Player Matchup

Bellona
Bellona
DiaperBootyUltra
Bellona
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 5L
1,500 Elo+
Party 2
Tiamat
Tiamat
SilentBackstab
Tiamat
Level 29
God Stats
4W - 1L
1,740 SR
Queue Stats
32W - 19L
1,325 Elo+
Party 2
Neith
Neith
Smitien959
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TheeFlyingFork
Nemesis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Xen0megalul
Scylla
Level 41
God Stats
2W - 2L
1,497 SR
Queue Stats
39W - 25L
1,413 Elo+
Party 2
Team Averages
Level 23
1,547 SR
1,448 Elo+

VS

Team Averages
Level 12
1,265 SR
1,364 Elo+
Ullr
Ullr
ASMofficial
Ullr
Level 23
God Stats
0W - 2L
1,223 SR
Queue Stats
7W - 8L
1,426 Elo+
Party 3
Apollo
Apollo
GodKyriner
Apollo
Level 3
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ra
Ra
GrumpyUnicorn
Ra
Level 5
God Stats
1W - 4L
1,290 SR
Queue Stats
4W - 8L
1,316 Elo+
Party 3
Fenrir
Fenrir
Klystron
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Party 1
Merlin
Merlin
Sildr
Merlin
Level 6
God Stats
1W - 4L
1,126 SR
Queue Stats
5W - 9L
1,127 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 6 / 22
13,177
1,318
17,622
16,883
13,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 3 / 29
11,958
1,196
17,681
12,435
7,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
19
13 / 1 / 20
13,272
1,327
15,851
10,431
4,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 5 / 9
11,647
1,165
10,398
11,414
4,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
20
11 / 0 / 27
13,107
1,311
24,532
10,981
4,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 4
11,228
1,123
11,737
23,231
8,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
GodKyriner
Apollo
17
1 / 13 / 9
10,439
1,044
11,150
19,340
7,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 9 / 9
10,190
1,019
9,351
15,550
6,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Klystron
Fenrir
16
4 / 10 / 6
10,623
1,062
12,638
18,246
7,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Sildr
Merlin
17
3 / 10 / 6
10,766
1,077
11,043
15,766
5,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
49
52
Kills
15
15
Deaths
52
107
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
10
4
0.8
W
14
6
22
4.17
L
Apollo
GodKyriner
Apollo
1
13
9
0.42
L
1
9
9
0.61
L
Fenrir
Klystron
Fenrir
4
10
6
0.7
L
Merlin
Sildr
Merlin
3
10
6
0.6
W
6
3
29
6.83
W
Neith
13
1
20
23
W
8
5
9
2.5
W
Scylla
11
0
27
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,084
Damage
55,919
62,144
Taken
92,133
33,722
Mitigated
35,998
7,477
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,737
6,605
0
1,181
23,231
8,571
0
10,891
12,340
0
19,297
W
17,622
3,011
0
1,171
16,883
13,029
0
6,789
9,616
79
28,748
L
Apollo
GodKyriner
Apollo
11,150
8,647
0
855
19,340
7,760
0
8,931
10,409
0
37,406
L
9,351
665
1,586
484
15,550
6,089
0
5,932
9,618
28,111
0
L
Fenrir
Klystron
Fenrir
12,638
3,099
0
1,158
18,246
7,663
0
6,645
11,601
0
16,544
L
Merlin
Sildr
Merlin
11,043
485
0
0
15,766
5,915
0
9,893
5,873
34,081
0
W
17,681
627
0
2,112
12,435
7,483
0
3,365
9,070
27,288
0
W
Neith
15,851
6,491
0
960
10,431
4,011
0
2,269
7,963
0
38,118
W
10,398
4,862
0
1,052
11,414
4,676
0
3,324
8,011
0
27,370
W
Scylla
24,532
4,647
0
2,182
10,981
4,523
0
3,891
7,090
47,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
53,246
193
Minions Killed
163
11
Camps Cleared
4
989,666
Distance Traveled
893,582
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,228
1,123
10
1
0
190,921
0
W
Bellona
13,177
1,318
18
2
0
189,833
0
L
Apollo
10,439
1,044
52
5
1
162,361
3
L
Ra
10,190
1,019
43
4
0
187,730
1
L
Fenrir
10,623
1,062
8
1
2
176,015
1
L
Merlin
10,766
1,077
50
5
1
176,555
0
W
Tiamat
11,958
1,196
23
2
1
204,675
0
W
Neith
13,272
1,327
44
4
3
195,352
2
W
Nemesis
11,647
1,165
30
3
6
174,006
3
W
Scylla
13,107
1,311
78
8
1
225,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role