Player Matchup

Arachne
Arachne
Dontgiveupguys
Arachne
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 27L
1,662 Elo+
Solo
Raijin
Raijin
Fifty Packet
Raijin
Level 15
God Stats
1W - 2L
1,259 SR
Queue Stats
114W - 104L
1,612 Elo+
Solo
Bellona
Bellona
Kolojou
Bellona
Level 17
God Stats
1W - 3L
1,691 SR
Queue Stats
15W - 15L
1,700 Elo+
Solo
Aphrodite
Aphrodite
Levran
Aphrodite
Level 29
God Stats
8W - 9L
1,518 SR
Queue Stats
9W - 10L
1,569 Elo+
Solo
Apollo
Apollo
eBolua
Apollo
Level 24
God Stats
7W - 3L
1,829 SR
Queue Stats
133W - 84L
1,641 Elo+
Solo
Team Averages
Level 21
1,559 SR
1,637 Elo+

VS

Team Averages
Level 18
1,531 SR
1,619 Elo+
Achilles
Achilles
DarKnife332
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Embers144
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Solo
Awilix
Awilix
LetssGooooo
Awilix
Level 16
God Stats
27W - 12L
1,777 SR
Queue Stats
78W - 41L
1,727 Elo+
Solo
Scylla
Scylla
PromisingBlob
Scylla
Level 27
God Stats
8W - 6L
1,271 SR
Queue Stats
122W - 94L
1,599 Elo+
Solo
Bellona
Bellona
Wiistry
Bellona
Level 18
God Stats
33W - 31L
1,607 SR
Queue Stats
196W - 183L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 4
6,673
667
5,941
7,571
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
12
6 / 1 / 4
7,152
715
5,715
5,939
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Kolojou
Bellona
9
2 / 4 / 1
5,406
541
2,130
5,202
2,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Levran
Aphrodite
10
4 / 1 / 10
6,430
643
2,447
4,389
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
eBolua
Apollo
11
8 / 0 / 5
6,874
687
7,270
7,122
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarKnife332
Achilles
10
4 / 3 / 0
5,948
595
3,972
7,420
3,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
4
0 / 9 / 0
3,666
367
1,548
6,845
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
7
1 / 7 / 0
4,867
487
6,668
7,859
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 0
5,362
536
3,013
4,437
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Wiistry
Bellona
6
0 / 5 / 0
4,042
404
3,228
7,565
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
27
Kills
6
6
Deaths
27
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
DarKnife332
Achilles
4
3
0
1.33
W
7
0
4
9
L
Ymir
0
9
0
0
W
Raijin
6
1
4
8
W
Bellona
Kolojou
Bellona
2
4
1
0.63
L
Awilix
1
7
0
0.14
W
Aphrodite
Levran
Aphrodite
4
1
10
9
L
1
3
0
0.33
L
Bellona
Wiistry
Bellona
0
5
0
0
W
Apollo
eBolua
Apollo
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
18,429
30,223
Taken
34,126
9,983
Mitigated
12,677
14,838
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DarKnife332
Achilles
3,972
1,106
0
1,547
7,420
3,115
0
0
7,420
0
26,458
W
5,941
3,531
0
5,409
7,571
2,204
0
811
6,720
0
30,100
L
Ymir
1,548
872
0
113
6,845
2,527
92
2,126
4,682
5,104
0
W
Raijin
5,715
611
0
1,057
5,939
1,704
468
1,606
4,119
39,782
0
W
Bellona
Kolojou
Bellona
2,130
528
0
205
5,202
2,537
446
0
5,202
0
15,849
L
Awilix
6,668
3,078
0
0
7,859
3,002
0
1,939
5,821
0
26,633
W
Aphrodite
Levran
Aphrodite
2,447
653
2,670
2,499
4,389
1,388
585
367
3,982
13,022
0
L
3,013
245
0
793
4,437
1,239
0
2,336
1,911
24,645
0
L
Bellona
Wiistry
Bellona
3,228
1,099
0
1,718
7,565
2,794
0
1,420
6,130
0
14,742
W
Apollo
eBolua
Apollo
7,270
5,099
0
2,998
7,122
2,150
2,573
1,435
5,639
0
38,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
23,885
295
Minions Killed
188
0
Camps Cleared
0
949,552
Distance Traveled
923,274
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,948
595
49
5
0
194,170
4
W
Arachne
6,673
667
62
6
0
201,048
4
L
Ymir
3,666
367
6
1
0
161,086
0
W
Raijin
7,152
715
98
10
0
188,766
3
W
Bellona
5,406
541
33
3
0
190,105
1
L
Awilix
4,867
487
50
5
0
178,373
2
W
Aphrodite
6,430
643
23
2
0
185,571
3
L
Scylla
5,362
536
58
6
0
186,863
5
L
Bellona
4,042
404
25
3
0
202,782
2
W
Apollo
6,874
687
79
8
0
184,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role