Player Matchup

Hera
Hera
Jaygirl2019
Hera
Level 28
God Stats
9W - 14L
1,378 SR
Queue Stats
97W - 120L
1,370 Elo+
Party 2
Ymir
Ymir
MikeHunt999
Ymir
Level 14
God Stats
78W - 59L
1,307 SR
Queue Stats
102W - 100L
1,227 Elo+
Party 3
Bastet
Bastet
NateMaster1
Bastet
Level 24
God Stats
31W - 71L
1,264 SR
Queue Stats
40W - 106L
1,174 Elo+
Party 2
Thor
Thor
RyleeIsabel
Thor
Level 13
God Stats
5W - 5L
1,444 SR
Queue Stats
102W - 123L
1,185 Elo+
Party 3
Danzaburou
Danzaburou
perivaldo30
Danzaburou
Level 27
God Stats
68W - 53L
1,581 SR
Queue Stats
101W - 116L
1,364 Elo+
Solo
Team Averages
Level 21
1,395 SR
1,264 Elo+

VS

Team Averages
Level 20
1,382 SR
1,268 Elo+
Ymir
Ymir
CarbonUltra369
Ymir
Level 16
God Stats
24W - 17L
1,459 SR
Queue Stats
30W - 26L
1,302 Elo+
Party 1
Da Ji
Da Ji
Drak7_7
Da Ji
Level 14
God Stats
50W - 44L
1,334 SR
Queue Stats
61W - 73L
1,301 Elo+
Solo
Scylla
Scylla
Gaberzle
Scylla
Level 22
God Stats
23W - 27L
1,266 SR
Queue Stats
31W - 37L
1,291 Elo+
Party 1
Mercury
Mercury
ProvenMocha049
Mercury
Level 28
God Stats
5W - 5L
1,350 SR
Queue Stats
7W - 7L
1,295 Elo+
Solo
Kukulkan
Kukulkan
Snoopy8602
Kukulkan
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 54L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
9,712
809
5,065
9,773
3,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 6 / 3
12,678
1,057
12,669
20,613
11,858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
17
4 / 5 / 7
11,405
950
4,538
10,834
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 7
10,620
885
5,840
15,044
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
perivaldo30
Danzaburou
16
1 / 7 / 5
10,451
871
7,593
17,796
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 19
12,218
1,018
11,617
14,200
14,558
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Drak7_7
Da Ji
19
15 / 5 / 11
13,983
1,165
19,076
11,608
5,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Gaberzle
Scylla
20
8 / 0 / 17
13,185
1,099
18,020
4,465
1,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 10
11,196
933
8,833
11,051
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Snoopy8602
Kukulkan
18
2 / 3 / 14
11,068
922
10,428
6,959
3,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
14
Kills
32
32
Deaths
14
27
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Da Ji
Drak7_7
Da Ji
15
5
11
4.1
W
Scylla
Gaberzle
Scylla
8
0
17
16.5
L
0
8
5
0.31
L
8
6
3
1.58
L
Bastet
4
5
7
1.5
W
4
4
10
2.25
L
1
6
7
0.75
W
Kukulkan
Snoopy8602
Kukulkan
2
3
14
3
L
Danzaburou
perivaldo30
Danzaburou
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,705
Damage
67,974
74,060
Taken
48,283
32,999
Mitigated
29,873
676
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,617
1,843
943
980
14,200
14,558
0
6,256
7,944
44,955
0
W
Da Ji
Drak7_7
Da Ji
19,076
4,825
0
0
11,608
5,148
0
3,134
7,271
0
29,780
W
Scylla
Gaberzle
Scylla
18,020
1,113
0
0
4,465
1,890
0
2,763
1,702
44,589
0
L
5,065
2,221
0
85
9,773
3,233
0
6,329
3,444
11,662
0
L
12,669
3,243
0
0
20,613
11,858
0
11,191
9,353
24,764
0
L
Bastet
4,538
1,356
0
0
10,834
4,032
0
5,257
5,577
0
18,973
W
8,833
6,089
477
2,397
11,051
4,749
0
4,611
6,440
0
24,855
L
5,840
1,665
0
193
15,044
7,608
0
6,745
8,299
0
8,909
W
Kukulkan
Snoopy8602
Kukulkan
10,428
834
0
281
6,959
3,528
0
970
5,989
21,542
0
L
Danzaburou
perivaldo30
Danzaburou
7,593
1,509
0
398
17,796
6,268
0
10,474
7,322
0
15,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,866
Gold Earned
61,650
96
Minions Killed
232
0
Camps Cleared
8
665,888
Distance Traveled
1,006,194
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,218
1,018
79
7
0
170,021
1
W
Da Ji
13,983
1,165
25
2
2
200,041
0
W
Scylla
13,185
1,099
70
6
2
240,022
0
L
Hera
9,712
809
14
1
0
69,233
0
L
Ymir
12,678
1,057
24
2
0
137,707
0
L
Bastet
11,405
950
39
3
0
108,224
0
W
Mercury
11,196
933
31
3
4
211,144
1
L
Thor
10,620
885
5
0
0
164,245
2
W
Kukulkan
11,068
922
27
2
0
184,966
0
L
Danzaburou
10,451
871
14
1
0
186,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role