Player Matchup

Jormungandr
Jormungandr
Dawlcious
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,717 Elo+
Party 1
Medusa
Medusa
Frölunda
Medusa
Level 3
God Stats
3W - 1L
1,731 SR
Queue Stats
12W - 10L
1,717 Elo+
Party 1
Ymir
Ymir
RaichBigD
Ymir
Level 4
God Stats
2W - 1L
1,731 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 1
Ra
Ra
Tinyderphead
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,717 Elo+
Party 1
Kali
Kali
skumbagkriffe
Kali
Level 17
God Stats
2W - 0L
1,294 SR
Queue Stats
15W - 12L
1,717 Elo+
Party 1
Team Averages
Level 7
1,551 SR
1,717 Elo+

VS

Team Averages
Level 22
1,405 SR
1,428 Elo+
Odin
Odin
Aeiuo
Odin
Level 27
God Stats
0W - 4L
1,223 SR
Queue Stats
91W - 111L
1,390 Elo+
Solo
Janus
Janus
Ddestroyeur95
Janus
Level 17
God Stats
9W - 15L
1,551 SR
Queue Stats
143W - 143L
1,514 Elo+
Party 2
Ares
Ares
Kurawaki
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,470 Elo+
Solo
Thanatos
Thanatos
Neagoevoda
Thanatos
Level 12
God Stats
3W - 6L
1,386 SR
Queue Stats
5W - 10L
1,372 Elo+
Solo
Set
Set
Tonayr02
Set
Level 26
God Stats
20W - 24L
1,364 SR
Queue Stats
287W - 270L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dawlcious
Jormungandr
12
6 / 3 / 4
7,754
517
6,199
6,137
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Frölunda
Medusa
14
5 / 2 / 2
8,611
574
5,545
5,659
1,910
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
12
0 / 3 / 5
7,161
477
7,213
11,777
5,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 9 / 7
7,026
468
6,409
8,583
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 5 / 5
8,971
598
7,858
12,674
5,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aeiuo
Odin
11
0 / 3 / 4
6,255
417
5,157
9,078
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
13 / 4 / 6
9,558
637
12,498
11,227
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 4 / 0
6,157
410
2,512
9,511
6,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Neagoevoda
Thanatos
9
1 / 4 / 0
6,224
415
1,518
7,647
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 3 / 8
8,781
585
8,704
10,429
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
18
Kills
22
22
Deaths
18
23
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
Aeiuo
Odin
0
3
4
0.67
W
Jormungandr
Dawlcious
Jormungandr
6
3
4
2.67
L
13
4
6
4
W
Medusa
Frölunda
Medusa
5
2
2
3
L
Ares
0
4
0
0
L
Thanatos
Neagoevoda
Thanatos
1
4
0
0.25
W
Ymir
0
3
5
0.83
W
1
9
7
0.5
L
8
3
8
4
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
30,389
44,830
Taken
47,892
19,628
Mitigated
21,291
12,439
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Aeiuo
Odin
5,157
1,652
0
1,919
9,078
5,251
722
5,731
3,315
0
18,069
W
Jormungandr
Dawlcious
Jormungandr
6,199
1,430
264
386
6,137
3,724
364
2,389
3,748
22,118
0
L
12,498
1,801
0
4,434
11,227
3,537
1,305
6,012
4,885
51,894
0
W
Medusa
Frölunda
Medusa
5,545
2,532
0
850
5,659
1,910
268
3,199
2,460
0
38,019
L
Ares
2,512
0
0
1,528
9,511
6,314
0
2,056
7,405
21,265
0
L
Thanatos
Neagoevoda
Thanatos
1,518
829
0
4,737
7,647
2,378
0
766
6,827
0
24,419
W
Ymir
7,213
2,295
318
4,800
11,777
5,404
354
1,094
10,274
25,058
0
W
6,409
1,261
338
616
8,583
3,168
341
4,589
3,969
28,861
0
L
8,704
4,715
0
3,952
10,429
3,811
656
4,726
5,639
0
43,984
W
7,858
4,611
0
4,867
12,674
5,422
0
3,739
8,910
0
42,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,523
Gold Earned
36,975
292
Minions Killed
295
0
Camps Cleared
0
1,326,824
Distance Traveled
1,385,328
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,255
417
32
2
0
300,230
3
W
Jormungandr
7,754
517
33
2
0
295,423
1
L
Janus
9,558
637
94
6
0
262,689
3
W
Medusa
8,611
574
83
6
0
250,188
0
L
Ares
6,157
410
33
2
0
293,130
5
L
Thanatos
6,224
415
55
4
0
224,074
0
W
Ymir
7,161
477
50
3
0
264,712
1
W
Ra
7,026
468
60
4
0
250,437
1
L
Set
8,781
585
81
5
0
305,205
1
W
Kali
8,971
598
66
4
0
266,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role