Player Matchup

Nemesis
Nemesis
MinimumPath
Nemesis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 39L
1,243 Elo+
Solo
Tyr
Tyr
NMClark
Tyr
Level 13
God Stats
6W - 0L
1,587 SR
Queue Stats
10W - 5L
1,332 Elo+
Solo
Achilles
Achilles
ViaticOregon530
Achilles
Level 28
God Stats
22W - 17L
1,517 SR
Queue Stats
79W - 93L
1,244 Elo+
Solo
Geb
Geb
Watch_Anime1
Geb
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 53L
1,303 Elo+
Solo
Medusa
Medusa
sombom22
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,521 SR
1,324 Elo+

VS

Team Averages
Level 14
1,484 SR
1,406 Elo+
Chernobog
Chernobog
Demonslayer61008
Chernobog
Level 10
God Stats
5W - 9L
1,392 SR
Queue Stats
32W - 47L
1,180 Elo+
Solo
Kukulkan
Kukulkan
Pocho128781
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Loki
Loki
Quikpuff
Loki
Level 26
God Stats
43W - 43L
1,703 SR
Queue Stats
432W - 490L
1,450 Elo+
Solo
Jormungandr
Jormungandr
WP Fordifly
Jormungandr
Level 28
God Stats
26W - 34L
1,325 SR
Queue Stats
600W - 746L
1,201 Elo+
Solo
Tiamat
Tiamat
crunchy-dragon3
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MinimumPath
Nemesis
8
4 / 1 / 3
5,428
543
3,396
5,842
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
9
5 / 0 / 0
5,926
593
3,201
4,304
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
8
0 / 1 / 0
4,820
482
1,186
6,365
3,038
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 2 / 4
5,004
500
2,436
6,606
3,422
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Medusa
sombom22
Medusa
3
1 / 3 / 1
4,020
402
384
1,992
513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
6
0 / 4 / 2
4,475
448
1,485
5,159
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Pocho128781
Kukulkan
9
3 / 1 / 1
5,882
588
5,042
2,808
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
1 / 2 / 0
5,285
529
2,116
6,136
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WP Fordifly
Jormungandr
8
3 / 5 / 0
5,382
538
3,667
7,409
2,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

1
0 / 1 / 0
3,495
350
61
492
109

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
7
7
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
4
2
0.25
W
Nemesis
MinimumPath
Nemesis
4
1
3
5.5
W
Tyr
5
0
0
5
L
Kukulkan
Pocho128781
Kukulkan
3
1
1
3.5
L
Loki
1
2
0
0.5
W
Achilles
0
1
0
0
L
Jormungandr
WP Fordifly
Jormungandr
3
5
0
0.6
W
2
2
4
2
L
0
1
0
0
W
Medusa
sombom22
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
12,371
25,109
Taken
22,004
10,928
Mitigated
6,561
4,957
Healing
1,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
1,485
989
0
165
5,159
1,221
125
662
4,497
0
12,881
W
Nemesis
MinimumPath
Nemesis
3,396
1,486
0
966
5,842
1,710
0
1,274
4,538
0
16,778
W
Tyr
3,201
584
0
430
4,304
2,245
1,227
1,085
3,201
0
23,720
L
Kukulkan
Pocho128781
Kukulkan
5,042
1,339
0
0
2,808
884
1,547
436
2,372
24,835
0
L
Loki
2,116
549
0
483
6,136
1,755
0
0
6,136
0
29,410
W
Achilles
1,186
437
0
2,110
6,365
3,038
499
1,727
4,498
0
19,120
L
Jormungandr
WP Fordifly
Jormungandr
3,667
1,810
0
425
7,409
2,592
379
1,338
6,071
19,895
0
W
2,436
843
210
1,241
6,606
3,422
182
3,144
3,362
9,677
0
L
61
0
0
0
492
109
9
0
492
127
0
W
Medusa
sombom22
Medusa
384
384
0
0
1,992
513
0
1,120
740
0
2,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
24,519
160
Minions Killed
170
0
Camps Cleared
0
861,780
Distance Traveled
744,759
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,475
448
18
2
0
144,809
1
W
Nemesis
5,428
543
33
3
0
227,403
0
W
Tyr
5,926
593
59
6
0
199,504
0
L
Kukulkan
5,882
588
52
5
0
207,514
0
L
Loki
5,285
529
64
6
0
188,151
0
W
Achilles
4,820
482
47
5
0
197,170
4
L
Jormungandr
5,382
538
35
4
0
172,495
0
W
Geb
5,004
500
14
1
0
187,847
0
L
Tiamat
3,495
350
1
0
0
31,790
0
W
Medusa
4,020
402
7
1
0
49,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role