Player Matchup

Anubis
Anubis
OvisionXVII
Anubis
Level 31
God Stats
3W - 2L
1,837 SR
Queue Stats
46W - 29L
1,640 Elo+
Party 2
Osiris
Osiris
maxm
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,642 Elo+
Party 2
Apollo
Apollo
tyreseryan01
Apollo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 27L
1,611 Elo+
Party 2
Team Averages
Level 38
1,612 SR
1,631 Elo+

VS

Team Averages
Level 79
1,516 SR
1,450 Elo+
Zhong Kui
Zhong Kui
Akll
Zhong Kui
Level 126
God Stats
12W - 18L
1,548 SR
Queue Stats
124W - 199L
1,307 Elo+
Party 1
Thoth
Thoth
Merluzoxx00
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,381 Elo+
Party 1
Chang'e
Chang'e
Trane63
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 0 / 4
10,674
762
11,037
7,763
3,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
maxm
Osiris
13
4 / 0 / 5
9,730
695
7,783
7,675
5,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
12
0 / 2 / 4
8,538
610
2,601
6,689
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akll
Zhong Kui
11
1 / 4 / 1
8,146
582
6,462
10,394
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 1
7,859
561
6,017
6,413
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
Trane63
Chang'e
11
1 / 4 / 0
7,890
564
3,568
8,453
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
2
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Akll
Zhong Kui
1
4
1
0.38
L
0
3
1
0.17
W
Anubis
7
0
4
9
L
Chang'e
Trane63
Chang'e
1
4
0
0.25
W
Osiris
maxm
Osiris
4
0
5
6.5
W
Apollo
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
16,047
22,127
Taken
25,260
11,529
Mitigated
9,434
9,231
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Akll
Zhong Kui
6,462
192
0
2,501
10,394
5,758
0
4,248
6,146
32,587
0
L
6,017
421
0
283
6,413
1,639
0
3,594
2,819
42,385
0
W
Anubis
11,037
810
0
5,925
7,763
3,857
705
6,033
1,730
63,546
0
L
Chang'e
Trane63
Chang'e
3,568
637
2,442
2,743
8,453
2,037
0
3,258
5,195
12,417
0
W
Osiris
maxm
Osiris
7,783
2,718
0
947
7,675
5,246
0
4,884
2,791
0
40,875
W
Apollo
2,601
1,097
0
2,359
6,689
2,426
425
5,223
1,466
0
26,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
23,895
199
Minions Killed
141
0
Camps Cleared
0
766,921
Distance Traveled
677,552
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,146
582
56
4
0
245,340
2
L
Thoth
7,859
561
57
4
0
207,925
0
W
Anubis
10,674
762
90
6
0
231,592
3
L
Chang'e
7,890
564
28
2
0
224,287
5
W
Osiris
9,730
695
46
3
0
307,705
5
W
Apollo
8,538
610
63
5
0
227,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role