Player Matchup

Sun Wukong
Sun Wukong
DeadNanJM
Sun Wukong
Level 18
God Stats
20W - 12L
1,859 SR
Queue Stats
326W - 317L
1,487 Elo+
Party 1
Mercury
Mercury
Gaemeistro
Mercury
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 112L
1,389 Elo+
Party 1
Anubis
Anubis
MrStealYoT0es
Anubis
Level 5
God Stats
8W - 7L
1,284 SR
Queue Stats
22W - 20L
1,324 Elo+
Party 1
Medusa
Medusa
Tab99
Medusa
Level 7
God Stats
18W - 13L
1,838 SR
Queue Stats
29W - 26L
1,481 Elo+
Party 1
Janus
Janus
oouzie_
Janus
Level 68
God Stats
13W - 9L
1,444 SR
Queue Stats
231W - 228L
1,409 Elo+
Party 1
Team Averages
Level 30
1,585 SR
1,418 Elo+

VS

Team Averages
Level 30
1,539 SR
1,426 Elo+
Artemis
Artemis
Dhélya
Artemis
Level 22
God Stats
6W - 3L
1,877 SR
Queue Stats
29W - 33L
1,416 Elo+
Party 3
Athena
Athena
Orchidys
Athena
Level 40
God Stats
2W - 6L
1,197 SR
Queue Stats
42W - 63L
1,360 Elo+
Party 3
Janus
Janus
ToiletSaucy
Janus
Level 39
God Stats
22W - 34L
1,279 SR
Queue Stats
483W - 497L
1,500 Elo+
Party 2
Pele
Pele
XgoldenboyX
Pele
Level 28
God Stats
19W - 15L
1,591 SR
Queue Stats
34W - 36L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
Youri-9_10
Gilgamesh
Level 20
God Stats
8W - 7L
1,750 SR
Queue Stats
38W - 52L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeadNanJM
Sun Wukong
13
5 / 1 / 0
7,744
704
6,174
8,384
3,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Gaemeistro
Mercury
12
5 / 0 / 3
7,089
644
5,047
4,866
1,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 0 / 3
5,791
526
3,676
2,535
1,063
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Tab99
Medusa
8
0 / 3 / 5
5,241
476
3,063
5,742
1,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
oouzie_
Janus
11
1 / 0 / 2
6,259
569
2,167
1,904
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dhélya
Artemis
9
1 / 3 / 2
5,140
467
5,223
4,427
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Orchidys
Athena
8
2 / 4 / 1
5,366
488
1,998
7,660
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 2 / 0
5,813
528
1,757
3,473
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,702
518
3,917
7,563
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Youri-9_10
Gilgamesh
8
0 / 2 / 0
4,851
441
562
5,972
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeadNanJM
Sun Wukong
5
1
0
5
L
Artemis
Dhélya
Artemis
1
3
2
0.67
W
Mercury
Gaemeistro
Mercury
5
0
3
6.5
W
4
0
3
5.5
L
Athena
Orchidys
Athena
2
4
1
0.63
W
Medusa
Tab99
Medusa
0
3
5
0.83
L
0
2
0
0
L
0
4
0
0
L
Gilgamesh
Youri-9_10
Gilgamesh
0
2
0
0
W
Janus
oouzie_
Janus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
13,457
23,431
Taken
29,095
8,264
Mitigated
10,793
5,783
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeadNanJM
Sun Wukong
6,174
1,164
0
3,485
8,384
3,591
698
375
7,967
0
44,432
L
Artemis
Dhélya
Artemis
5,223
2,283
0
150
4,427
1,425
0
1,298
3,083
0
28,423
W
Mercury
Gaemeistro
Mercury
5,047
2,365
0
0
4,866
1,752
0
446
4,378
0
43,063
W
3,676
828
0
1,501
2,535
1,063
106
636
1,899
13,706
0
L
Athena
Orchidys
Athena
1,998
409
0
1,589
7,660
3,275
0
3,180
4,440
7,785
0
W
Medusa
Tab99
Medusa
3,063
1,020
0
547
5,742
1,285
0
1,223
4,519
0
19,067
L
1,757
40
0
740
3,473
909
0
1,097
2,236
30,767
0
L
3,917
1,004
0
1,820
7,563
3,178
0
0
7,563
0
33,535
L
Gilgamesh
Youri-9_10
Gilgamesh
562
36
0
1,736
5,972
2,006
0
42
5,930
0
17,183
W
Janus
oouzie_
Janus
2,167
285
0
250
1,904
573
0
867
913
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
26,872
314
Minions Killed
271
0
Camps Cleared
0
1,116,744
Distance Traveled
1,037,977
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,744
704
103
9
0
235,337
2
L
Artemis
5,140
467
57
5
0
190,117
2
W
Mercury
7,089
644
84
8
0
274,037
2
W
Anubis
5,791
526
16
1
0
185,262
5
L
Athena
5,366
488
11
1
0
205,276
2
W
Medusa
5,241
476
31
3
0
190,969
0
L
Janus
5,813
528
87
8
0
219,911
3
L
Pele
5,702
518
77
7
0
211,981
1
L
Gilgamesh
4,851
441
39
4
0
210,692
0
W
Janus
6,259
569
80
7
0
231,139
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role