Player Matchup

Vulcan
Vulcan
Naysan990
Vulcan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,518 Elo+
Party 2
Susano
Susano
Xx Natsu xD
Susano
Level 99
God Stats
13W - 4L
1,495 SR
Queue Stats
605W - 388L
1,640 Elo+
Party 2
Geb
Geb
lxNatsuxl
Geb
Level 139
God Stats
16W - 13L
1,590 SR
Queue Stats
552W - 329L
1,654 Elo+
Party 2
Team Averages
Level 83
1,529 SR
1,604 Elo+

VS

Team Averages
Level 47
1,404 SR
1,321 Elo+
Fenrir
Fenrir
Kirilomon
Fenrir
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 4L
1,068 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L6W EV
Ah Muzen Cab
Level 120
God Stats
7W - 3L
1,762 SR
Queue Stats
51W - 43L
1,476 Elo+
Party 1
Cerberus
Cerberus
RPChief2818
Cerberus
Level 16
God Stats
0W - 3L
1,200 SR
Queue Stats
23W - 29L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Naysan990
Vulcan
16
10 / 0 / 10
11,041
789
17,908
7,988
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
14
13 / 2 / 9
11,763
840
12,950
10,358
4,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 19
10,695
764
4,810
14,335
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kirilomon
Fenrir
7
0 / 12 / 0
7,220
516
1,137
10,983
3,231
Ah Muzen Cab
L6W EV
Ah Muzen Cab
13
2 / 7 / 1
9,401
672
10,031
13,353
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
RPChief2818
Cerberus
12
1 / 6 / 2
9,560
683
6,254
16,359
12,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
25
Kills
3
4
Deaths
25
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Kirilomon
Fenrir
0
12
0
0
L
Ah Muzen Cab
L6W EV
Ah Muzen Cab
2
7
1
0.36
W
Vulcan
Naysan990
Vulcan
10
0
10
15
L
Cerberus
RPChief2818
Cerberus
1
6
2
0.33
W
Susano
13
2
9
8.75
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
17,422
32,681
Taken
40,695
21,128
Mitigated
19,374
4,833
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Kirilomon
Fenrir
1,137
403
0
0
10,983
3,231
0
5,297
5,686
0
3,265
L
Ah Muzen Cab
L6W EV
Ah Muzen Cab
10,031
2,843
147
1,764
13,353
4,130
0
9,099
4,254
0
58,690
W
Vulcan
Naysan990
Vulcan
17,908
8,288
0
1,440
7,988
3,835
780
877
7,111
62,907
0
L
Cerberus
RPChief2818
Cerberus
6,254
198
0
1,626
16,359
12,013
0
8,671
7,688
22,892
0
W
Susano
12,950
3,934
0
1,016
10,358
4,277
701
3,141
7,217
0
59,908
W
4,810
869
0
2,377
14,335
13,016
1,061
2,525
11,810
13,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
26,181
173
Minions Killed
142
0
Camps Cleared
0
820,016
Distance Traveled
604,239
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,220
516
5
0
0
170,435
0
L
Ah Muzen Cab
9,401
672
90
6
0
208,813
1
W
Vulcan
11,041
789
80
6
0
281,537
2
L
Cerberus
9,560
683
47
3
0
224,991
0
W
Susano
11,763
840
76
5
0
288,410
2
W
Geb
10,695
764
17
1
0
250,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role