Player Matchup

Danzaburou
Danzaburou
Gold IV
JohnGolld
Danzaburou
Gold IV
Level 146
God Stats
2W - 3L
1,417 SR
Queue Stats
388W - 412L
1,401 MMR
Solo
Nemesis
Nemesis
Silver I
Mamunack
Nemesis
Silver I
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 49L
1,250 MMR
Party 1
Cerberus
Cerberus
Gold V
Ronfflex
Cerberus
Gold V
Level 44
God Stats
1W - 2L
1,530 SR
Queue Stats
7W - 13L
1,389 MMR
Solo
Janus
Janus
Gold II
XxmetaldeathxX
Janus
Gold II
Level 123
God Stats
15W - 18L
1,589 SR
Queue Stats
393W - 408L
1,548 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
bonsi359
Sun Wukong
Silver I
Level 88
God Stats
3W - 1L
1,558 SR
Queue Stats
43W - 57L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,519 SR
1,398 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,505 SR
1,416 MMR
Kukulkan
Kukulkan
Gold IV
MommaSuck
Kukulkan
Gold IV
Level 102
God Stats
9W - 5L
1,580 SR
Queue Stats
473W - 478L
1,411 MMR
Solo
Da Ji
Da Ji
Gold IV
Ruev1t
Da Ji
Gold IV
Level 66
God Stats
3W - 2L
1,581 SR
Queue Stats
114W - 113L
1,410 MMR
Solo
King Arthur
King Arthur
Gold IV
tex909
King Arthur
Gold IV
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,353 MMR
Solo
Artio
Artio
Gold IV
xslime
Artio
Gold IV
Level 152
God Stats
5W - 12L
1,365 SR
Queue Stats
466W - 474L
1,403 MMR
Solo
Hou Yi
Hou Yi
Silver IV
Ŧαlløk
Hou Yi
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnGolld
Danzaburou
20
5 / 9 / 0
13,374
535
12,626
25,039
10,394
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Mamunack
Nemesis
17
2 / 8 / 3
11,088
444
11,891
27,461
13,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Ronfflex
Cerberus
18
3 / 9 / 5
13,465
539
17,386
28,984
29,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 10 / 7
12,120
485
22,670
19,349
7,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
bonsi359
Sun Wukong
19
5 / 6 / 1
13,173
527
18,394
24,810
30,621
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
SetTiamatTsukuyomiAthenaAo Kuang

VS

Bans
ApolloGuan YuAnhurSobekRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MommaSuck
Kukulkan
20
10 / 4 / 11
16,092
644
24,201
18,668
8,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Ruev1t
Da Ji
20
10 / 6 / 6
14,608
584
17,316
21,971
10,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
tex909
King Arthur
20
1 / 2 / 13
13,740
550
12,164
28,914
28,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
xslime
Artio
20
5 / 3 / 21
14,484
579
12,433
29,749
28,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Ŧαlløk
Hou Yi
20
16 / 2 / 13
15,870
635
35,082
26,772
10,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
17
Kills
42
42
Deaths
17
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JohnGolld
Danzaburou
5
9
0
0.56
L
Nemesis
Mamunack
Nemesis
2
8
3
0.44
W
Kukulkan
MommaSuck
Kukulkan
10
4
11
3.88
L
Cerberus
Ronfflex
Cerberus
3
9
5
0.61
W
Da Ji
Ruev1t
Da Ji
10
6
6
2.17
L
2
10
7
0.55
L
Sun Wukong
bonsi359
Sun Wukong
5
6
1
0.92
W
King Arthur
tex909
King Arthur
1
2
13
3.75
W
Artio
xslime
Artio
5
3
21
5.17
W
Hou Yi
Ŧαlløk
Hou Yi
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,967
Damage
101,196
125,643
Taken
126,074
91,951
Mitigated
86,858
28,640
Healing
50,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JohnGolld
Danzaburou
12,626
6,276
0
8,155
25,039
10,394
3,780
6,505
18,509
0
97,330
L
Nemesis
Mamunack
Nemesis
11,891
3,664
0
7,173
27,461
13,891
0
9,401
17,960
0
79,465
W
Kukulkan
MommaSuck
Kukulkan
24,201
2,955
0
4,885
18,668
8,311
3,753
6,929
11,515
155,443
0
L
Cerberus
Ronfflex
Cerberus
17,386
732
0
7,835
28,984
29,764
0
8,614
20,323
57,174
0
W
Da Ji
Ruev1t
Da Ji
17,316
4,365
0
5,643
21,971
10,576
0
6,038
15,767
0
101,265
L
22,670
1,206
0
1,457
19,349
7,281
0
10,037
9,262
73,581
0
L
Sun Wukong
bonsi359
Sun Wukong
18,394
4,363
0
4,020
24,810
30,621
0
2,980
21,280
0
91,886
W
King Arthur
tex909
King Arthur
12,164
809
0
10,729
28,914
28,965
304
6,488
21,373
395
77,806
W
Artio
xslime
Artio
12,433
1,262
1,933
13,382
29,749
28,444
302
10,996
18,424
50,340
0
W
Hou Yi
Ŧαlløk
Hou Yi
35,082
22,090
0
14,200
26,772
10,562
7,749
10,635
15,961
0
108,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,220
Gold Earned
74,794
659
Minions Killed
697
0
Camps Cleared
0
2,249,997
Distance Traveled
2,399,038
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,374
535
154
6
0
406,691
6
L
Nemesis
11,088
444
121
5
0
507,542
11
W
Kukulkan
16,092
644
231
9
0
489,351
5
L
Cerberus
13,465
539
75
3
0
459,914
7
W
Da Ji
14,608
584
121
5
0
465,418
1
L
Janus
12,120
485
139
6
0
445,324
1
L
Sun Wukong
13,173
527
170
7
0
430,526
3
W
King Arthur
13,740
550
146
6
0
490,982
5
W
Artio
14,484
579
60
2
0
524,357
14
W
Hou Yi
15,870
635
139
6
0
428,930
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role