Player Matchup

Gilgamesh
Gilgamesh
CHi11yme
Gilgamesh
Level 26
God Stats
2W - 2L
1,730 SR
Queue Stats
40W - 60L
1,290 Elo+
Solo
Janus
Janus
CyberFox456
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Cthulhu
Cthulhu
Goose4722
Cthulhu
Level 7
God Stats
0W - 2L
1,564 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 2
Anhur
Anhur
GunslingerClyde
Anhur
Level 69
God Stats
0W - 1L
1,789 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 2
Bakasura
Bakasura
imthexanman
Bakasura
Level 25
God Stats
0W - 3L
1,280 SR
Queue Stats
48W - 49L
1,426 Elo+
Solo
Team Averages
Level 28
1,573 SR
1,269 Elo+

VS

Team Averages
Level 18
1,443 SR
1,305 Elo+
Amaterasu
Amaterasu
CrimsonDragon13
Amaterasu
Level 22
God Stats
2W - 4L
1,413 SR
Queue Stats
159W - 211L
1,250 Elo+
Party 1
Sobek
Sobek
HaveANice1
Sobek
Level 10
God Stats
23W - 35L
1,207 SR
Queue Stats
553W - 574L
1,313 Elo+
Solo
Anhur
Anhur
MasterCronic
Anhur
Level 28
God Stats
12W - 23L
1,500 SR
Queue Stats
104W - 121L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
TheRacconGamer
Sun Wukong
Level 16
God Stats
17W - 6L
1,592 SR
Queue Stats
112W - 128L
1,280 Elo+
Party 1
Poseidon
Poseidon
WannaSprite
Poseidon
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 119L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHi11yme
Gilgamesh
7
0 / 4 / 0
6,069
357
1,670
4,031
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 4 / 0
4,923
290
383
2,051
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Goose4722
Cthulhu
11
3 / 5 / 2
7,418
436
7,560
14,791
9,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 10 / 4
7,089
417
11,438
13,444
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
imthexanman
Bakasura
17
5 / 6 / 1
9,988
588
6,233
15,330
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonDragon13
Amaterasu
15
11 / 4 / 6
10,204
600
11,781
15,139
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
13
3 / 3 / 10
8,641
508
4,073
14,883
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

1
0 / 0 / 0
5,054
297
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TheRacconGamer
Sun Wukong
14
6 / 1 / 4
8,712
512
6,372
11,148
5,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
WannaSprite
Poseidon
13
9 / 2 / 7
8,938
526
13,619
9,700
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
10
Kills
29
29
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CHi11yme
Gilgamesh
0
4
0
0
W
Amaterasu
CrimsonDragon13
Amaterasu
11
4
6
3.5
L
0
4
0
0
L
Cthulhu
Goose4722
Cthulhu
3
5
2
0.8
L
2
10
4
0.4
W
Sobek
3
3
10
2.67
W
0
0
0
0
W
Sun Wukong
TheRacconGamer
Sun Wukong
6
1
4
8
W
Poseidon
WannaSprite
Poseidon
9
2
7
6.25
L
Bakasura
imthexanman
Bakasura
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,284
Damage
35,845
49,647
Taken
50,870
24,975
Mitigated
29,028
6,676
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CHi11yme
Gilgamesh
1,670
549
0
151
4,031
1,810
0
1,410
2,621
0
13,609
W
Amaterasu
CrimsonDragon13
Amaterasu
11,781
5,787
594
4,572
15,139
10,644
1,522
3,114
11,355
0
36,496
L
383
113
0
0
2,051
547
0
1,464
587
307
0
L
Cthulhu
Goose4722
Cthulhu
7,560
660
69
2,556
14,791
9,511
0
6,509
7,962
29,043
0
L
11,438
5,271
198
554
13,444
5,416
756
5,149
8,145
0
27,596
W
Sobek
4,073
116
0
8,130
14,883
8,830
221
1,296
13,106
29,756
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
TheRacconGamer
Sun Wukong
6,372
1,049
0
1,626
11,148
5,817
926
1,081
9,867
0
49,707
W
Poseidon
WannaSprite
Poseidon
13,619
2,352
0
2,649
9,700
3,737
773
1,663
7,912
45,062
0
L
Bakasura
imthexanman
Bakasura
6,233
4,646
0
3,148
15,330
7,691
250
3,160
12,035
0
67,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
41,549
260
Minions Killed
269
0
Camps Cleared
0
1,076,133
Distance Traveled
1,388,324
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,069
357
29
2
0
114,693
0
W
Amaterasu
10,204
600
56
3
0
363,501
1
L
Janus
4,923
290
0
0
0
45,161
0
L
Cthulhu
7,418
436
47
3
0
331,301
0
L
Anhur
7,089
417
38
2
0
289,263
0
W
Sobek
8,641
508
42
2
0
340,290
3
W
Anhur
5,054
297
0
0
0
0
0
W
Sun Wukong
8,712
512
96
6
0
351,134
0
W
Poseidon
8,938
526
75
4
0
333,399
1
L
Bakasura
9,988
588
146
9
0
295,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role