Player Matchup

Tiamat
Tiamat
Shado9692
Tiamat
Level 29
God Stats
33W - 35L
1,614 SR
Queue Stats
74W - 98L
1,497 Elo+
Solo
Chang'e
Chang'e
bella-kia
Chang'e
Level 22
God Stats
29W - 37L
1,226 SR
Queue Stats
91W - 105L
1,300 Elo+
Solo
Fenrir
Fenrir
defez7777
Fenrir
Level 28
God Stats
3W - 5L
1,440 SR
Queue Stats
188W - 209L
1,385 Elo+
Solo
Zeus
Zeus
robbbiezz
Zeus
Level 29
God Stats
16W - 11L
1,573 SR
Queue Stats
206W - 226L
1,409 Elo+
Party 1
Bacchus
Bacchus
xJamesw91
Bacchus
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
237W - 246L
1,513 Elo+
Party 1
Team Averages
Level 27
1,470 SR
1,421 Elo+

VS

Team Averages
Level 17
1,482 SR
1,388 Elo+
Heimdallr
Heimdallr
Dr_Mouse_Game
Heimdallr
Level 4
God Stats
1W - 2L
1,482 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Izanami
Izanami
Frakkabest89
Izanami
Level 29
God Stats
24W - 14L
1,565 SR
Queue Stats
371W - 401L
1,485 Elo+
Solo
Zeus
Zeus
Pure Kalione
Zeus
Level 29
God Stats
34W - 24L
1,553 SR
Queue Stats
146W - 180L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Taza_OwO
Cthulhu
Level 14
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Ratatoskr
Ratatoskr
clauki40
Ratatoskr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shado9692
Tiamat
18
6 / 2 / 15
12,126
1,213
14,535
10,724
7,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
bella-kia
Chang'e
14
1 / 0 / 4
9,005
901
810
3,369
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
defez7777
Fenrir
17
12 / 5 / 7
11,508
1,151
13,850
12,078
4,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
18
8 / 1 / 13
11,788
1,179
21,773
5,861
2,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
xJamesw91
Bacchus
18
6 / 3 / 18
11,799
1,180
15,077
11,737
13,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dr_Mouse_Game
Heimdallr
16
1 / 9 / 5
9,817
982
8,234
14,774
6,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Frakkabest89
Izanami
16
2 / 5 / 3
10,149
1,015
6,521
15,146
5,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 7 / 7
11,028
1,103
14,722
13,379
4,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Taza_OwO
Cthulhu
16
3 / 3 / 6
10,401
1,040
5,128
18,759
14,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
clauki40
Ratatoskr
15
2 / 9 / 5
9,508
951
4,910
9,540
3,486
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
33
Kills
11
11
Deaths
33
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dr_Mouse_Game
Heimdallr
1
9
5
0.39
L
Izanami
Frakkabest89
Izanami
2
5
3
0.7
L
3
7
7
0.93
W
Tiamat
Shado9692
Tiamat
6
2
15
6.75
L
Cthulhu
Taza_OwO
Cthulhu
3
3
6
2
W
Chang'e
bella-kia
Chang'e
1
0
4
3
L
Ratatoskr
clauki40
Ratatoskr
2
9
5
0.5
W
Fenrir
defez7777
Fenrir
12
5
7
3.1
W
Zeus
8
1
13
14.5
W
Bacchus
xJamesw91
Bacchus
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,045
Damage
39,515
43,769
Taken
71,598
29,126
Mitigated
33,742
8,991
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dr_Mouse_Game
Heimdallr
8,234
2,833
0
0
14,774
6,359
0
9,089
5,639
0
20,940
L
Izanami
Frakkabest89
Izanami
6,521
4,237
0
0
15,146
5,083
0
11,989
3,157
0
40,715
L
14,722
706
0
0
13,379
4,767
0
9,178
4,201
40,717
0
W
Tiamat
Shado9692
Tiamat
14,535
1,446
729
3,498
10,724
7,489
0
5,604
5,120
43,650
0
L
Cthulhu
Taza_OwO
Cthulhu
5,128
436
212
3,531
18,759
14,047
0
14,363
4,396
21,458
0
W
Chang'e
bella-kia
Chang'e
810
132
973
1,033
3,369
1,032
0
1,745
1,624
6,626
0
L
Ratatoskr
clauki40
Ratatoskr
4,910
1,514
0
46
9,540
3,486
0
7,530
2,010
0
8,172
W
Fenrir
defez7777
Fenrir
13,850
4,200
0
1,030
12,078
4,972
0
4,715
7,363
0
22,320
W
Zeus
21,773
912
0
0
5,861
2,183
0
2,579
3,282
49,330
0
W
Bacchus
xJamesw91
Bacchus
15,077
799
714
1,014
11,737
13,450
0
5,207
6,530
20,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,226
Gold Earned
50,903
193
Minions Killed
217
6
Camps Cleared
6
934,516
Distance Traveled
841,135
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,817
982
25
3
0
177,938
0
L
Izanami
10,149
1,015
88
9
1
171,179
0
L
Zeus
11,028
1,103
57
6
3
170,210
0
W
Tiamat
12,126
1,213
87
9
1
164,476
0
L
Cthulhu
10,401
1,040
37
4
2
175,909
0
W
Chang'e
9,005
901
8
1
0
137,857
4
L
Ratatoskr
9,508
951
10
1
0
145,899
0
W
Fenrir
11,508
1,151
20
2
3
208,432
0
W
Zeus
11,788
1,179
67
7
0
193,983
1
W
Bacchus
11,799
1,180
11
1
2
229,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role