Player Matchup

Cthulhu
Cthulhu
AiimForTheMoon
Cthulhu
Level 13
God Stats
11W - 2L
1,792 SR
Queue Stats
27W - 12L
1,610 Elo+
Party 2
Apollo
Apollo
Harter_Zocker
Apollo
Level 109
God Stats
3W - 1L
1,789 SR
Queue Stats
139W - 99L
1,606 Elo+
Party 2
Kukulkan
Kukulkan
LehaneClan
Kukulkan
Level 29
God Stats
1W - 0L
1,336 SR
Queue Stats
80W - 86L
1,502 Elo+
Solo
Anubis
Anubis
stillfeelin
Anubis
Level 26
God Stats
7W - 4L
1,531 SR
Queue Stats
74W - 39L
1,573 Elo+
Party 2
Bakasura
Bakasura
yQazyl
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 52L
1,530 Elo+
Party 2
Team Averages
Level 40
1,590 SR
1,564 Elo+

VS

Team Averages
Level 19
1,434 SR
1,519 Elo+
King Arthur
King Arthur
Bolinggoli
King Arthur
Level 6
God Stats
1W - 2L
1,549 SR
Queue Stats
5W - 3L
1,647 Elo+
Solo
Ah Puch
Ah Puch
Gunstringer51
Ah Puch
Level 28
God Stats
11W - 34L
1,346 SR
Queue Stats
218W - 234L
1,426 Elo+
Party 1
Yemoja
Yemoja
Katha1109
Yemoja
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
348W - 338L
1,524 Elo+
Party 1
Cupid
Cupid
ProjectNova161
Cupid
Level 20
God Stats
1W - 3L
1,506 SR
Queue Stats
80W - 83L
1,497 Elo+
Solo
Loki
Loki
valdris_53
Loki
Level 12
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
9,050
503
11,026
9,503
6,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 3 / 0
9,273
515
12,222
13,944
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
LehaneClan
Kukulkan
13
0 / 3 / 1
8,404
467
2,947
5,595
2,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
17
3 / 4 / 2
10,171
565
7,285
12,646
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
yQazyl
Bakasura
17
7 / 5 / 0
10,270
571
6,567
14,268
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bolinggoli
King Arthur
16
6 / 1 / 3
9,736
541
8,469
12,234
5,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
17
5 / 4 / 0
10,177
565
13,081
11,905
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Katha1109
Yemoja
12
3 / 1 / 0
8,175
454
6,433
12,212
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 2
6,824
379
7,187
17,031
5,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 5 / 1
6,852
381
2,104
5,939
1,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
16
Kills
15
16
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
King Arthur
Bolinggoli
King Arthur
6
1
3
7.5
L
Ah Puch
5
4
0
1.25
W
6
3
0
2
L
Yemoja
Katha1109
Yemoja
3
1
0
3
W
Kukulkan
LehaneClan
Kukulkan
0
3
1
0.17
L
0
7
2
0.14
W
Anubis
3
4
2
1
L
1
5
1
0.3
W
Bakasura
yQazyl
Bakasura
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
37,274
55,956
Taken
59,321
25,537
Mitigated
26,394
19,443
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,026
503
305
4,188
9,503
6,222
140
2,928
6,575
32,335
0
L
King Arthur
Bolinggoli
King Arthur
8,469
1,540
0
480
12,234
5,997
0
4,084
7,911
16
68,417
L
Ah Puch
13,081
571
0
4,822
11,905
3,728
251
6,114
5,696
62,783
0
W
12,222
7,317
0
4,995
13,944
5,476
702
3,011
10,933
0
78,330
L
Yemoja
Katha1109
Yemoja
6,433
324
1,618
1,189
12,212
9,282
453
4,261
7,731
27,639
0
W
Kukulkan
LehaneClan
Kukulkan
2,947
444
0
1,615
5,595
2,034
2,019
0
5,595
39,570
0
L
7,187
3,239
891
5,075
17,031
5,893
432
6,133
10,843
0
39,947
W
Anubis
7,285
379
0
5,579
12,646
5,932
0
9,525
3,121
53,661
0
L
2,104
472
0
0
5,939
1,494
674
666
4,934
0
18,820
W
Bakasura
yQazyl
Bakasura
6,567
5,249
0
2,761
14,268
5,873
1,204
4,050
10,218
0
51,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
41,764
484
Minions Killed
397
0
Camps Cleared
0
1,682,112
Distance Traveled
1,502,205
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,050
503
31
2
0
381,514
1
L
King Arthur
9,736
541
121
7
0
325,071
1
L
Ah Puch
10,177
565
127
7
0
324,952
2
W
Apollo
9,273
515
135
8
0
330,335
2
L
Yemoja
8,175
454
44
2
0
350,960
1
W
Kukulkan
8,404
467
85
5
0
305,371
3
L
Cupid
6,824
379
64
4
0
293,194
2
W
Anubis
10,171
565
107
6
0
277,732
2
L
Loki
6,852
381
41
2
0
208,028
3
W
Bakasura
10,270
571
126
7
0
387,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role