Player Matchup

Freya
Freya
Miguel2002014
Freya
Level 101
God Stats
2W - 5L
1,541 SR
Queue Stats
82W - 83L
1,608 Elo+
Solo
Cerberus
Cerberus
Myst DANGER
Cerberus
Level 94
God Stats
5W - 5L
1,645 SR
Queue Stats
104W - 104L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Pandaz5725
Heimdallr
Level 85
God Stats
11W - 10L
1,710 SR
Queue Stats
427W - 439L
1,567 Elo+
Solo
Anhur
Anhur
Vereijken10
Anhur
Level 49
God Stats
2W - 1L
1,362 SR
Queue Stats
99W - 82L
1,545 Elo+
Solo
Tiamat
Tiamat
jammel888
Tiamat
Level 160
God Stats
37W - 44L
1,415 SR
Queue Stats
531W - 554L
1,471 Elo+
Solo
Team Averages
Level 98
1,535 SR
1,531 Elo+

VS

Team Averages
Level 76
1,511 SR
1,511 Elo+
Nu Wa
Nu Wa
Hiyori_14
Nu Wa
Level 120
God Stats
168W - 130L
1,637 SR
Queue Stats
1,737W - 1,772L
1,601 Elo+
Solo
Danzaburou
Danzaburou
JR RIDER34
Danzaburou
Level 89
God Stats
58W - 51L
1,476 SR
Queue Stats
222W - 220L
1,473 Elo+
Solo
Persephone
Persephone
JelitoBobra
Persephone
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Maxoirown
Mercury
Level 84
God Stats
2W - 6L
1,402 SR
Queue Stats
227W - 207L
1,446 Elo+
Solo
Cerberus
Cerberus
xxPepBut
Cerberus
Level 36
God Stats
11W - 12L
1,541 SR
Queue Stats
54W - 55L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
11,315
1,132
20,744
14,547
5,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Myst DANGER
Cerberus
17
3 / 0 / 15
10,987
1,099
9,035
12,895
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
Pandaz5725
Heimdallr
16
2 / 2 / 15
9,801
980
8,592
13,544
5,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 0 / 12
11,052
1,105
8,433
8,816
3,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
jammel888
Tiamat
16
2 / 4 / 12
9,935
994
10,348
9,486
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

260

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hiyori_14
Nu Wa
15
3 / 6 / 1
9,747
975
16,673
14,562
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JR RIDER34
Danzaburou
16
2 / 1 / 4
10,224
1,022
15,334
6,411
2,294
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
JelitoBobra
Persephone
15
2 / 6 / 2
9,135
914
5,816
8,408
2,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Maxoirown
Mercury
14
1 / 9 / 1
8,695
870
6,170
16,101
5,911
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
xxPepBut
Cerberus
15
0 / 4 / 5
9,712
971
10,371
17,720
12,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
26
Kills
8
8
Deaths
26
60
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Hiyori_14
Nu Wa
3
6
1
0.58
L
Danzaburou
JR RIDER34
Danzaburou
2
1
4
4
L
Persephone
JelitoBobra
Persephone
2
6
2
0.5
L
Mercury
Maxoirown
Mercury
1
9
1
0.17
W
11
2
6
7
W
Cerberus
Myst DANGER
Cerberus
3
0
15
10.5
W
Heimdallr
Pandaz5725
Heimdallr
2
2
15
4.75
W
8
0
12
14
W
Tiamat
jammel888
Tiamat
2
4
12
2
L
Cerberus
xxPepBut
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
54,364
59,288
Taken
63,202
31,030
Mitigated
28,397
15,358
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Hiyori_14
Nu Wa
16,673
5,322
563
2,645
14,562
4,905
0
10,333
4,071
37,586
0
L
Danzaburou
JR RIDER34
Danzaburou
15,334
5,797
390
1,302
6,411
2,294
0
3,455
2,880
0
41,260
L
Persephone
JelitoBobra
Persephone
5,816
1,041
0
127
8,408
2,788
0
6,498
1,762
12,196
0
L
Mercury
Maxoirown
Mercury
6,170
2,687
0
0
16,101
5,911
0
8,830
7,155
0
15,798
W
20,744
7,014
0
5,851
14,547
5,019
0
8,982
5,565
35,443
0
W
Cerberus
Myst DANGER
Cerberus
9,035
533
0
2,777
12,895
10,445
0
6,468
6,427
40,176
0
W
Heimdallr
Pandaz5725
Heimdallr
8,592
2,752
0
2,686
13,544
5,799
0
6,988
6,556
0
20,647
W
8,433
5,009
0
1,679
8,816
3,038
0
4,730
4,086
0
21,260
W
Tiamat
jammel888
Tiamat
10,348
676
231
2,134
9,486
6,729
0
5,692
3,794
27,850
0
L
Cerberus
xxPepBut
Cerberus
10,371
327
243
5,333
17,720
12,499
0
10,368
7,206
31,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
47,513
256
Minions Killed
193
11
Camps Cleared
6
917,475
Distance Traveled
940,027
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,747
975
47
5
0
179,776
1
L
Danzaburou
10,224
1,022
65
7
1
162,317
0
L
Persephone
9,135
914
21
2
0
152,946
0
L
Mercury
8,695
870
18
2
5
232,583
0
W
Freya
11,315
1,132
36
4
2
182,177
0
W
Cerberus
10,987
1,099
99
10
0
191,644
0
W
Heimdallr
9,801
980
34
3
1
184,000
0
W
Anhur
11,052
1,105
35
4
3
187,409
0
W
Tiamat
9,935
994
52
5
5
172,245
0
L
Cerberus
9,712
971
42
4
0
212,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role