Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
EndrioVeras_
Serqet
Platinum I
Level 160
God Stats
4W - 2L
1,576 SR
Queue Stats
90W - 93L
1,892 MMR
Solo
Loki
Loki
Gold I
KingsXKey
Loki
Gold I
Level 158
God Stats
6W - 1L
1,810 SR
Queue Stats
14W - 8L
1,840 MMR
Solo
Ra
Ra
Platinum III
ScumbagKenn
Ra
Platinum III
Level 137
God Stats
7W - 4L
1,627 SR
Queue Stats
149W - 134L
1,863 MMR
Solo
Ganesha
Ganesha
Platinum V
Sui Riu
Ganesha
Platinum V
Level 55
God Stats
4W - 1L
1,806 SR
Queue Stats
36W - 29L
1,859 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,664 SR
1,791 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,705 SR
1,866 MMR
Chiron
Chiron
Platinum III
Daddy Clutchy
Chiron
Platinum III
Level 129
God Stats
9W - 7L
1,740 SR
Queue Stats
86W - 80L
1,836 MMR
Solo
Awilix
Awilix
Platinum III
MADhouse5625
Awilix
Platinum III
Level 147
God Stats
15W - 15L
1,679 SR
Queue Stats
326W - 340L
1,885 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Only1BossJdot
Sun Wukong
Platinum II
Level 129
God Stats
6W - 7L
1,593 SR
Queue Stats
151W - 147L
1,891 MMR
Solo
Discordia
Discordia
Platinum V
Shirousa
Discordia
Platinum V
Level 159
God Stats
3W - 1L
1,909 SR
Queue Stats
58W - 37L
1,878 MMR
Solo
Nike
Nike
Platinum III
xJUMP23MANx
Nike
Platinum III
Level 155
God Stats
1W - 3L
1,602 SR
Queue Stats
175W - 199L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 6 / 8
17,762
573
32,201
32,829
16,435
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
20
3 / 4 / 12
14,738
475
10,296
24,649
12,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
20
1 / 6 / 7
15,868
512
18,949
25,249
27,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 8
16,886
545
19,039
19,520
15,729
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Sui Riu
Ganesha
20
1 / 4 / 17
15,853
511
12,529
30,170
42,394
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ScyllaTiamatSetDanzaburouCthulhu

VS

Bans
AthenaTsukuyomiAphroditeJanusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 5
16,547
534
22,437
27,269
10,606
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
20
7 / 4 / 2
15,620
504
12,818
28,156
15,030
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Only1BossJdot
Sun Wukong
20
5 / 2 / 4
15,965
515
17,392
27,056
27,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Shirousa
Discordia
20
3 / 3 / 8
15,010
484
31,177
18,216
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 6 / 10
12,042
388
13,964
27,039
27,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
52
22
Kills
23
23
Deaths
22
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
6
8
2.33
L
7
7
5
1.36
W
Serqet
3
4
12
2.25
W
Loki
1
6
7
0.75
L
Awilix
7
4
2
2
L
Sun Wukong
Only1BossJdot
Sun Wukong
5
2
4
3.5
W
7
3
8
3.67
L
Discordia
Shirousa
Discordia
3
3
8
2.33
W
Ganesha
Sui Riu
Ganesha
1
4
17
2.38
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,014
Damage
97,788
132,417
Taken
127,736
114,960
Mitigated
87,777
41,339
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
32,201
20,439
0
13,696
32,829
16,435
3,046
6,939
25,766
0
151,127
L
22,437
10,156
558
11,091
27,269
10,606
2,793
4,602
22,149
0
140,074
W
Serqet
10,296
1,412
0
8,510
24,649
12,698
654
5,296
19,038
0
84,750
W
Loki
18,949
2,945
0
2,479
25,249
27,704
2,604
6,186
18,492
0
119,634
L
Awilix
12,818
5,051
0
1,875
28,156
15,030
961
9,924
17,420
0
146,717
L
Sun Wukong
Only1BossJdot
Sun Wukong
17,392
1,780
665
7,702
27,056
27,857
143
4,555
22,389
0
122,474
W
19,039
1,133
6,335
8,300
19,520
15,729
446
8,404
10,293
114,141
0
L
Discordia
Shirousa
Discordia
31,177
2,353
565
6,828
18,216
6,889
860
5,958
11,254
141,206
0
W
Ganesha
Sui Riu
Ganesha
12,529
539
0
2,019
30,170
42,394
162
7,009
22,851
63,460
0
L
13,964
724
0
2,402
27,039
27,395
635
6,839
19,492
4,900
51,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,107
Gold Earned
75,184
808
Minions Killed
938
0
Camps Cleared
0
2,960,590
Distance Traveled
2,937,366
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,762
573
182
6
0
515,280
4
L
Chiron
16,547
534
206
7
0
523,583
3
W
Serqet
14,738
475
134
4
0
689,045
19
W
Loki
15,868
512
215
7
0
558,454
4
L
Awilix
15,620
504
213
7
0
635,185
6
L
Sun Wukong
15,965
515
219
7
0
616,782
3
W
Ra
16,886
545
231
7
0
587,497
6
L
Discordia
15,010
484
236
8
0
599,793
15
W
Ganesha
15,853
511
46
1
0
610,314
2
L
Nike
12,042
388
64
2
0
562,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role