Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Anubis The Fool
Cu Chulainn
Level 109
God Stats
8W - 5L
1,579 SR
Queue Stats
72W - 79L
1,498 Elo+
Party 2
Susano
Susano
Dirty Goyum
Susano
Level 90
God Stats
27W - 22L
1,454 SR
Queue Stats
320W - 302L
1,484 Elo+
Party 2
Sol
Sol
ISnoopzI
Sol
Level 26
God Stats
1W - 2L
1,675 SR
Queue Stats
19W - 11L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
Vicious Arkane
Guan Yu
Level 105
God Stats
16W - 7L
1,660 SR
Queue Stats
59W - 66L
1,493 Elo+
Party 2
Team Averages
Level 91
1,574 SR
1,515 Elo+

VS

Team Averages
Level 59
1,611 SR
1,563 Elo+
Sobek
Sobek
DLanta
Sobek
Level 29
God Stats
10W - 9L
1,633 SR
Queue Stats
111W - 63L
1,642 Elo+
Party 1
Merlin
Merlin
ICEP3AKS
Merlin
Level 48
God Stats
11W - 9L
1,692 SR
Queue Stats
319W - 288L
1,568 Elo+
Party 1
Hun Batz
Hun Batz
InVyChaos
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
JungleMonkey94
King Arthur
Level 85
God Stats
111W - 57L
1,733 SR
Queue Stats
459W - 380L
1,604 Elo+
Party 1
Izanami
Izanami
mrleborgne
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 7 / 4
8,919
469
10,249
14,408
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Anubis The Fool
Cu Chulainn
14
2 / 6 / 1
9,319
490
10,302
17,426
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
14
1 / 6 / 4
8,243
434
7,579
16,641
6,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 3
9,121
480
10,507
8,690
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 3 / 6
8,234
433
8,386
14,197
10,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DLanta
Sobek
14
0 / 5 / 10
8,792
463
4,791
17,084
13,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
ICEP3AKS
Merlin
16
3 / 1 / 11
9,776
515
14,303
8,187
3,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
InVyChaos
Hun Batz
17
4 / 2 / 8
10,164
535
7,756
12,834
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
JungleMonkey94
King Arthur
19
17 / 0 / 4
12,157
640
23,740
20,980
21,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
mrleborgne
Izanami
18
0 / 2 / 0
10,585
557
4,364
10,484
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
10
Kills
24
24
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
4
0.57
L
Cu Chulainn
Anubis The Fool
Cu Chulainn
2
6
1
0.42
W
Sobek
DLanta
Sobek
0
5
10
1
L
Susano
1
6
4
0.5
W
Merlin
ICEP3AKS
Merlin
3
1
11
8.5
L
3
2
3
2.25
W
Hun Batz
InVyChaos
Hun Batz
4
2
8
4
W
King Arthur
JungleMonkey94
King Arthur
17
0
4
19
L
2
3
6
1.67
W
Izanami
mrleborgne
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,023
Damage
54,954
71,362
Taken
69,569
37,049
Mitigated
47,936
12,444
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,249
368
0
2,608
14,408
4,770
789
5,236
8,774
54,913
0
L
Cu Chulainn
Anubis The Fool
Cu Chulainn
10,302
1,147
0
2,851
17,426
12,215
0
2,954
14,294
4,562
51,166
W
Sobek
DLanta
Sobek
4,791
154
0
4,791
17,084
13,722
317
6,610
9,852
17,527
0
L
Susano
7,579
2,260
0
461
16,641
6,513
0
3,410
13,069
0
57,999
W
Merlin
ICEP3AKS
Merlin
14,303
678
145
3,255
8,187
3,290
450
2,485
5,562
63,784
0
L
10,507
2,139
0
3,098
8,690
2,967
1,874
2,073
6,557
48,960
0
W
Hun Batz
InVyChaos
Hun Batz
7,756
2,343
0
1,632
12,834
5,336
339
2,106
10,556
0
80,092
W
King Arthur
JungleMonkey94
King Arthur
23,740
1,497
0
8,615
20,980
21,880
290
5,202
15,469
0
80,867
L
8,386
311
889
2,537
14,197
10,584
310
4,437
9,574
0
44,783
W
Izanami
mrleborgne
Izanami
4,364
2,021
0
876
10,484
3,708
4,465
4,299
5,727
0
95,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
51,474
506
Minions Killed
615
0
Camps Cleared
0
1,768,061
Distance Traveled
1,819,710
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,919
469
101
5
0
342,403
1
L
Cu Chulainn
9,319
490
129
7
0
354,841
5
W
Sobek
8,792
463
18
1
0
359,484
2
L
Susano
8,243
434
99
5
0
378,872
1
W
Merlin
9,776
515
125
7
0
368,735
0
L
Sol
9,121
480
97
5
0
332,016
1
W
Hun Batz
10,164
535
130
7
0
354,773
11
W
King Arthur
12,157
640
143
8
0
403,315
2
L
Guan Yu
8,234
433
80
4
0
359,929
0
W
Izanami
10,585
557
199
10
0
333,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role