Player Matchup

Thoth
Thoth
Bobin10101
Thoth
Level 128
God Stats
5W - 9L
1,467 SR
Queue Stats
54W - 47L
1,539 Elo+
Party 1
Bacchus
Bacchus
Goocumber
Bacchus
Level 128
God Stats
7W - 13L
1,501 SR
Queue Stats
98W - 85L
1,455 Elo+
Party 1
Gilgamesh
Gilgamesh
Nixtfo
Gilgamesh
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
33W - 23L
1,539 Elo+
Party 1
Team Averages
Level 121
1,492 SR
1,511 Elo+

VS

Team Averages
Level 84
1,601 SR
1,607 Elo+
Gilgamesh
Gilgamesh
Gr8man1o100
Gilgamesh
Level 26
God Stats
11W - 2L
1,762 SR
Queue Stats
13W - 2L
1,733 Elo+
Solo
Izanami
Izanami
shovelheadtko
Izanami
Level 103
God Stats
4W - 3L
1,541 SR
Queue Stats
292W - 245L
1,509 Elo+
Solo
Ah Puch
Ah Puch
sykosamurai
Ah Puch
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
13
1 / 3 / 2
8,810
587
8,764
9,075
3,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Goocumber
Bacchus
13
0 / 0 / 2
8,405
560
5,051
12,166
15,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Nixtfo
Gilgamesh
11
2 / 6 / 0
8,871
591
6,499
13,310
9,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gr8man1o100
Gilgamesh
14
7 / 0 / 2
11,282
752
11,215
15,206
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
14
1 / 0 / 4
9,994
666
6,949
8,349
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
sykosamurai
Ah Puch
13
1 / 3 / 6
9,780
652
11,100
9,203
2,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
9
9
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
3
2
0.67
L
Bacchus
Goocumber
Bacchus
0
0
2
1
W
Gilgamesh
Gr8man1o100
Gilgamesh
7
0
2
8
L
Gilgamesh
Nixtfo
Gilgamesh
2
6
0
0.33
W
Izanami
1
0
4
3
W
Ah Puch
sykosamurai
Ah Puch
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
29,264
34,551
Taken
32,758
28,809
Mitigated
16,678
5,653
Healing
8,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
8,764
333
0
1,109
9,075
3,439
0
3,244
5,831
56,334
0
L
Bacchus
Goocumber
Bacchus
5,051
708
0
1,353
12,166
15,713
0
2,776
9,390
14,085
0
W
Gilgamesh
Gr8man1o100
Gilgamesh
11,215
2,406
0
2,836
15,206
10,846
1,222
4,834
9,723
0
35,295
L
Gilgamesh
Nixtfo
Gilgamesh
6,499
1,431
0
3,191
13,310
9,657
0
5,136
8,174
0
27,503
W
Izanami
6,949
5,052
0
1,885
8,349
2,971
1,615
4,559
3,374
0
72,522
W
Ah Puch
sykosamurai
Ah Puch
11,100
857
672
3,571
9,203
2,861
1,043
3,922
4,981
47,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
31,056
161
Minions Killed
218
0
Camps Cleared
0
812,116
Distance Traveled
829,478
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,810
587
105
7
0
261,672
1
L
Bacchus
8,405
560
27
2
0
288,609
4
W
Gilgamesh
11,282
752
37
2
0
315,627
3
L
Gilgamesh
8,871
591
29
2
0
261,835
3
W
Izanami
9,994
666
101
7
0
259,617
0
W
Ah Puch
9,780
652
80
5
0
254,234
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role