Player Matchup

Fenrir
Fenrir
ArriVel004
Fenrir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Deathshadow225
Skadi
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 10L
958 Elo+
Party 2
Cthulhu
Cthulhu
TheSlayerA
Cthulhu
Level 109
God Stats
37W - 30L
1,525 SR
Queue Stats
172W - 158L
1,514 Elo+
Party 2
Anubis
Anubis
alidavar11
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
vonx99
Chaac
Level 124
God Stats
39W - 36L
1,672 SR
Queue Stats
60W - 53L
1,505 Elo+
Party 2
Team Averages
Level 74
1,583 SR
1,395 Elo+

VS

Team Averages
Level 45
1,560 SR
1,418 Elo+
Geb
Geb
DESSEK
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 227L
1,389 Elo+
Party 1
Pele
Pele
FedoraTipper69
Pele
Level 29
God Stats
6W - 7L
1,544 SR
Queue Stats
90W - 99L
1,388 Elo+
Party 3
Medusa
Medusa
Kungo2k
Medusa
Level 57
God Stats
9W - 6L
1,493 SR
Queue Stats
189W - 179L
1,466 Elo+
Party 3
Merlin
Merlin
Xephyr1
Merlin
Level 41
God Stats
1W - 5L
1,763 SR
Queue Stats
154W - 136L
1,562 Elo+
Solo
King Arthur
King Arthur
jeffren1795
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArriVel004
Fenrir
18
10 / 3 / 2
11,376
542
13,140
17,209
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 4
8,764
417
3,021
7,187
2,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TheSlayerA
Cthulhu
16
3 / 1 / 8
10,714
510
11,674
13,371
15,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
alidavar11
Anubis
17
4 / 2 / 3
10,408
496
5,885
12,821
6,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
vonx99
Chaac
19
5 / 2 / 5
11,903
567
13,474
17,255
20,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DESSEK
Geb
14
0 / 5 / 9
9,646
459
9,672
19,345
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 6 / 2
10,613
505
5,904
15,124
7,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Kungo2k
Medusa
14
5 / 4 / 0
9,233
440
8,963
9,634
3,938
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Xephyr1
Merlin
18
3 / 2 / 2
11,452
545
16,271
9,300
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
jeffren1795
King Arthur
14
0 / 5 / 1
8,419
401
2,821
13,458
8,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
11
12
Deaths
22
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArriVel004
Fenrir
10
3
2
3.67
W
Geb
DESSEK
Geb
0
5
9
0.9
L
0
4
4
0.5
W
3
6
2
0.67
W
Medusa
Kungo2k
Medusa
5
4
0
1.25
L
Cthulhu
TheSlayerA
Cthulhu
3
1
8
7
W
Merlin
Xephyr1
Merlin
3
2
2
2
L
Anubis
alidavar11
Anubis
4
2
3
2.75
W
King Arthur
jeffren1795
King Arthur
0
5
1
0.1
L
Chaac
vonx99
Chaac
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,194
Damage
43,631
67,843
Taken
66,861
52,344
Mitigated
39,614
33,317
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArriVel004
Fenrir
13,140
1,699
0
9,092
17,209
7,441
0
6,404
10,780
0
74,681
W
Geb
DESSEK
Geb
9,672
982
446
3,184
19,345
16,172
0
7,315
11,930
35,922
0
L
3,021
1,302
0
713
7,187
2,420
976
2,073
5,114
0
37,249
W
5,904
2,737
183
3,397
15,124
7,121
394
2,305
12,719
0
82,309
W
Medusa
Kungo2k
Medusa
8,963
3,353
0
1,802
9,634
3,938
0
3,097
6,487
0
52,026
L
Cthulhu
TheSlayerA
Cthulhu
11,674
397
1,202
3,788
13,371
15,185
282
3,696
9,625
53,280
0
W
Merlin
Xephyr1
Merlin
16,271
651
0
1,692
9,300
4,267
588
2,578
6,622
99,932
0
L
Anubis
alidavar11
Anubis
5,885
91
267
8,516
12,821
6,595
1,629
7,137
5,659
62,527
0
W
King Arthur
jeffren1795
King Arthur
2,821
740
0
254
13,458
8,116
688
2,264
10,871
0
23,391
L
Chaac
vonx99
Chaac
13,474
2,918
0
9,739
17,255
20,703
1,374
6,633
10,372
0
75,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
49,363
556
Minions Killed
520
0
Camps Cleared
0
2,016,280
Distance Traveled
1,814,430
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,376
542
112
5
0
406,008
10
W
Geb
9,646
459
41
2
0
377,525
7
L
Skadi
8,764
417
91
4
0
400,143
2
W
Pele
10,613
505
126
6
0
349,617
0
W
Medusa
9,233
440
109
5
0
351,521
1
L
Cthulhu
10,714
510
61
3
0
441,081
2
W
Merlin
11,452
545
192
9
0
371,989
3
L
Anubis
10,408
496
125
6
0
347,437
0
W
King Arthur
8,419
401
52
2
0
363,778
3
L
Chaac
11,903
567
167
8
0
421,611
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role