Player Matchup

Hachiman
Hachiman
Filty-Casual-
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
Greeeeenfox
Kuzenbo
Level 119
God Stats
27W - 11L
1,787 SR
Queue Stats
56W - 35L
1,540 Elo+
Party 1
Ra
Ra
OffsetLingo
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 77L
1,500 Elo+
Solo
Danzaburou
Danzaburou
danothemano_23
Danzaburou
Level 29
God Stats
13W - 9L
1,494 SR
Queue Stats
13W - 16L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
itzHotAintIt
Ne Zha
Level 9
God Stats
7W - 1L
1,873 SR
Queue Stats
16W - 5L
1,601 Elo+
Party 1
Team Averages
Level 33
1,631 SR
1,543 Elo+

VS

Team Averages
Level 15
1,585 SR
1,444 Elo+
Gilgamesh
Gilgamesh
DrowzyBuffalo
Gilgamesh
Level 13
God Stats
8W - 4L
1,655 SR
Queue Stats
13W - 10L
1,531 Elo+
Solo
Loki
Loki
Xxchivers05xX
Loki
Level 23
God Stats
10W - 9L
1,577 SR
Queue Stats
78W - 75L
1,420 Elo+
Solo
Ravana
Ravana
neblig-Dosis
Ravana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 17L
1,408 Elo+
Solo
Scylla
Scylla
reaperkiller2
Scylla
Level 12
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 15L
1,487 Elo+
Solo
Mulan
Mulan
yeahbuddysureok
Mulan
Level 24
God Stats
12W - 13L
1,488 SR
Queue Stats
49W - 57L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Filty-Casual-
Hachiman
15
3 / 2 / 0
9,256
487
9,689
9,826
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Greeeeenfox
Kuzenbo
12
0 / 3 / 2
8,357
440
5,362
16,340
22,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 5 / 3
10,845
571
11,604
12,246
9,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
danothemano_23
Danzaburou
16
2 / 5 / 4
10,348
545
4,041
8,754
3,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
20
11 / 2 / 5
12,779
673
15,410
14,772
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrowzyBuffalo
Gilgamesh
14
0 / 7 / 3
8,112
427
6,404
15,321
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 3 / 1
10,022
527
11,820
14,485
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
16
5 / 3 / 0
9,375
493
11,822
17,362
11,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
5,334
281
131
568
132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

14
4 / 7 / 2
9,014
474
8,316
16,314
12,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
20
Kills
17
17
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrowzyBuffalo
Gilgamesh
0
7
3
0.21
W
Hachiman
Filty-Casual-
Hachiman
3
2
0
1.5
W
Kuzenbo
Greeeeenfox
Kuzenbo
0
3
2
0.33
W
4
5
3
1.1
L
8
3
1
2.83
W
Danzaburou
danothemano_23
Danzaburou
2
5
4
0.8
W
Ne Zha
11
2
5
6.75
L
Ravana
5
3
0
1.67
L
0
1
0
0
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
38,493
61,938
Taken
64,050
44,465
Mitigated
38,051
13,457
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrowzyBuffalo
Gilgamesh
6,404
661
0
425
15,321
8,655
722
6,926
7,994
1,269
40,716
W
Hachiman
Filty-Casual-
Hachiman
9,689
5,979
0
4,245
9,826
2,900
1,820
84
9,742
0
51,661
W
Kuzenbo
Greeeeenfox
Kuzenbo
5,362
1,908
385
2,480
16,340
22,707
336
272
16,068
24,379
0
W
11,604
764
445
3,770
12,246
9,007
1,054
251
11,955
75,790
0
L
11,820
3,177
310
3,771
14,485
5,389
272
3,374
10,989
0
63,650
W
Danzaburou
danothemano_23
Danzaburou
4,041
2,157
0
77
8,754
3,297
2,831
0
8,754
0
38,797
W
Ne Zha
15,410
7,899
0
2,055
14,772
6,554
1,468
0
14,772
0
112,621
L
Ravana
11,822
3,040
0
5,926
17,362
11,874
322
4,486
12,815
0
62,648
L
131
31
0
0
568
132
0
341
147
1,194
0
L
8,316
2,481
0
1,102
16,314
12,001
464
1,151
15,139
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
41,857
516
Minions Killed
376
0
Camps Cleared
0
1,796,104
Distance Traveled
1,489,728
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,112
427
71
4
0
369,690
0
W
Hachiman
9,256
487
85
4
0
331,487
4
W
Kuzenbo
8,357
440
30
2
0
363,301
0
W
Ra
10,845
571
145
8
0
346,470
6
L
Loki
10,022
527
93
5
0
401,688
2
W
Danzaburou
10,348
545
84
4
0
324,476
0
W
Ne Zha
12,779
673
172
9
0
430,370
1
L
Ravana
9,375
493
119
6
0
361,991
2
L
Scylla
5,334
281
3
0
0
24,847
0
L
Mulan
9,014
474
90
5
0
331,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role