Player Matchup

Ne Zha
Ne Zha
Cpt_Ningen
Ne Zha
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 199L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
TanukiShogun
Zhong Kui
Level 124
God Stats
15W - 14L
1,534 SR
Queue Stats
158W - 179L
1,536 Elo+
Party 1
Izanami
Izanami
diezirul
Izanami
Level 107
God Stats
14W - 11L
1,513 SR
Queue Stats
67W - 81L
1,418 Elo+
Solo
Team Averages
Level 124
1,516 SR
1,512 Elo+

VS

Team Averages
Level 105
1,554 SR
1,455 Elo+
Neith
Neith
IISnaKe PiKoII
Neith
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,326 Elo+
Party 2
Serqet
Serqet
ISnaKeMGI
Serqet
Level 108
God Stats
14W - 22L
1,553 SR
Queue Stats
280W - 377L
1,404 Elo+
Party 2
Thoth
Thoth
Janmagic_
Thoth
Level 155
God Stats
10W - 12L
1,607 SR
Queue Stats
47W - 29L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cpt_Ningen
Ne Zha
13
3 / 0 / 5
8,317
756
8,827
9,522
5,007
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
TanukiShogun
Zhong Kui
12
2 / 1 / 7
8,120
738
7,946
7,468
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
diezirul
Izanami
11
4 / 1 / 2
8,359
760
3,240
8,108
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
6,996
636
3,673
7,900
2,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
ISnaKeMGI
Serqet
11
1 / 4 / 0
7,231
657
3,216
9,080
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Janmagic_
Thoth
10
0 / 4 / 2
6,972
634
7,921
7,386
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cpt_Ningen
Ne Zha
3
0
5
5.5
L
1
1
1
1.5
L
Serqet
ISnaKeMGI
Serqet
1
4
0
0.25
L
Thoth
Janmagic_
Thoth
0
4
2
0.25
W
Zhong Kui
TanukiShogun
Zhong Kui
2
1
7
5.5
W
Izanami
diezirul
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,013
Damage
14,810
25,098
Taken
24,366
12,428
Mitigated
7,603
6,581
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cpt_Ningen
Ne Zha
8,827
2,404
0
2,365
9,522
5,007
45
2,228
6,858
0
38,439
L
3,673
1,707
0
825
7,900
2,424
0
1,972
5,746
0
12,237
L
Serqet
ISnaKeMGI
Serqet
3,216
130
0
2,452
9,080
2,964
0
2,726
6,066
0
22,430
L
Thoth
Janmagic_
Thoth
7,921
182
0
1,434
7,386
2,215
0
2,808
4,444
36,437
0
W
Zhong Kui
TanukiShogun
Zhong Kui
7,946
287
582
2,858
7,468
4,912
272
3,309
4,111
25,697
0
W
Izanami
diezirul
Izanami
3,240
1,784
0
776
8,108
2,509
960
2,398
5,356
0
28,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,796
Gold Earned
21,199
149
Minions Killed
127
0
Camps Cleared
0
712,602
Distance Traveled
652,118
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,317
756
34
3
0
254,462
2
L
Neith
6,996
636
23
2
0
217,567
0
L
Serqet
7,231
657
41
4
0
236,162
2
L
Thoth
6,972
634
63
6
0
198,389
3
W
Zhong Kui
8,120
738
55
5
0
228,900
1
W
Izanami
8,359
760
60
5
0
229,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role