Player Matchup

Tiamat
Tiamat
Jaka611
Tiamat
Level 127
God Stats
220W - 90L
1,893 SR
Queue Stats
437W - 238L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
Líff
Danzaburou
Level 66
God Stats
77W - 43L
1,725 SR
Queue Stats
418W - 234L
1,722 Elo+
Party 2
Amaterasu
Amaterasu
RinsThighsNomNom
Amaterasu
Level 15
God Stats
14W - 11L
1,495 SR
Queue Stats
18W - 12L
1,573 Elo+
Party 2
Ymir
Ymir
bigikefan
Ymir
Level 86
God Stats
54W - 40L
1,649 SR
Queue Stats
479W - 317L
1,570 Elo+
Party 2
Camazotz
Camazotz
zeas01
Camazotz
Level 46
God Stats
8W - 6L
1,611 SR
Queue Stats
340W - 223L
1,681 Elo+
Party 2
Team Averages
Level 68
1,675 SR
1,652 Elo+

VS

Team Averages
Level 55
1,586 SR
1,492 Elo+
Achilles
Achilles
Bouwer078
Achilles
Level 75
God Stats
8W - 13L
1,431 SR
Queue Stats
105W - 94L
1,527 Elo+
Party 3
Chang'e
Chang'e
ChapXMahrezl26l
Chang'e
Level 84
God Stats
1W - 1L
1,755 SR
Queue Stats
81W - 70L
1,501 Elo+
Party 3
Izanami
Izanami
Failnotdude
Izanami
Level 29
God Stats
202W - 157L
1,586 SR
Queue Stats
330W - 305L
1,491 Elo+
Party 1
Cerberus
Cerberus
nicky414
Cerberus
Level 38
God Stats
67W - 65L
1,555 SR
Queue Stats
266W - 302L
1,433 Elo+
Party 1
Awilix
Awilix
zjellekes
Awilix
Level 47
God Stats
8W - 9L
1,605 SR
Queue Stats
59W - 57L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jaka611
Tiamat
20
21 / 2 / 3
23,428
710
60,113
33,383
33,799
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Líff
Danzaburou
20
3 / 5 / 9
17,639
535
15,230
22,845
8,626
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
20
2 / 3 / 3
16,524
501
17,386
29,848
33,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
2 / 6 / 7
14,748
447
13,603
32,581
20,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
zeas01
Camazotz
20
2 / 7 / 7
15,767
478
7,685
27,303
11,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bouwer078
Achilles
20
3 / 2 / 5
16,607
503
25,733
35,694
45,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
3 / 10 / 3
13,432
407
14,184
30,434
15,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Failnotdude
Izanami
20
6 / 6 / 3
14,412
437
18,322
29,587
11,217
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
nicky414
Cerberus
18
1 / 6 / 15
13,641
413
12,895
28,577
33,243
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
zjellekes
Awilix
20
9 / 6 / 0
17,395
527
17,763
29,926
14,528
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
30
Kills
22
23
Deaths
30
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bouwer078
Achilles
3
2
5
2.75
L
3
10
3
0.45
L
Izanami
Failnotdude
Izanami
6
6
3
1.25
W
Tiamat
Jaka611
Tiamat
21
2
3
11.25
W
Danzaburou
Líff
Danzaburou
3
5
9
1.5
W
Amaterasu
2
3
3
1.17
W
Ymir
2
6
7
0.92
L
Cerberus
nicky414
Cerberus
1
6
15
1.42
W
Camazotz
zeas01
Camazotz
2
7
7
0.79
L
Awilix
zjellekes
Awilix
9
6
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,017
Damage
88,897
145,960
Taken
154,218
108,355
Mitigated
120,483
57,289
Healing
34,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bouwer078
Achilles
25,733
8,774
0
6,192
35,694
45,655
300
12,871
22,089
0
125,019
L
14,184
370
3,185
8,877
30,434
15,840
0
17,552
12,403
79,456
0
L
Izanami
Failnotdude
Izanami
18,322
13,918
0
11,187
29,587
11,217
858
14,352
15,173
0
135,379
W
Tiamat
Jaka611
Tiamat
60,113
4,549
286
15,481
33,383
33,799
4,120
7,522
25,562
233,879
0
W
Danzaburou
Líff
Danzaburou
15,230
8,458
0
10,540
22,845
8,626
3,498
7,565
15,186
0
135,692
W
Amaterasu
17,386
5,725
0
11,450
29,848
33,714
3,056
4,048
25,699
0
99,905
W
Ymir
13,603
1,946
0
7,560
32,581
20,420
0
6,293
26,118
82,318
0
L
Cerberus
nicky414
Cerberus
12,895
305
0
3,703
28,577
33,243
324
10,951
17,524
39,991
0
W
Camazotz
zeas01
Camazotz
7,685
1,003
0
11,972
27,303
11,796
359
5,688
21,491
0
97,787
L
Awilix
zjellekes
Awilix
17,763
10,777
0
1,429
29,926
14,528
0
17,232
12,504
0
166,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,106
Gold Earned
75,487
936
Minions Killed
827
0
Camps Cleared
0
2,996,916
Distance Traveled
2,968,995
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,607
503
207
6
0
648,030
10
L
Chang'e
13,432
407
155
5
0
534,421
7
L
Izanami
14,412
437
190
6
0
536,062
2
W
Tiamat
23,428
710
295
9
0
640,345
16
W
Danzaburou
17,639
535
197
6
0
585,377
6
W
Amaterasu
16,524
501
204
6
0
571,077
5
W
Ymir
14,748
447
97
3
0
551,474
6
L
Cerberus
13,641
413
45
1
0
571,742
3
W
Camazotz
15,767
478
143
4
0
648,643
10
L
Awilix
17,395
527
230
7
0
678,740
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role