Player Matchup

Fenrir
Fenrir
AtreusRaverus
Fenrir
Level 18
God Stats
3W - 1L
1,908 SR
Queue Stats
19W - 15L
1,491 Elo+
Solo
Heimdallr
Heimdallr
J4CKD3CK3R
Heimdallr
Level 17
God Stats
5W - 1L
1,741 SR
Queue Stats
6W - 1L
1,708 Elo+
Solo
Khepri
Khepri
Omnisun
Khepri
Level 23
God Stats
5W - 6L
1,319 SR
Queue Stats
89W - 88L
1,588 Elo+
Solo
Amaterasu
Amaterasu
OriginalDogger
Amaterasu
Level 27
God Stats
15W - 18L
1,555 SR
Queue Stats
247W - 259L
1,268 Elo+
Solo
Janus
Janus
dumper12
Janus
Level 27
God Stats
7W - 9L
1,489 SR
Queue Stats
37W - 33L
1,568 Elo+
Solo
Team Averages
Level 22
1,602 SR
1,524 Elo+

VS

Team Averages
Level 30
1,502 SR
1,522 Elo+
Ra
Ra
KDSx
Ra
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 111L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
Kaze95
Hou Yi
Level 13
God Stats
1W - 0L
1,285 SR
Queue Stats
18W - 14L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
RoseRaijin
Gilgamesh
Level 103
God Stats
15W - 4L
1,725 SR
Queue Stats
395W - 334L
1,481 Elo+
Party 1
Izanami
Izanami
YayeetBaljeet
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 134L
1,587 Elo+
Solo
Yemoja
Yemoja
kywren
Yemoja
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 11L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
6,001
333
1,932
7,049
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
J4CKD3CK3R
Heimdallr
15
4 / 2 / 2
9,639
536
11,582
10,666
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Omnisun
Khepri
11
1 / 5 / 6
7,875
438
4,913
12,899
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
OriginalDogger
Amaterasu
16
3 / 4 / 1
9,707
539
8,307
16,209
9,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
dumper12
Janus
14
3 / 5 / 2
8,805
489
4,340
8,617
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
KDSx
Ra
18
10 / 1 / 4
11,271
626
10,436
7,114
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Kaze95
Hou Yi
17
4 / 2 / 1
10,255
570
8,704
8,828
3,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RoseRaijin
Gilgamesh
13
2 / 1 / 7
8,565
476
5,308
11,676
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
14
3 / 2 / 4
8,653
481
8,845
9,359
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
kywren
Yemoja
10
0 / 5 / 4
6,927
385
4,120
9,549
4,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
19
19
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Heimdallr
J4CKD3CK3R
Heimdallr
4
2
2
2.5
W
Ra
KDSx
Ra
10
1
4
12
W
Hou Yi
Kaze95
Hou Yi
4
2
1
2.25
L
Khepri
Omnisun
Khepri
1
5
6
0.8
L
Amaterasu
OriginalDogger
Amaterasu
3
4
1
0.88
W
Gilgamesh
RoseRaijin
Gilgamesh
2
1
7
5.5
W
Izanami
3
2
4
2.5
L
Janus
dumper12
Janus
3
5
2
0.8
W
Yemoja
kywren
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,074
Damage
37,413
55,440
Taken
46,526
28,835
Mitigated
21,526
18,190
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,932
490
0
2,408
7,049
2,127
0
1,481
5,568
0
15,813
L
Heimdallr
J4CKD3CK3R
Heimdallr
11,582
5,025
0
4,931
10,666
4,696
0
2,138
8,528
0
83,887
W
Ra
KDSx
Ra
10,436
1,816
1,422
3,428
7,114
2,869
530
2,285
4,727
76,443
0
W
Hou Yi
Kaze95
Hou Yi
8,704
4,525
0
810
8,828
3,998
3,168
0
8,828
0
61,881
L
Khepri
Omnisun
Khepri
4,913
350
0
3,124
12,899
9,740
0
4,891
8,008
14,546
0
L
Amaterasu
OriginalDogger
Amaterasu
8,307
2,784
0
7,557
16,209
9,397
342
2,761
13,448
0
58,276
W
Gilgamesh
RoseRaijin
Gilgamesh
5,308
1,263
0
1,344
11,676
5,761
0
1,305
10,187
0
52,579
W
Izanami
8,845
5,312
0
1,092
9,359
4,687
0
2,253
7,058
0
58,355
L
Janus
dumper12
Janus
4,340
104
0
170
8,617
2,875
142
3,285
5,332
44,095
0
W
Yemoja
kywren
Yemoja
4,120
1,037
1,129
775
9,549
4,211
0
3,028
6,465
10,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,027
Gold Earned
45,671
426
Minions Killed
475
0
Camps Cleared
0
1,515,855
Distance Traveled
1,715,462
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,001
333
45
3
0
194,438
4
L
Heimdallr
9,639
536
147
8
0
324,593
5
W
Ra
11,271
626
143
8
0
341,280
5
W
Hou Yi
10,255
570
125
7
0
293,497
3
L
Khepri
7,875
438
18
1
0
332,761
8
L
Amaterasu
9,707
539
120
7
0
337,736
2
W
Gilgamesh
8,565
476
79
4
0
454,480
6
W
Izanami
8,653
481
113
6
0
347,575
3
L
Janus
8,805
489
96
5
0
326,327
5
W
Yemoja
6,927
385
15
1
0
278,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role