Player Matchup

Yemoja
Yemoja
GreenPilotKimy
Yemoja
Level 5
God Stats
1W - 2L
1,402 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
GutturalFlame89
Chang'e
Level 16
God Stats
14W - 17L
1,689 SR
Queue Stats
61W - 56L
1,417 Elo+
Solo
Persephone
Persephone
Vimseur
Persephone
Level 22
God Stats
2W - 6L
1,090 SR
Queue Stats
32W - 39L
1,336 Elo+
Solo
Thanatos
Thanatos
XhaoT
Thanatos
Level 17
God Stats
5W - 6L
1,536 SR
Queue Stats
48W - 65L
1,353 Elo+
Solo
Merlin
Merlin
ZZargothrax
Merlin
Level 6
God Stats
0W - 11L
1,160 SR
Queue Stats
5W - 16L
1,744 Elo+
Solo
Team Averages
Level 13
1,375 SR
1,470 Elo+

VS

Team Averages
Level 13
1,636 SR
1,460 Elo+
Geb
Geb
DromKrispen
Geb
Level 28
God Stats
3W - 2L
1,570 SR
Queue Stats
185W - 183L
1,428 Elo+
Solo
Neith
Neith
Kamakazeepilot1
Neith
Level 4
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 4L
1,454 Elo+
Solo
Medusa
Medusa
bigbuddah333
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Zeus
Zeus
scammy14
Zeus
Level 23
God Stats
16W - 18L
1,489 SR
Queue Stats
222W - 260L
1,518 Elo+
Solo
Anhur
Anhur
Алариek
Anhur
Level 6
God Stats
3W - 3L
1,829 SR
Queue Stats
61W - 48L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 4
11,529
769
2,625
9,873
3,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
3 / 3 / 15
14,478
965
12,826
23,335
7,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Vimseur
Persephone
20
12 / 12 / 10
16,459
1,097
29,183
28,389
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
XhaoT
Thanatos
20
7 / 15 / 13
15,013
1,001
19,192
27,058
8,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
20
8 / 5 / 11
14,973
998
24,676
17,896
7,123
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 27
15,952
1,063
19,432
26,208
30,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 6 / 16
13,748
917
14,679
18,010
6,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
19
1 / 8 / 10
12,207
814
3,771
18,129
5,740
Zeus
20
25 / 3 / 10
19,607
1,307
45,297
12,435
3,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 17
15,320
1,021
17,018
20,387
7,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
30
Kills
39
39
Deaths
30
53
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
7
27
2.5
L
0
4
4
0.5
L
3
3
15
3.5
W
1
6
16
1.5
L
Persephone
Vimseur
Persephone
12
12
10
1.42
L
Thanatos
XhaoT
Thanatos
7
15
13
0.9
L
Merlin
8
5
11
2.7
W
Medusa
1
8
10
0.75
W
Zeus
25
3
10
10
W
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,502
Damage
100,197
106,551
Taken
95,169
34,443
Mitigated
54,402
22,430
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,432
2,163
0
0
26,208
30,972
0
15,785
9,725
45,512
0
L
2,625
883
548
0
9,873
3,200
0
6,300
3,573
11,212
0
L
12,826
612
4,425
5,425
23,335
7,209
0
15,258
8,077
52,762
0
W
14,679
6,777
0
2,170
18,010
6,821
0
11,829
5,731
0
46,450
L
Persephone
Vimseur
Persephone
29,183
3,896
357
1,934
28,389
8,490
0
17,865
10,522
47,088
0
L
Thanatos
XhaoT
Thanatos
19,192
5,614
0
6,209
27,058
8,421
0
16,210
10,848
0
26,518
L
Merlin
24,676
1,218
0
3,532
17,896
7,123
0
9,094
8,802
60,426
0
W
Medusa
3,771
1,563
0
0
18,129
5,740
0
15,264
2,421
0
9,878
W
Zeus
45,297
6,532
0
1,085
12,435
3,853
0
8,948
3,170
74,837
0
W
17,018
8,083
0
836
20,387
7,016
0
15,015
4,812
0
37,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,452
Gold Earned
76,834
255
Minions Killed
258
4
Camps Cleared
0
1,161,728
Distance Traveled
1,285,439
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,952
1,063
47
3
0
313,254
0
L
Yemoja
11,529
769
19
1
0
110,893
0
L
Chang'e
14,478
965
111
7
0
272,431
0
W
Neith
13,748
917
87
6
0
232,357
3
L
Persephone
16,459
1,097
36
2
0
258,320
0
L
Thanatos
15,013
1,001
9
1
2
268,148
0
L
Merlin
14,973
998
80
5
2
251,936
1
W
Medusa
12,207
814
14
1
0
218,125
0
W
Zeus
19,607
1,307
72
5
0
280,596
0
W
Anhur
15,320
1,021
38
3
0
241,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role