,105
0
L
Anubis
9,296
489
89
5
0
255,679
0
L
Fenrir
8,627
454
73
4
0
360,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role