Player Matchup

Neith
Neith
Bronze III
Wolves21
Neith
Bronze III
Level 125
God Stats
0W - 2L
1,634 SR
Queue Stats
16W - 31L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
kasetas
Kumbhakarna
Bronze III
Level 125
God Stats
0W - 7L
1,546 SR
Queue Stats
5W - 19L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
spinachpie
The Morrigan
Bronze III
Level 87
God Stats
0W - 2L
1,513 SR
Queue Stats
8W - 20L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,564 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 85
1,441 SR
1,394 MMR
Discordia
Discordia
Gold V
Insomňiα
Discordia
Gold V
Level 116
God Stats
7W - 15L
1,324 SR
Queue Stats
235W - 277L
1,378 MMR
Solo
Heimdallr
Heimdallr
Silver II
lifecorp
Heimdallr
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Silver II
maxhopper7
Sobek
Silver II
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wolves21
Neith
9
0 / 3 / 2
6,346
635
4,407
7,209
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
kasetas
Kumbhakarna
10
2 / 4 / 0
7,158
716
3,511
8,836
6,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
spinachpie
The Morrigan
7
0 / 7 / 0
5,556
556
1,421
6,115
1,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
BacchusAresZeusAphroditeChaac

VS

Bans
ThothCthulhuNoxHerculesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Insomňiα
Discordia
11
6 / 1 / 7
7,988
799
7,827
4,262
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
lifecorp
Heimdallr
12
6 / 0 / 7
8,151
815
7,900
6,814
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
10
2 / 1 / 11
7,972
797
3,347
8,900
9,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
Insomňiα
Discordia
6
1
7
9.5
L
Neith
Wolves21
Neith
0
3
2
0.33
L
Kumbhakarna
kasetas
Kumbhakarna
2
4
0
0.5
W
Heimdallr
lifecorp
Heimdallr
6
0
7
9.5
W
Sobek
2
1
11
7.5
L
The Morrigan
spinachpie
The Morrigan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,339
Damage
19,074
22,160
Taken
19,976
10,326
Mitigated
13,909
5,444
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Insomňiα
Discordia
7,827
188
0
1,328
4,262
1,604
198
1,450
2,808
28,236
0
L
Neith
Wolves21
Neith
4,407
1,957
0
2,320
7,209
2,291
0
3,541
3,322
0
25,374
L
Kumbhakarna
kasetas
Kumbhakarna
3,511
361
835
1,645
8,836
6,209
0
3,200
5,434
14,709
0
W
Heimdallr
lifecorp
Heimdallr
7,900
5,566
0
4,501
6,814
3,151
1,169
1,335
5,479
0
41,552
W
Sobek
3,347
313
0
2,391
8,900
9,154
27
2,166
6,730
8,188
0
L
The Morrigan
spinachpie
The Morrigan
1,421
131
270
374
6,115
1,826
0
3,735
2,189
7,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,060
Gold Earned
24,111
76
Minions Killed
130
0
Camps Cleared
0
511,681
Distance Traveled
492,839
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,988
799
39
4
0
150,485
3
L
Neith
6,346
635
38
4
0
184,862
0
L
Kumbhakarna
7,158
716
22
2
0
174,521
1
W
Heimdallr
8,151
815
83
8
0
158,755
0
W
Sobek
7,972
797
8
1
0
183,599
2
L
The Morrigan
5,556
556
16
2
0
152,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role