Player Matchup

Medusa
Medusa
JonasSVB
Medusa
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 28L
1,730 Elo+
Party 3
Izanami
Izanami
OneBollock
Izanami
Level 149
God Stats
6W - 1L
1,950 SR
Queue Stats
343W - 321L
1,606 Elo+
Party 1
Neith
Neith
ToningTen067
Neith
Level 147
God Stats
5W - 1L
1,662 SR
Queue Stats
213W - 186L
1,583 Elo+
Party 1
Pele
Pele
VelcroShoes1
Pele
Level 140
God Stats
1W - 2L
1,193 SR
Queue Stats
225W - 181L
1,631 Elo+
Party 1
Geb
Geb
saeb04
Geb
Level 86
God Stats
1W - 3L
1,388 SR
Queue Stats
121W - 83L
1,666 Elo+
Party 3
Team Averages
Level 111
1,538 SR
1,643 Elo+

VS

Team Averages
Level 120
1,455 SR
1,655 Elo+
Hercules
Hercules
JHaumiblau
Hercules
Level 128
God Stats
4W - 4L
1,444 SR
Queue Stats
137W - 93L
1,592 Elo+
Party 2
Pele
Pele
Kamizolo
Pele
Level 124
God Stats
3W - 2L
1,330 SR
Queue Stats
81W - 94L
1,520 Elo+
Solo
Cthulhu
Cthulhu
MarineR
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,881 Elo+
Solo
Baron Samedi
Baron Samedi
ZeRKuSx
Baron Samedi
Level 144
God Stats
5W - 3L
1,764 SR
Queue Stats
477W - 419L
1,618 Elo+
Party 2
Chiron
Chiron
padinrafa
Chiron
Level 159
God Stats
9W - 9L
1,240 SR
Queue Stats
526W - 409L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JonasSVB
Medusa
20
5 / 1 / 9
11,620
830
18,566
11,308
5,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
OneBollock
Izanami
16
2 / 4 / 10
10,320
737
21,849
15,232
7,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 7
9,785
699
16,497
14,045
6,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 9
10,381
742
6,558
13,265
6,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
saeb04
Geb
19
2 / 1 / 12
11,670
834
10,478
17,899
18,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JHaumiblau
Hercules
18
3 / 3 / 9
11,036
788
11,210
26,610
32,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Pele
19
6 / 4 / 5
10,893
778
12,464
19,937
11,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
MarineR
Cthulhu
5
0 / 0 / 0
7,128
509
0
0
0
Baron Samedi
ZeRKuSx
Baron Samedi
18
2 / 5 / 10
10,436
745
21,197
18,043
12,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
padinrafa
Chiron
18
2 / 3 / 9
10,249
732
17,117
16,193
8,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
14
Kills
13
13
Deaths
15
47
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
JHaumiblau
Hercules
3
3
9
2.5
W
Medusa
JonasSVB
Medusa
5
1
9
9.5
L
Pele
6
4
5
2.13
L
Cthulhu
MarineR
Cthulhu
0
0
0
0
W
Izanami
OneBollock
Izanami
2
4
10
1.75
W
3
3
7
2.17
W
2
4
9
1.63
L
Baron Samedi
ZeRKuSx
Baron Samedi
2
5
10
1.4
L
Chiron
padinrafa
Chiron
2
3
9
2.17
W
Geb
saeb04
Geb
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,948
Damage
61,988
71,749
Taken
80,783
44,664
Mitigated
65,567
25,222
Healing
36,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JHaumiblau
Hercules
11,210
1,051
4,059
12,381
26,610
32,860
418
3,753
22,857
0
14,836
W
Medusa
JonasSVB
Medusa
18,566
6,828
2,387
2,795
11,308
5,897
2,441
3,025
8,117
0
46,713
L
Pele
12,464
739
165
4,516
19,937
11,093
1,617
2,297
17,640
0
35,219
L
Cthulhu
MarineR
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
OneBollock
Izanami
21,849
8,180
330
3,049
15,232
7,107
1,279
4,883
9,921
0
44,757
W
16,497
3,275
2,312
4,275
14,045
6,715
915
3,213
10,516
0
25,057
W
6,558
907
148
2,780
13,265
6,564
780
3,369
9,702
0
22,784
L
Baron Samedi
ZeRKuSx
Baron Samedi
21,197
1,209
5,093
5,226
18,043
12,802
600
2,334
15,709
35,667
0
L
Chiron
padinrafa
Chiron
17,117
5,631
2,067
2,530
16,193
8,812
947
2,094
14,099
0
37,262
W
Geb
saeb04
Geb
10,478
467
2,998
4,148
17,899
18,381
0
5,227
12,296
18,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
49,742
173
Minions Killed
144
0
Camps Cleared
0
1,192,559
Distance Traveled
985,660
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,036
788
13
1
0
255,267
5
W
Medusa
11,620
830
56
4
0
266,451
5
L
Pele
10,893
778
24
2
0
258,591
1
L
Cthulhu
7,128
509
0
0
0
0
0
W
Izanami
10,320
737
44
3
0
224,018
2
W
Neith
9,785
699
21
2
0
205,580
3
W
Pele
10,381
742
27
2
0
252,022
1
L
Baron Samedi
10,436
745
49
4
0
246,151
1
L
Chiron
10,249
732
58
4
0
225,651
0
W
Geb
11,670
834
25
2
0
244,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role