Player Matchup

Persephone
Persephone
Arkola
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,616 Elo+
Solo
Thanatos
Thanatos
DJMoore215
Thanatos
Level 27
God Stats
4W - 8L
1,476 SR
Queue Stats
40W - 49L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
EpsilonZero10
Ao Kuang
Level 28
God Stats
18W - 9L
1,652 SR
Queue Stats
98W - 104L
1,406 Elo+
Solo
Cupid
Cupid
Jard69
Cupid
Level 17
God Stats
6W - 2L
1,993 SR
Queue Stats
22W - 16L
1,617 Elo+
Party 3
Cthulhu
Cthulhu
Trilladelphia
Cthulhu
Level 17
God Stats
22W - 31L
1,394 SR
Queue Stats
78W - 75L
1,404 Elo+
Party 3
Team Averages
Level 20
1,603 SR
1,499 Elo+

VS

Team Averages
Level 20
1,526 SR
1,551 Elo+
Artemis
Artemis
GrauKrahe
Artemis
Level 18
God Stats
35W - 25L
1,555 SR
Queue Stats
69W - 65L
1,471 Elo+
Party 2
Discordia
Discordia
Lambrinii
Discordia
Level 17
God Stats
20W - 22L
1,441 SR
Queue Stats
58W - 58L
1,443 Elo+
Party 2
Thoth
Thoth
Shootingloads
Thoth
Level 27
God Stats
1W - 0L
1,749 SR
Queue Stats
50W - 14L
1,607 Elo+
Party 1
Ares
Ares
aSmurfHunter
Ares
Level 9
God Stats
1W - 0L
1,387 SR
Queue Stats
18W - 4L
1,782 Elo+
Party 1
Fenrir
Fenrir
Óveður
Fenrir
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
137W - 150L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arkola
Persephone
17
0 / 10 / 4
10,327
861
8,319
16,541
4,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
DJMoore215
Thanatos
17
3 / 14 / 5
11,133
928
12,278
24,968
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
EpsilonZero10
Ao Kuang
16
3 / 7 / 3
10,916
910
10,308
25,111
6,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Jard69
Cupid
16
0 / 10 / 1
10,016
835
4,110
18,585
5,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
17
3 / 6 / 3
11,278
940
15,072
27,504
32,295
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrauKrahe
Artemis
18
0 / 2 / 23
11,210
934
9,089
9,460
4,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Lambrinii
Discordia
20
4 / 0 / 29
13,039
1,087
22,149
9,104
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
27 / 1 / 13
17,131
1,428
39,549
12,385
5,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
9 / 4 / 24
12,903
1,075
21,763
16,112
12,210
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Óveður
Fenrir
18
7 / 2 / 13
11,678
973
12,365
7,921
2,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
149
9
Kills
47
47
Deaths
9
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arkola
Persephone
0
10
4
0.2
L
Thanatos
DJMoore215
Thanatos
3
14
5
0.39
L
Ao Kuang
EpsilonZero10
Ao Kuang
3
7
3
0.64
W
Artemis
GrauKrahe
Artemis
0
2
23
5.75
L
Cupid
Jard69
Cupid
0
10
1
0.05
W
Discordia
Lambrinii
Discordia
4
0
29
18.5
W
27
1
13
33.5
L
Cthulhu
3
6
3
0.75
W
9
4
24
5.25
W
Fenrir
Óveður
Fenrir
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,087
Damage
104,915
112,709
Taken
54,982
56,827
Mitigated
27,539
14,009
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arkola
Persephone
8,319
1,632
0
93
16,541
4,283
0
12,702
3,835
33,242
0
L
Thanatos
DJMoore215
Thanatos
12,278
4,720
726
5,159
24,968
7,486
0
18,220
6,748
0
29,003
L
Ao Kuang
EpsilonZero10
Ao Kuang
10,308
3,289
0
1,948
25,111
6,773
0
17,014
8,079
29,112
0
W
Artemis
GrauKrahe
Artemis
9,089
5,450
0
562
9,460
4,253
0
6,830
2,630
0
25,291
L
Cupid
Jard69
Cupid
4,110
1,550
1,854
1,164
18,585
5,990
0
15,404
3,181
0
35,016
W
Discordia
Lambrinii
Discordia
22,149
1,028
0
1,846
9,104
3,357
0
5,980
3,124
38,954
0
W
39,549
2,346
0
3,336
12,385
5,008
0
7,059
5,326
88,551
0
L
Cthulhu
15,072
612
368
2,697
27,504
32,295
0
20,089
7,405
34,628
0
W
21,763
286
804
1,937
16,112
12,210
0
8,748
7,364
31,951
0
W
Fenrir
Óveður
Fenrir
12,365
8,327
0
639
7,921
2,711
0
5,082
2,839
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,670
Gold Earned
65,961
221
Minions Killed
251
6
Camps Cleared
11
1,141,699
Distance Traveled
1,220,503
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,327
861
70
6
1
217,422
1
L
Thanatos
11,133
928
26
2
0
250,376
0
L
Ao Kuang
10,916
910
31
3
4
240,078
0
W
Artemis
11,210
934
43
4
1
215,093
1
L
Cupid
10,016
835
47
4
1
199,863
0
W
Discordia
13,039
1,087
43
4
2
248,168
1
W
Thoth
17,131
1,428
140
12
5
250,891
0
L
Cthulhu
11,278
940
47
4
0
233,960
3
W
Ares
12,903
1,075
14
1
0
258,620
0
W
Fenrir
11,678
973
11
1
3
247,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role