Player Matchup

Terra
Terra
Diamond V
Aftermorrow
Terra
Diamond V
Level 160
God Stats
4W - 0L
1,953 SR
Queue Stats
157W - 130L
2,071 MMR
Party 2
Janus
Janus
Platinum I
Dave The ADC
Janus
Platinum I
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
53W - 26L
2,107 MMR
Party 2
King Arthur
King Arthur
Diamond V
Elder_God_Eli
King Arthur
Diamond V
Level 154
God Stats
9W - 4L
1,928 SR
Queue Stats
458W - 454L
2,088 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Lend Me A BIC
Cernunnos
Diamond V
Level 160
God Stats
109W - 94L
1,613 SR
Queue Stats
601W - 605L
2,002 MMR
Solo
Arachne
Arachne
Masters
l Shut em Down
Arachne
Masters
Level 160
God Stats
318W - 292L
1,618 SR
Queue Stats
1,646W - 1,655L
2,032 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,722 SR
2,060 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,651 SR
2,059 MMR
Tyr
Tyr
Platinum II
ArthurBalanced
Tyr
Platinum II
Level 45
God Stats
1W - 2L
1,670 SR
Queue Stats
35W - 20L
2,074 MMR
Solo
Da Ji
Da Ji
Platinum IV
BessFrennOP
Da Ji
Platinum IV
Level 153
God Stats
15W - 20L
1,553 SR
Queue Stats
786W - 793L
1,807 MMR
Solo
Geb
Geb
Diamond V
King Breazzy
Geb
Diamond V
Level 157
God Stats
22W - 17L
1,752 SR
Queue Stats
148W - 128L
2,144 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
PolarIceq
Danzaburou
Platinum IV
Level 135
God Stats
0W - 1L
1,649 SR
Queue Stats
26W - 7L
2,097 MMR
Party 1
Sol
Sol
Diamond III
xHuntley
Sol
Diamond III
Level 159
God Stats
24W - 29L
1,633 SR
Queue Stats
389W - 387L
2,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,828
546
5,434
19,089
17,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 3
10,878
604
13,009
9,319
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
Elder_God_Eli
King Arthur
15
0 / 2 / 2
9,874
549
5,915
15,094
10,362
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Lend Me A BIC
Cernunnos
18
2 / 0 / 6
10,586
588
9,332
13,705
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 0 / 4
10,601
589
7,812
16,588
8,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Guan YuAthenaSetCu ChulainnTiamat

VS

Bans
ApolloTsukuyomiNemesisAnhurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 0
11,516
640
7,724
15,241
14,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 1 / 1
8,414
467
7,577
12,952
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
7,825
435
3,761
14,181
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
PolarIceq
Danzaburou
16
0 / 3 / 0
9,145
508
7,727
11,029
3,791
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 1
8,677
482
10,176
12,554
4,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
4
4
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
2
0
0
2
L
1
1
1
1.5
W
6
1
3
7.5
W
King Arthur
Elder_God_Eli
King Arthur
0
2
2
0.5
L
0
2
1
0.25
W
Cernunnos
Lend Me A BIC
Cernunnos
2
0
6
5
L
Danzaburou
PolarIceq
Danzaburou
0
3
0
0
W
4
0
4
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
36,965
73,795
Taken
65,957
45,579
Mitigated
35,523
37,961
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,434
1,464
2,373
7,820
19,089
17,922
342
9,390
9,699
19,940
0
L
7,724
746
0
8,738
15,241
14,343
0
2,676
12,441
0
97,289
L
7,577
1,685
0
5,855
12,952
4,951
0
3,447
9,359
0
57,098
W
13,009
1,311
574
3,460
9,319
4,288
1,033
2,831
6,488
92,870
0
W
King Arthur
Elder_God_Eli
King Arthur
5,915
338
0
6,042
15,094
10,362
268
1,202
13,892
0
65,623
L
3,761
603
0
2,141
14,181
7,596
0
4,743
9,288
22,749
0
W
Cernunnos
Lend Me A BIC
Cernunnos
9,332
4,562
0
8,920
13,705
4,823
1,558
1,270
12,435
0
89,568
L
Danzaburou
PolarIceq
Danzaburou
7,727
3,599
0
5,370
11,029
3,791
890
815
10,184
0
74,694
W
7,812
4,408
0
8,772
16,588
8,184
52
3,067
13,521
0
98,296
L
10,176
2,974
0
4,820
12,554
4,842
0
6,123
6,242
72,693
3,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
45,577
646
Minions Killed
642
0
Camps Cleared
0
1,903,748
Distance Traveled
1,787,597
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,828
546
22
1
0
376,896
10
L
Tyr
11,516
640
202
11
0
394,099
6
L
Da Ji
8,414
467
99
6
0
360,303
8
W
Janus
10,878
604
197
11
0
387,191
3
W
King Arthur
9,874
549
142
8
0
379,397
6
L
Geb
7,825
435
38
2
0
378,779
5
W
Cernunnos
10,586
588
153
9
0
349,887
2
L
Danzaburou
9,145
508
148
8
0
336,278
1
W
Arachne
10,601
589
132
7
0
410,377
7
L
Sol
8,677
482
155
9
0
318,138
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role