Player Matchup

Jing Wei
Jing Wei
DywenDyDa
Jing Wei
Level 148
God Stats
5W - 3L
1,576 SR
Queue Stats
434W - 432L
1,562 Elo+
Solo
Xing Tian
Xing Tian
Marwan1
Xing Tian
Level 154
God Stats
2W - 1L
1,820 SR
Queue Stats
80W - 96L
1,544 Elo+
Party 2
Thoth
Thoth
lIlShadowlIl
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 1
Cernunnos
Cernunnos
sannesmitergirl
Cernunnos
Level 146
God Stats
3W - 2L
1,774 SR
Queue Stats
66W - 52L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
shlewe7
Erlang Shen
Level 107
God Stats
1W - 1L
1,333 SR
Queue Stats
50W - 59L
1,537 Elo+
Party 2
Team Averages
Level 140
1,600 SR
1,597 Elo+

VS

Team Averages
Level 128
1,436 SR
1,533 Elo+
Tiamat
Tiamat
AngelllLife
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Imbalisimo
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Pinki83
Merlin
Level 160
God Stats
16W - 25L
1,321 SR
Queue Stats
1,214W - 1,218L
1,580 Elo+
Solo
Hercules
Hercules
Tolkien411
Hercules
Level 146
God Stats
2W - 1L
1,757 SR
Queue Stats
304W - 332L
1,513 Elo+
Solo
Agni
Agni
snko5
Agni
Level 121
God Stats
1W - 2L
1,102 SR
Queue Stats
57W - 46L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DywenDyDa
Jing Wei
18
3 / 4 / 13
10,956
685
9,673
15,450
8,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Xing Tian
Marwan1
Xing Tian
17
2 / 5 / 23
12,337
771
11,211
26,849
34,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 6 / 17
11,971
748
32,770
15,222
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
sannesmitergirl
Cernunnos
20
12 / 3 / 12
13,206
825
24,393
17,954
10,579
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
shlewe7
Erlang Shen
17
3 / 4 / 15
11,368
711
8,913
23,210
29,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
3 / 5 / 11
9,883
618
12,560
13,011
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Imbalisimo
Heimdallr
18
6 / 6 / 9
11,637
727
25,504
17,640
8,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Merlin
Pinki83
Merlin
17
2 / 5 / 12
10,948
684
14,709
13,514
5,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Tolkien411
Hercules
17
4 / 6 / 8
10,193
637
14,351
31,054
30,496
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
snko5
Agni
19
5 / 5 / 10
11,989
749
17,440
21,845
9,105
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
27
Kills
20
22
Deaths
27
80
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
5
11
1.7
W
Jing Wei
DywenDyDa
Jing Wei
3
4
13
2.38
L
Heimdallr
Imbalisimo
Heimdallr
6
6
9
1.75
W
Xing Tian
Marwan1
Xing Tian
2
5
23
2.7
L
Merlin
Pinki83
Merlin
2
5
12
1.6
L
Hercules
Tolkien411
Hercules
4
6
8
1.33
W
7
6
17
2.58
W
Cernunnos
sannesmitergirl
Cernunnos
12
3
12
6
W
Erlang Shen
shlewe7
Erlang Shen
3
4
15
2.63
L
Agni
snko5
Agni
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,960
Damage
84,564
98,685
Taken
97,064
89,371
Mitigated
61,992
38,367
Healing
29,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
12,560
71
659
1,498
13,011
7,843
130
7,675
5,336
15,888
0
W
Jing Wei
DywenDyDa
Jing Wei
9,673
6,329
2,766
5,415
15,450
8,014
2,128
7,220
8,130
0
29,887
L
Heimdallr
Imbalisimo
Heimdallr
25,504
13,513
0
2,638
17,640
8,935
1,369
8,258
9,382
0
49,403
W
Xing Tian
Marwan1
Xing Tian
11,211
709
734
4,076
26,849
34,405
562
11,228
15,383
19,672
0
L
Merlin
Pinki83
Merlin
14,709
440
2,250
2,370
13,514
5,613
128
7,322
6,192
29,473
0
L
Hercules
Tolkien411
Hercules
14,351
2,624
3,186
9,129
31,054
30,496
201
11,105
19,949
0
19,241
W
32,770
477
3,076
4,170
15,222
7,240
859
7,186
7,848
44,827
0
W
Cernunnos
sannesmitergirl
Cernunnos
24,393
9,898
2,829
6,635
17,954
10,579
1,732
7,795
9,999
0
51,490
W
Erlang Shen
shlewe7
Erlang Shen
8,913
1,394
1,683
6,983
23,210
29,133
298
10,321
12,613
0
10,839
L
Agni
snko5
Agni
17,440
2,197
3,164
4,627
21,845
9,105
136
9,621
12,224
39,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
54,650
151
Minions Killed
150
0
Camps Cleared
0
1,519,902
Distance Traveled
1,376,828
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,883
618
12
1
0
279,438
0
W
Jing Wei
10,956
685
42
3
0
284,531
2
L
Heimdallr
11,637
727
62
4
0
240,666
0
W
Xing Tian
12,337
771
14
1
0
342,306
0
L
Merlin
10,948
684
33
2
0
275,814
3
L
Hercules
10,193
637
9
1
0
276,066
1
W
Thoth
11,971
748
15
1
0
292,537
0
W
Cernunnos
13,206
825
75
5
0
279,220
0
W
Erlang Shen
11,368
711
5
0
0
321,308
0
L
Agni
11,989
749
34
2
0
304,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role